@ -1,6 +1,5 @@
// Do not remove the include below
# include "ArduinoKeyboard.h"
// Copyright 2013 Jesse Vincent <jesse@fsck.com>
// All Rights Reserved. (To be licensed under an opensource license
// before the release of the keyboard.io model 01
@ -70,7 +69,8 @@ static const Key keymaps[LAYERS][ROWS][COLS] = {
} ;
void release_keys_not_being_pressed ( ) {
void release_keys_not_being_pressed ( )
{
// we use charsReportedLastTime to figure out what we might not be holding anymore and can now release. this is destructive to charsReportedLastTime
@ -99,7 +99,8 @@ void release_keys_not_being_pressed() {
}
}
void record_key_being_pressed ( byte character ) {
void record_key_being_pressed ( byte character )
{
for ( int i = 0 ; i < KEYS_HELD_BUFFER ; i + + ) {
// todo - deal with overflowing the 12 key buffer here
if ( charsBeingReported [ i ] = = 0x00 ) {
@ -109,66 +110,67 @@ void record_key_being_pressed(byte character) {
}
}
boolean key_was_pressed ( byte keyState ) {
boolean key_was_pressed ( byte keyState )
{
if ( byte ( ( keyState > > 4 ) ) ^ B00001111 ) {
return false ;
}
else {
} else {
return true ;
}
}
boolean key_was_not_pressed ( byte keyState ) {
boolean key_was_not_pressed ( byte keyState )
{
if ( byte ( ( keyState > > 4 ) ) ^ B00000000 ) {
return false ;
}
else {
} else {
return true ;
}
}
boolean key_is_pressed ( byte keyState ) {
boolean key_is_pressed ( byte keyState )
{
if ( byte ( ( keyState < < 4 ) ) ^ B11110000 ) {
return false ;
}
else {
} else {
return true ;
}
}
boolean key_is_not_pressed ( byte keyState ) {
boolean key_is_not_pressed ( byte keyState )
{
if ( byte ( ( keyState < < 4 ) ) ^ B00000000 ) {
return false ;
}
else {
} else {
return true ;
}
}
boolean key_toggled_on ( byte keyState ) {
boolean key_toggled_on ( byte keyState )
{
if ( key_is_pressed ( keyState ) & & key_was_not_pressed ( keyState ) ) {
return true ;
}
else {
} else {
return false ;
}
}
boolean key_toggled_off ( byte keyState ) {
boolean key_toggled_off ( byte keyState )
{
if ( key_was_pressed ( keyState ) & & key_is_not_pressed ( keyState ) ) {
return true ;
}
else {
} else {
return false ;
}
}
void reset_matrix ( ) {
void reset_matrix ( )
{
for ( int col = 0 ; col < COLS ; col + + ) {
for ( int row = 0 ; row < ROWS ; row + + ) {
matrixState [ row ] [ col ] < < = 1 ;
@ -179,7 +181,8 @@ void reset_matrix() {
charsBeingReported [ i ] = 0x00 ;
}
}
double mouse_accel ( double cycles ) {
double mouse_accel ( double cycles )
{
double accel = atan ( ( cycles / 25 ) - 5 ) ;
accel + = 1.5707963267944 ; // we want the whole s curve, not just the bit that's usually above the x and y axes;
accel = accel * 0.85 ;
@ -189,7 +192,8 @@ double mouse_accel (double cycles) {
return accel ;
}
void send_key_events ( int layer ) {
void send_key_events ( int layer )
{
//for every newly pressed button, figure out what logical key it is and send a key down event
// for every newly released button, figure out what logical key it is and send a key up event
@ -238,8 +242,7 @@ void send_key_events(int layer) {
if ( key_toggled_on ( switchState ) ) {
Keyboard . press ( mappedKey . rawKey ) ;
}
}
else if ( key_toggled_off ( switchState ) ) {
} else if ( key_toggled_off ( switchState ) ) {
Keyboard . release ( mappedKey . rawKey ) ;
}
}
@ -253,8 +256,7 @@ void send_key_events(int layer) {
if ( x > 0 ) {
moveX = ( x * accel ) + carriedOverX ;
carriedOverX = moveX - floor ( moveX ) ;
}
else if ( x < 0 ) {
} else if ( x < 0 ) {
moveX = ( x * accel ) - carriedOverX ;
carriedOverX = ceil ( moveX ) - moveX ;
}
@ -270,7 +272,15 @@ void send_key_events(int layer) {
Serial . print ( " cycles: " ) ;
Serial . println ( mouseActiveForCycles ) ;
Serial . print ( " Accel: " ) ;
Serial . print ( accel ) ; Serial . print ( " moveX is " ) ; Serial . print ( moveX ) ; Serial . print ( " moveY is " ) ; Serial . print ( moveY ) ; Serial . print ( " carriedoverx is " ) ; Serial . print ( carriedOverX ) ; Serial . print ( " carriedOverY is " ) ; Serial . println ( carriedOverY ) ;
Serial . print ( accel ) ;
Serial . print ( " moveX is " ) ;
Serial . print ( moveX ) ;
Serial . print ( " moveY is " ) ;
Serial . print ( moveY ) ;
Serial . print ( " carriedoverx is " ) ;
Serial . print ( carriedOverX ) ;
Serial . print ( " carriedOverY is " ) ;
Serial . println ( carriedOverY ) ;
Mouse . move ( moveX , moveY , 0 ) ;
} else {
mouseActiveForCycles = 0 ;
@ -279,7 +289,8 @@ void send_key_events(int layer) {
}
void setup_matrix ( ) {
void setup_matrix ( )
{
//set up the row pins as outputs
for ( int row = 0 ; row < ROWS ; row + + ) {
pinMode ( rowPins [ row ] , OUTPUT ) ;
@ -301,7 +312,8 @@ void setup_matrix() {
}
void scan_matrix ( ) {
void scan_matrix ( )
{
int active_layer = current_layer ;
@ -313,8 +325,7 @@ void scan_matrix() {
if ( digitalRead ( colPins [ col ] ) ) {
matrixState [ row ] [ col ] | = 0 ; // noop. just here for clarity
}
else {
} else {
matrixState [ row ] [ col ] | = 1 ; // noop. just here for clarity
}
// while we're inspecting the electrical matrix, we look
@ -337,7 +348,8 @@ void scan_matrix() {
}
void report_matrix ( ) {
void report_matrix ( )
{
if ( reporting_counter + + % 100 = = 0 ) {
for ( int row = 0 ; row < ROWS ; row + + ) {
for ( int col = 0 ; col < COLS ; col + + ) {
@ -351,7 +363,8 @@ void report_matrix() {
}
}
void report ( int row , int col , boolean value ) {
void report ( int row , int col , boolean value )
{
Serial . print ( " Detected a change on " ) ;
Serial . print ( col ) ;
Serial . print ( " " ) ;
@ -362,14 +375,16 @@ void report(int row, int col, boolean value) {
}
void setup ( ) {
void setup ( )
{
Keyboard . begin ( ) ;
Mouse . begin ( ) ;
Serial . begin ( 115200 ) ;
setup_matrix ( ) ;
}
void loop ( ) {
void loop ( )
{
scan_matrix ( ) ;
// report_matrix();
reset_matrix ( ) ;