Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>pull/986/head
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// -*- mode: c++ -*-
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/* Kaleidoscope - Firmware for computer input devices
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* Copyright (C) 2020 Keyboard.io, Inc.
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*
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* This program is free software: you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <cstdint>
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namespace kaleidoscope {
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namespace testing {
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} // namespace testing
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} // namespace kaleidoscope
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/* -*- mode: c++ -*-
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* Copyright (C) 2020 Keyboard.io, Inc.
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*
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* This program is free software: you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <Kaleidoscope.h>
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#include <Kaleidoscope-MagicCombo.h>
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#include "./common.h"
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#undef min
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#undef max
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#include <iostream>
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// *INDENT-OFF*
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KEYMAPS(
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[0] = KEYMAP_STACKED
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(
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___,
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___,
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___,
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___
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),
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)
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// *INDENT-ON*
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void tapKeyA(uint8_t magic_combo_index) {
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std::cerr << "tapKeyA" << std::endl;
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handleKeyswitchEvent(Key_A, KeyAddr{1, 0}, IS_PRESSED | INJECTED);
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Kaleidoscope.hid().keyboard().sendReport();
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handleKeyswitchEvent(Key_NoKey, KeyAddr{1, 0}, WAS_PRESSED | INJECTED);
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Kaleidoscope.hid().keyboard().sendReport();
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}
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USE_MAGIC_COMBOS({.action = tapKeyA, .keys = {R0C0, R0C1, R0C2}});
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KALEIDOSCOPE_INIT_PLUGINS(MagicCombo);
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void setup() {
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Kaleidoscope.setup();
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MagicCombo.min_interval = 20;
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}
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void loop() {
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Kaleidoscope.loop();
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}
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@ -0,0 +1,30 @@
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VERSION 1
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KEYSWITCH MC0 0 0
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KEYSWITCH MC1 0 1
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KEYSWITCH MC2 0 2
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# ==============================================================================
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NAME MagicCombo key A
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RUN 5 ms
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PRESS MC2
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PRESS MC1
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RUN 5 ms
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PRESS MC0
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RUN 10 ms
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# With MagicCombo.min_interval set to 20(ms), we need to wait that long before
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# it will trigger, plus one.
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RUN 1 ms
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EXPECT keyboard-report Key_A # The report should contain only `A`
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EXPECT keyboard-report empty # Report should be empty
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RUN 5 ms
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RELEASE MC0
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RUN 1 cycle
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RELEASE MC2
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RUN 1 cycle
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RELEASE MC1
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RUN 1 cycle
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# Run a bit longer to make sure no extra reports were generated.
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RUN 5 ms
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