Merge pull request #10 from jamesnvc/patch-1

Minor copy-edits
pull/365/head
Gergely Nagy 8 years ago committed by GitHub
commit 48d86894c0

@ -9,10 +9,10 @@
[st:broken]: https://img.shields.io/badge/broken-X-black.svg?style=flat&colorA=e05d44&colorB=494e52
[st:experimental]: https://img.shields.io/badge/experimental----black.svg?style=flat&colorA=dfb317&colorB=494e52
Macros are a standard feature on many keyboards, and Kaleidoscope-powered ones
Macros are a standard feature on many keyboards and Kaleidoscope-powered ones
are no exceptions. Macros are a way to have a single key-press do a whole lot of
things under the hood: conventionally, macros play back a key sequence, but with
Kaleidoscope, there are many more we can do. Nevertheless, playing back a
Kaleidoscope, there is much more we can do. Nevertheless, playing back a
sequence of events is still the primary use of macros.
Playing back a sequence means that when we press a macro key, we can have it
@ -21,7 +21,7 @@ complicated shortcut - the possibilities are endless!
## Using the plugin
To use the plugin, we need to include the header, make sure we use the plugin,
To use the plugin, we need to include the header, make sure we `use` the plugin,
place macros on the keymap, and create a special handler function
(`macroAction`) that will tell the plugin what shall happen when macro keys are
pressed. It is best illustrated with an example:
@ -109,7 +109,7 @@ The plugin provides a `Macros` object, with the following methods and properties
### `.row`, `.col`
> The `row` and `col` properties describe the physical position a macro was
> triggered from - if it was triggered by a key, that is. The playback functions
> triggered from if it was triggered by a key. The playback functions
> do not use these properties, but they are available, would one want to create
> a macro that needs to know which key triggered it.

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