Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>pull/986/head
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// -*- mode: c++ -*-
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/* Kaleidoscope - Firmware for computer input devices
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* Copyright (C) 2020 Keyboard.io, Inc.
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*
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* This program is free software: you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <cstdint>
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namespace kaleidoscope {
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namespace testing {
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} // namespace testing
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} // namespace kaleidoscope
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/* -*- mode: c++ -*-
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* Copyright (C) 2020 Keyboard.io, Inc.
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*
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* This program is free software: you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <Kaleidoscope.h>
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#include <Kaleidoscope-OneShot.h>
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#include <Kaleidoscope-Escape-OneShot.h>
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#include "./common.h"
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// *INDENT-OFF*
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KEYMAPS(
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[0] = KEYMAP_STACKED
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(
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OSM(LeftShift), OSM(LeftAlt), ___, ___, ___, ___, ___,
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Key_Escape, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___,
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___,
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___,
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___
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),
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)
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// *INDENT-ON*
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KALEIDOSCOPE_INIT_PLUGINS(OneShot, EscapeOneShot);
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void setup() {
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Kaleidoscope.setup();
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OneShot.time_out = 50;
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OneShot.hold_time_out = 20;
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OneShot.double_tap_time_out = 20;
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}
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void loop() {
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Kaleidoscope.loop();
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}
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VERSION 1
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KEYSWITCH OSM_0 0 0 # left shift
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KEYSWITCH OSM_1 0 1 # left alt
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KEYSWITCH ESC 1 0
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# ==============================================================================
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NAME EscapeOneShot cancel temporary
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RUN 5 ms
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PRESS OSM_0
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RUN 1 cycle
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EXPECT keyboard-report Key_LeftShift # The report should contain `shift`
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RUN 5 ms
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RELEASE OSM_0
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RUN 10 ms
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PRESS ESC
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RUN 2 cycles
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EXPECT keyboard-report empty # Report should be empty
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RUN 5 ms
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RELEASE ESC
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RUN 1 cycle
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# ==============================================================================
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# The testcases below are commented out because they are currently failing.
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# # ==============================================================================
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# NAME EscapeOneShot cancel sticky
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# RUN 5 ms
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# PRESS OSM_0
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# RUN 1 cycle
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# EXPECT keyboard-report Key_LeftShift # The report should contain `shift`
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# RUN 5 ms
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# RELEASE OSM_0
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# RUN 5 ms
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# PRESS OSM_0
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# RUN 5 ms
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# RELEASE OSM_0
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# RUN 50 ms
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# PRESS ESC
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# RUN 2 cycles
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# EXPECT keyboard-report empty # Report should be empty
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# RUN 5 ms
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# RELEASE ESC
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# RUN 1 cycle
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