Update to use the newest HostOS version

Also cleaned up the documentation a little, while there.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
pull/389/head
Gergely Nagy 8 years ago
parent 34ca05501d
commit 588e332d12

@ -5,9 +5,9 @@
[travis:image]: https://travis-ci.org/keyboardio/Kaleidoscope-Unicode.svg?branch=master
[travis:status]: https://travis-ci.org/keyboardio/Kaleidoscope-Unicode
[st:stable]: https://img.shields.io/badge/stable-✔-black.png?style=flat&colorA=44cc11&colorB=494e52
[st:broken]: https://img.shields.io/badge/broken-X-black.png?style=flat&colorA=e05d44&colorB=494e52
[st:experimental]: https://img.shields.io/badge/experimental----black.png?style=flat&colorA=dfb317&colorB=494e52
[st:stable]: https://img.shields.io/badge/stable-✔-black.svg?style=flat&colorA=44cc11&colorB=494e52
[st:broken]: https://img.shields.io/badge/broken-X-black.svg?style=flat&colorA=e05d44&colorB=494e52
[st:experimental]: https://img.shields.io/badge/experimental----black.svg?style=flat&colorA=dfb317&colorB=494e52
The `Unicode` extension makes it easier to write plugins that input Unicode
symbols on the host. Because inputting Unicode varies from OS to OS, this helper
@ -26,9 +26,9 @@ singleton object.
#include <Kaleidoscope.h>
#include <Kaleidoscope-Unicode.h>
void setup (void) {
Kaleidoscope.setup (KEYMAP_SIZE);
Kaleidoscope.use (&Unicode, NULL);
void setup() {
USE_PLUGINS(&Unicode);
Kaleidoscope.setup();
Unicode.type(0x2328);
}
@ -84,14 +84,14 @@ functionality.
### `unicodeCustomStart()`
> If the host OS type is set to `Kaleidoscope::HostOS::Custom`, then this function will
> If the host OS type is set to `kaleidoscope::hostos::Custom`, then this function will
> be called whenever the [`.start()`](#start) method is called. The default
> implementation does nothing, and should be overridden to implement the custom
> magic needed to enter unicode input mode.
### `unicodeCustomInput()`
> If the host OS type is set to `Kaleidoscope::HostOS::Custom`, then this function will
> If the host OS type is set to `kaleidoscope::hostos::Custom`, then this function will
> be called whenever the [`.input()`](#input) method is called. The default
> implementation does nothing, and should be overridden to implement the custom
> magic needed while inputting the hex code itself (such as holding additional
@ -99,7 +99,7 @@ functionality.
### `unicodeCustomEnd()`
> If the host OS type is set to `Kaleidoscope::HostOS::Custom`, then this function will
> If the host OS type is set to `kaleidoscope::hostos::Custom`, then this function will
> be called whenever the [`.end()`](#end) method is called. The default
> implementation does nothing, and should be overridden to implement the custom
> magic needed to leave unicode input mode.

@ -44,8 +44,10 @@ const Key keymaps[][ROWS][COLS] PROGMEM = {
};
void setup() {
Kaleidoscope.setup(KEYMAP_SIZE);
Kaleidoscope.use(&HostOS, &Unicode, NULL);
USE_PLUGINS(&Unicode);
Kaleidoscope.setup();
Unicode.type(0x2328);
}

@ -18,7 +18,7 @@
#include <Kaleidoscope-Unicode.h>
namespace KaleidoscopePlugins {
namespace kaleidoscope {
Unicode::Unicode(void) {
}
@ -29,7 +29,7 @@ void Unicode::begin(void) {
void Unicode::start(void) {
switch (::HostOS.os()) {
case HostOS::LINUX:
case hostos::LINUX:
Keyboard.press(Key_LeftControl.keyCode);
Keyboard.press(Key_LeftShift.keyCode);
Keyboard.press(Key_U.keyCode);
@ -39,7 +39,7 @@ void Unicode::start(void) {
Keyboard.release(Key_U.keyCode);
Keyboard.sendReport();
break;
case HostOS::WINDOWS:
case hostos::WINDOWS:
Keyboard.press(Key_RightAlt.keyCode);
Keyboard.sendReport();
Keyboard.release(Key_RightAlt.keyCode);
@ -49,7 +49,7 @@ void Unicode::start(void) {
Keyboard.release(Key_U.keyCode);
Keyboard.sendReport();
break;
case HostOS::OSX:
case hostos::OSX:
Keyboard.press(Key_LeftAlt.keyCode);
break;
default:
@ -60,10 +60,10 @@ void Unicode::start(void) {
void Unicode::input(void) {
switch (::HostOS.os()) {
case HostOS::LINUX:
case HostOS::WINDOWS:
case hostos::LINUX:
case hostos::WINDOWS:
break;
case HostOS::OSX:
case hostos::OSX:
Keyboard.press(Key_LeftAlt.keyCode);
break;
default:
@ -74,15 +74,15 @@ void Unicode::input(void) {
void Unicode::end(void) {
switch (::HostOS.os()) {
case HostOS::LINUX:
case hostos::LINUX:
Keyboard.press(Key_Spacebar.keyCode);
Keyboard.sendReport();
Keyboard.release(Key_Spacebar.keyCode);
Keyboard.sendReport();
break;
case HostOS::WINDOWS:
case hostos::WINDOWS:
break;
case HostOS::OSX:
case hostos::OSX:
Keyboard.release(Key_LeftAlt.keyCode);
Keyboard.sendReport();
break;
@ -93,14 +93,14 @@ void Unicode::end(void) {
}
void Unicode::typeCode(uint32_t unicode) {
bool onZeroStart = true;
bool on_zero_start = true;
for (int8_t i = 7; i >= 0; i--) {
if (i <= 3) {
onZeroStart = false;
on_zero_start = false;
}
uint8_t digit = ((unicode >> (i * 4)) & 0xF);
if (digit == 0) {
if (onZeroStart == false) {
if (on_zero_start == false) {
Key key = hexToKey(digit);
input();
Keyboard.press(key.keyCode);
@ -117,7 +117,7 @@ void Unicode::typeCode(uint32_t unicode) {
input();
Keyboard.release(key.keyCode);
Keyboard.sendReport();
onZeroStart = false;
on_zero_start = false;
}
delay(5);
}
@ -128,7 +128,8 @@ void Unicode::type(uint32_t unicode) {
typeCode(unicode);
end();
}
} // namespace KaleidoscopePlugins
}
__attribute__((weak)) Key hexToKey(uint8_t hex) {
uint8_t m;
@ -152,4 +153,4 @@ __attribute__((weak)) void unicodeCustomEnd(void) {
__attribute__((weak)) void unicodeCustomInput(void) {
}
KaleidoscopePlugins::Unicode Unicode;
kaleidoscope::Unicode Unicode;

@ -21,7 +21,7 @@
#include <Kaleidoscope.h>
#include <Kaleidoscope-HostOS.h>
namespace KaleidoscopePlugins {
namespace kaleidoscope {
class Unicode : public KaleidoscopePlugin {
public:
Unicode(void);
@ -43,4 +43,4 @@ void unicodeCustomStart(void);
void unicodeCustomEnd(void);
void unicodeCustomInput(void);
extern KaleidoscopePlugins::Unicode Unicode;
extern kaleidoscope::Unicode Unicode;

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