rename debouncing to matrix_state

pull/18/head
Jesse Vincent 9 years ago
parent 4d2c9ddff8
commit 671e87170b

@ -27,7 +27,7 @@ void setup();
#include "KeyboardConfig.h" #include "KeyboardConfig.h"
#include "led_control.h" #include "led_control.h"
#include "generated/keymaps.h" #include "generated/keymaps.h"
#include "debouncing.h" #include "matrix_state.h"
#include "mouse_movement.h" #include "mouse_movement.h"
#include "storage.h" #include "storage.h"

@ -1,6 +1,4 @@
#include "matrix_state.h"
#include <Arduino.h>
#include "debouncing.h"
// switch debouncing and status // switch debouncing and status

@ -1,6 +1,8 @@
#pragma once #pragma once
// switch debouncing and status // switch debouncing and status
#include <Arduino.h>
boolean key_was_pressed (byte keyState); boolean key_was_pressed (byte keyState);
boolean key_is_pressed (byte keyState); boolean key_is_pressed (byte keyState);

@ -2,10 +2,6 @@
// Mouse-related methods // Mouse-related methods
// //
// //
#include "Arduino.h"
#include "key_defs.h"
#include "debouncing.h"
#include "HID-Project.h"
#include "mouse_movement.h" #include "mouse_movement.h"

@ -1,6 +1,10 @@
#pragma once #pragma once
#include "Arduino.h"
#include "key_defs.h"
#include "matrix_state.h"
#include "HID-Project.h"
// Mouse-related 'public' API methods // Mouse-related 'public' API methods
double mouse_accel (double cycles); double mouse_accel (double cycles);

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