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@ -12,10 +12,11 @@
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#define KEY_MOUSE_DOWN B0000010
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#define KEY_MOUSE_LEFT B0000100
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#define KEY_MOUSE_RIGHT B0001000
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#define KEY_MOUSE_BUTTON B0010000
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#define KEY_MOUSE_WHEEL B0010000
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#define KEY_MOUSE_WARP B0100000
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#define KEY_MOUSE_WARP_END B0010000
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#define KEY_MOUSE_WHEEL B1000000
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#define KEY_MOUSE_WARP_END B1000000
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// all buttons end warp. also, we're out of bits
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#define KEY_MOUSE_BUTTON B1000000
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#define Key_mouseWarpNW (Key) { KEY_MOUSE_WARP| KEY_MOUSE_UP | KEY_MOUSE_LEFT, KEY_FLAGS|SYNTHETIC|IS_MOUSE_KEY }
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