Updated variable naming to fit style guide and fixed compilation error in example file

pull/389/head
Ben Gemperline 7 years ago
parent 7808eba436
commit 4ca7664442

@ -68,7 +68,7 @@ passing a new keymap into the SpaceCadet object, as shown below:
void setup() {
Kaleidoscope.use(&SpaceCadet);
//Set the keymap
//Set the keymap with a 250ms timeout per-key
static kaleidoscope::ModifierKeyMap spacecadetmap[] = {
{Key_LeftShift, Key_LeftParen, 250}
,{Key_RightShift, Key_RightParen, 250}
@ -123,7 +123,3 @@ Starting from the [example][plugin:example] is the recommended way of getting
started with the plugin.
[plugin:example]: https://github.com/keyboardio/Kaleidoscope-SpaceCadet/blob/master/examples/SpaceCadet/SpaceCadet.ino
or
[plugin:example]: https://github.com/advisoray/Kaleidoscope-SpaceCadet/blob/master/examples/SpaceCadet/SpaceCadet.ino

@ -41,7 +41,7 @@ const Key keymaps[][ROWS][COLS] PROGMEM = {
void setup() {
//Tell Kaleidoscope to use SpaceCadet
Kaleidoscope.use(&SpaceCadet;
Kaleidoscope.use(&SpaceCadet);
//Set the SpaceCadet map
//Setting is {KeyThatWasPressed, AlternativeKeyToSend, TimeoutInMS}

