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# Kaleidoscope-Escape-OneShot
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Turn the `Esc` key into a special key, that can cancel any active `OneShot`
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effect - or act as the normal `Esc` key if none are active, or if any of them
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are still held. For those times when one accidentally presses a one-shot key, or
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change their minds.
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## Using the plugin
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To use the plugin, one needs to include the header, and activate it. No further
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configuration is necessary.
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```c++
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#include <Kaleidoscope.h>
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#include <Kaleidoscope-OneShot.h>
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#include <Kaleidoscope-Escape-OneShot.h>
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KALEIDOSCOPE_INIT_PLUGINS(OneShot,
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EscapeOneShot);
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void setup () {
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Kaleidoscope.setup ();
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}
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```
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The plugin only makes sense when using one-shot keys.
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## Plugin methods
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The plugin provides the `EscapeOneShot` object, which has no public methods.
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## Dependencies
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* [Kaleidoscope-OneShot](OneShot.md)
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## Further reading
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Starting from the [example][plugin:example] is the recommended way of getting
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started with the plugin.
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[plugin:example]: ../../examples/Escape-OneShot/Escape-OneShot.ino
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/* -*- mode: c++ -*-
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* Kaleidoscope-Escape-OneShot -- Turn ESC into a key that cancels OneShots, if active.
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* Copyright (C) 2016, 2017, 2018 Keyboard.io, Inc
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*
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* This program is free software: you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <Kaleidoscope.h>
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#include <Kaleidoscope-OneShot.h>
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#include <Kaleidoscope-Escape-OneShot.h>
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// *INDENT-OFF*
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const Key keymaps[][ROWS][COLS] PROGMEM = {
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[0] = KEYMAP_STACKED
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(
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Key_NoKey, Key_1, Key_2, Key_3, Key_4, Key_5, Key_NoKey,
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Key_Backtick, Key_Q, Key_W, Key_E, Key_R, Key_T, Key_Tab,
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Key_PageUp, Key_A, Key_S, Key_D, Key_F, Key_G,
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Key_PageDown, Key_Z, Key_X, Key_C, Key_V, Key_B, Key_Escape,
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OSM(LeftControl), Key_Backspace, OSM(LeftGui), Key_LeftShift,
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Key_Keymap1_Momentary,
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Key_skip, Key_6, Key_7, Key_8, Key_9, Key_0, Key_skip,
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Key_Enter, Key_Y, Key_U, Key_I, Key_O, Key_P, Key_Equals,
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Key_H, Key_J, Key_K, Key_L, Key_Semicolon, Key_Quote,
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Key_skip, Key_N, Key_M, Key_Comma, Key_Period, Key_Slash, Key_Minus,
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Key_RightShift, OSM(RightAlt), Key_Spacebar, OSM(RightControl),
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OSL(1)
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),
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[1] = KEYMAP_STACKED
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(
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___,
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___,
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___, ___,
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Key_UpArrow, Key_DownArrow, Key_LeftArrow, Key_RightArrow, ___, ___,
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___,
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___
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),
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};
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// *INDENT-ON*
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KALEIDOSCOPE_INIT_PLUGINS(OneShot,
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EscapeOneShot);
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void setup() {
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Kaleidoscope.setup();
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}
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void loop() {
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Kaleidoscope.loop();
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}
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/* -*- mode: c++ -*-
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* Kaleidoscope-Escape-OneShot -- Turn ESC into a key that cancels OneShots, if active.
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* Copyright (C) 2016, 2017 Keyboard.io, Inc
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*
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* This program is free software: you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <kaleidoscope/plugin/Escape-OneShot.h>
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/* -*- mode: c++ -*-
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* Kaleidoscope-Escape-OneShot -- Turn ESC into a key that cancels OneShots, if active.
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* Copyright (C) 2016, 2017, 2018 Keyboard.io, Inc
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*
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* This program is free software: you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <Kaleidoscope.h>
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#include <Kaleidoscope-OneShot.h>
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#include <Kaleidoscope-Escape-OneShot.h>
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namespace kaleidoscope {
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namespace plugin {
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EventHandlerResult EscapeOneShot::onKeyswitchEvent(Key &mapped_key, byte row, byte col, uint8_t keyState) {
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if (mapped_key.raw != Key_Escape.raw ||
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(keyState & INJECTED) ||
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!keyToggledOn(keyState))
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return EventHandlerResult::OK;
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if (!::OneShot.isActive() || ::OneShot.isPressed())
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return EventHandlerResult::OK;
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KeyboardHardware.maskKey(row, col);
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::OneShot.cancel(true);
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return EventHandlerResult::EVENT_CONSUMED;
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}
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}
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}
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kaleidoscope::plugin::EscapeOneShot EscapeOneShot;
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/* -*- mode: c++ -*-
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* Kaleidoscope-Escape-OneShot -- Turn ESC into a key that cancels OneShots, if active.
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* Copyright (C) 2016, 2017, 2018 Keyboard.io, Inc
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*
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* This program is free software: you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <Kaleidoscope.h>
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namespace kaleidoscope {
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namespace plugin {
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class EscapeOneShot : public kaleidoscope::Plugin {
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public:
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EscapeOneShot(void) {}
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EventHandlerResult onKeyswitchEvent(Key &mapped_key, byte row, byte col, uint8_t keyState);
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};
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}
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}
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extern kaleidoscope::plugin::EscapeOneShot EscapeOneShot;
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Loading…
Reference in new issue