The primary reason for the move is to be able to disable mouse keys completely, and not even compile them in. For this to work, it needs to be in a separate library, otherwise it will always be included, even if not active. So, this patch turns mouse-keys into a simple plugin, included with the core firmware! This makes the default event handler a bit simpler, the code marginally smaller, and the feature completely optional. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>pull/50/head
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cedb0565e7
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name=Model01-MouseKeys
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version=0.0.1
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author=Jesse Vincent
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maintainer=Jesse Vincent <jesse@keyboard.io>
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sentence=Mouse keys for the Keyboardio Model 01.
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paragraph=...
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category=Communication
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url=https://github.com/keyboardio/KeyboardioFirmware
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architectures=avr
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#pragma once
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#include "key_defs.h"
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#define IS_MOUSE_KEY B00010000
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// Synthetic, not internal
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#define KEY_MOUSE_BTN_L 0x01 // Synthetic key
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#define KEY_MOUSE_BTN_M 0x02 // Synthetic key
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#define KEY_MOUSE_BTN_R 0x04 // Synthetic key
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#define KEY_MOUSE_UP B0000001
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#define KEY_MOUSE_DOWN B0000010
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#define KEY_MOUSE_LEFT B0000100
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#define KEY_MOUSE_RIGHT B0001000
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#define KEY_MOUSE_CENTER B0010000
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#define KEY_MOUSE_WARP B0100000
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#define KEY_MOUSE_WARP_END B1000000
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#define Key_mouseWarpNW (Key){ KEY_FLAGS|SYNTHETIC|IS_MOUSE_KEY, KEY_MOUSE_WARP| KEY_MOUSE_UP | KEY_MOUSE_LEFT }
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#define Key_mouseWarpNE (Key){ KEY_FLAGS|SYNTHETIC|IS_MOUSE_KEY, KEY_MOUSE_WARP| KEY_MOUSE_UP | KEY_MOUSE_RIGHT }
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#define Key_mouseWarpSW (Key){ KEY_FLAGS|SYNTHETIC|IS_MOUSE_KEY, KEY_MOUSE_WARP| KEY_MOUSE_DOWN | KEY_MOUSE_LEFT }
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#define Key_mouseWarpSE (Key){ KEY_FLAGS|SYNTHETIC|IS_MOUSE_KEY, KEY_MOUSE_WARP| KEY_MOUSE_DOWN | KEY_MOUSE_RIGHT }
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#define Key_mouseWarpEnd (Key){ KEY_FLAGS|SYNTHETIC|IS_MOUSE_KEY, KEY_MOUSE_WARP| KEY_MOUSE_WARP_END}
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#define Key_mouseUpL (Key){ KEY_FLAGS|SYNTHETIC|IS_MOUSE_KEY, KEY_MOUSE_UP | KEY_MOUSE_LEFT }
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#define Key_mouseUp (Key){ KEY_FLAGS|SYNTHETIC|IS_MOUSE_KEY, KEY_MOUSE_UP }
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#define Key_mouseUpR (Key){ KEY_FLAGS|SYNTHETIC|IS_MOUSE_KEY, KEY_MOUSE_UP | KEY_MOUSE_RIGHT }
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#define Key_mouseL (Key){ KEY_FLAGS|SYNTHETIC|IS_MOUSE_KEY, KEY_MOUSE_LEFT }
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#define Key_mouseR (Key){ KEY_FLAGS|SYNTHETIC|IS_MOUSE_KEY, KEY_MOUSE_RIGHT }
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#define Key_mouseDnL (Key){ KEY_FLAGS|SYNTHETIC|IS_MOUSE_KEY, KEY_MOUSE_DOWN | KEY_MOUSE_LEFT }
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#define Key_mouseDn (Key){ KEY_FLAGS|SYNTHETIC|IS_MOUSE_KEY, KEY_MOUSE_DOWN }
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#define Key_mouseDnR (Key){ KEY_FLAGS|SYNTHETIC|IS_MOUSE_KEY, KEY_MOUSE_DOWN | KEY_MOUSE_RIGHT }
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#define Key_mouseScrollUp
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#define Key_mouseScrollDn
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#define Key_mouseScrollL
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#define Key_mouseScrollR
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#define Key_mouseBtnL (Key){ KEY_FLAGS | SYNTHETIC, KEY_MOUSE_BTN_L }
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#define Key_mouseBtnM (Key){ KEY_FLAGS | SYNTHETIC, KEY_MOUSE_BTN_M }
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#define Key_mouseBtnR (Key){ KEY_FLAGS | SYNTHETIC, KEY_MOUSE_BTN_R }
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#include <Arduino.h>
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#include "MouseKeys.h"
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#include "MouseWrapper.h"
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#include "KeyboardioFirmware.h"
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static void handle_mouse_key_event(Key mappedKey, uint8_t currentState, uint8_t previousState) {
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if (!key_is_pressed(currentState,previousState))
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return;
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if (mappedKey.rawKey & KEY_MOUSE_UP) {
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MouseWrapper.move(0,-1);
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}
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if (mappedKey.rawKey & KEY_MOUSE_DOWN) {
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MouseWrapper.move(0,1);
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}
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if (mappedKey.rawKey & KEY_MOUSE_LEFT) {
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MouseWrapper.move(-1,0);
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}
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if (mappedKey.rawKey & KEY_MOUSE_RIGHT) {
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MouseWrapper.move(1,0);
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}
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}
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static bool handleMouseKeys(Key mappedKey, byte row, byte col, uint8_t currentState, uint8_t previousState) {
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if (! (mappedKey.flags & IS_INTERNAL)
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&& (mappedKey.rawKey == KEY_MOUSE_BTN_L
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|| mappedKey.rawKey == KEY_MOUSE_BTN_M
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|| mappedKey.rawKey == KEY_MOUSE_BTN_R)) {
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if (key_toggled_on(currentState, previousState)) {
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MouseWrapper.press_button(mappedKey.rawKey);
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} else if (key_toggled_off(currentState, previousState)) {
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MouseWrapper.release_button(mappedKey.rawKey);
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}
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return true;
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}
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if (!(mappedKey.flags & IS_MOUSE_KEY))
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return false;
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if (!(mappedKey.rawKey & KEY_MOUSE_WARP)) {
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handle_mouse_key_event(mappedKey, currentState, previousState);
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} else if (key_toggled_on(currentState,previousState)) {
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if (mappedKey.rawKey & KEY_MOUSE_WARP && mappedKey.flags & IS_MOUSE_KEY) {
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// we don't pass in the left and up values because those are the
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// default, "no-op" conditionals
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MouseWrapper.warp( ((mappedKey.rawKey & KEY_MOUSE_WARP_END) ? WARP_END : 0x00) |
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((mappedKey.rawKey & KEY_MOUSE_DOWN) ? WARP_DOWN : 0x00) |
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((mappedKey.rawKey & KEY_MOUSE_RIGHT) ? WARP_RIGHT : 0x00) );
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}
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}
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return true;
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}
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MouseKeys_::MouseKeys_(void) {
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event_handler_hook_add (handleMouseKeys);
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}
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MouseKeys_ MouseKeys;
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#pragma once
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#include "MouseKeyDefs.h"
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class MouseKeys_ {
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public:
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MouseKeys_ (void);
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};
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extern MouseKeys_ MouseKeys;
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Reference in new issue