@ -1,6 +1,6 @@
/* -*- mode: c++ -*-
* Kaleidoscope-SpaceCadet -- Space Cadet Shift
* Copyright (C) 2016, 2017 Gergely Nagy
* Kaleidoscope-SpaceCadet -- Space Cadet Shift Extended
* Copyright (C) 2016, 2017 Gergely Nagy, Ben Gemperline
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -14,9 +14,6 @@
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Modified by Ben Gemperline to support additional keys and dynamic
* key mappings.
*/
#include <Kaleidoscope-SpaceCadet.h>
@ -42,16 +39,17 @@ namespace kaleidoscope {
}
//Space Cadet
uint8_t SpaceCadet::map_size = 0;
ModifierKeyMap * SpaceCadet::map;
uint8_t SpaceCadet::map_size_ = 0;
ModifierKeyMap * SpaceCadet::map_;
uint16_t SpaceCadet::time_out = 1000;
//Empty constructor
SpaceCadet::SpaceCadet() {
//By default, we make one with left shift sending left paren, and right shift sending right paren
static ModifierKeyMap internalMap[] = {
{Key_LeftShift,Key_LeftParen,250}
,{Key_RightShift,Key_RightParen,250}
//By default, respect the default timeout
{Key_LeftShift, Key_LeftParen, 0}
,{Key_RightShift, Key_RightParen, 0}
//These may be uncommented, added, or set in the main sketch
/*,{Key_LeftGui,Key_LeftCurlyBracket,250}
,{Key_RightAlt,Key_RightCurlyBracket,250}
@ -60,22 +58,16 @@ namespace kaleidoscope {
};
//Set the variables to our internal map
map = internalMap;
map_size = sizeof(internalMap)/sizeof(internalMap[0]);
}
//Constructor with map and map size
SpaceCadet::SpaceCadet(ModifierKeyMap * map_, uint8_t map_size_) {
//Call the initializer
setMap(map_, map_size_);
map_ = internalMap;
map_size_ = sizeof(internalMap)/sizeof(internalMap[0]);
}
//Void function to reset the modifier map if desired.
void SpaceCadet::setMap(ModifierKeyMap * map_, uint8_t map_size_){
void SpaceCadet::setMap(ModifierKeyMap * map, uint8_t map_size){
//Set the map
map = map_;
map_ = map;
//set the map size to be the length of the array
map_size = map_size_;
map_size_ = map_size;
}
void SpaceCadet::begin() {
@ -92,18 +84,18 @@ namespace kaleidoscope {
// If a key has been just toggled on...
if (keyToggledOn(key_state)) {
if(map_size > 0) {
if(map_size_ > 0) {
//This will only set one key, and if it isn't in our map it clears everything
//for the non-pressed key
for (uint8_t i = 0; i < map_size; ++i) {
if(mapped_key.raw == map[i].input.raw) {
for (uint8_t i = 0; i < map_size_; ++i) {
if(mapped_key.raw == map_[i].input.raw) {
//The keypress was valid and a match.
map[i].flagged = true;
map[i].start_time = millis();
map_[i].flagged = true;
map_[i].start_time = millis();
} else {
//The keypress wasn't a match.
map[i].flagged = false;
map[i].start_time = 0;
map_[i].flagged = false;
map_[i].start_time = 0;
}
}
}
@ -118,15 +110,15 @@ namespace kaleidoscope {
bool pressed_key_was_valid = false;
uint8_t index = 0;
if(map_size > 0) {
if(map_size_ > 0) {
//Look to see if any keys in our map are flagged
for (uint8_t i = 0; i < map_size; ++i) {
for (uint8_t i = 0; i < map_size_; ++i) {
if (map[i].flagged) {
if (map_[i].flagged) {
valid_key = true;
index = i;
}
if (map[i].input.raw == mapped_key.raw) {
if (map_[i].input.raw == mapped_key.raw) {
pressed_key_was_valid = true;
}
}
@ -138,17 +130,17 @@ namespace kaleidoscope {
}
//use the map index to find the local timeout for this key
uint16_t current_timeout = map[index].timeout;
uint16_t current_timeout = map_[index].timeout;
//If that isn't set, use the global timeout setting.
if(current_timeout == 0){
current_timeout = time_out;
}
if ((millis() - map[index].start_time) >= current_timeout) {
if ((millis() - map_[index].start_time) >= current_timeout) {
// if we timed out, that means we need to keep pressing the mapped
// key, but we won't need to send the alternative key in the end
map[index].flagged = false;
map[index].start_time = 0;
map_[index].flagged = false;
map_[index].start_time = 0;
return mapped_key;
}
@ -163,8 +155,8 @@ namespace kaleidoscope {
// if a key toggled off (and that must be one of the mapped keys at this point),
// send the alternative key instead (if we were interrupted, we bailed out earlier).
if (keyToggledOff(key_state)) {
Key pressed_key = map[index].input;
Key alternate_key = map[index].output;
Key pressed_key = map_[index].input;
Key alternate_key = map_[index].output;
//Since we are sending the actual key (no need for shift, etc),
//only need to send that key and not the original key. In fact, we
@ -175,8 +167,8 @@ namespace kaleidoscope {
hid::sendKeyboardReport();
//Unflag the key so we don't try this again.
map[index].flagged = false;
map[index].start_time = 0;
map_[index].flagged = false;
map_[index].start_time = 0;
}
return mapped_key;

@ -1,6 +1,6 @@
/* -*- mode: c++ -*-
* Kaleidoscope-SpaceCadet -- Space Cadet Shift
* Copyright (C) 2016, 2017 Gergely Nagy
* Kaleidoscope-SpaceCadet -- Space Cadet Shift Extended
* Copyright (C) 2016, 2017 Gergely Nagy, Ben Gemperline
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -48,9 +48,6 @@ namespace kaleidoscope {
//Empty constructor
SpaceCadet(void);
//Constructor with mapping
SpaceCadet(ModifierKeyMap * map, uint8_t map_size);
//Methods
void setMap(ModifierKeyMap * map, uint8_t map_size);
void begin(void) final;
@ -58,8 +55,8 @@ namespace kaleidoscope {
static uint16_t time_out;
private:
static uint8_t map_size;
static ModifierKeyMap * map;
static uint8_t map_size_;
static ModifierKeyMap * map_;
static Key eventHandlerHook(Key mapped_key, byte row, byte col, uint8_t key_state);
};
};

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