@ -34,7 +34,7 @@ void SpaceCadetShift::begin() {
Key SpaceCadetShift::eventHandlerHook(Key mapped_key, byte row, byte col, uint8_t key_state) {
// If nothing happened, bail out fast.
if (!key_is_pressed(key_state) && !key_was_pressed(key_state)) {
if (!keyIsPressed(key_state) && !keyWasPressed(key_state)) {
return mapped_key;
}