Rewrite top-level event handling functions

Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
pull/1024/head
Michael Richters 4 years ago
parent d5a8a6e201
commit 236281fa75
No known key found for this signature in database
GPG Key ID: 1288FD13E4EEF0C0

@ -1,5 +1,5 @@
/* Kaleidoscope - Firmware for computer input devices
* Copyright (C) 2013-2018 Keyboard.io, Inc.
* Copyright (C) 2013-2021 Keyboard.io, Inc.
*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
@ -22,10 +22,12 @@
namespace kaleidoscope {
uint32_t Runtime_::millis_at_cycle_start_;
KeyAddr Runtime_::last_addr_toggled_on_ = KeyAddr::none();
Runtime_::Runtime_(void) {
}
// ----------------------------------------------------------------------------
void
Runtime_::setup(void) {
// We are explicitly initializing the Serial port as early as possible to
@ -49,20 +51,294 @@ Runtime_::setup(void) {
Layer.setup();
}
// ----------------------------------------------------------------------------
void
Runtime_::loop(void) {
millis_at_cycle_start_ = millis();
kaleidoscope::Hooks::beforeEachCycle();
#ifndef NDEPRECATED
// For backwards compatibility. Some plugins rely on the handler for
// `beforeReportingState()` being called every cycle. In most cases, they can
// simply switch to using `afterEachCycle()`, but we don't want to simply
// break those plugins.
kaleidoscope::Hooks::beforeReportingState();
// Also for backwards compatibility. If user code calls any code that directly
// changes the HID report(s) at any point between an event being detected and
// the end of `handleKeyEvent()` (most likely from `beforeReportingState()`),
// we need to make sure that report doesn't just get discarded.
hid().keyboard().sendReport();
#endif
// Next, we scan the keyswitches. Any toggle-on or toggle-off events will
// trigger a call to `handleKeyswitchEvent()`, which in turn will
// (conditionally) result in a HID report. Note that each event gets handled
// (and any resulting HID report(s) sent) as soon as it is detected. It is
// possible for more than one event to be handled like this in any given
// cycle, resulting in multiple HID reports, but guaranteeing that only one
// event is being handled at a time.
device().scanMatrix();
kaleidoscope::Hooks::beforeReportingState();
kaleidoscope::Hooks::afterEachCycle();
}
device().hid().keyboard().sendReport();
// ----------------------------------------------------------------------------
void
Runtime_::handleKeyswitchEvent(KeyEvent event) {
// This function strictly handles physical key events. Any event without a
// valid `KeyAddr` gets ignored.
if (!event.addr.isValid())
return;
// Ignore any (non-)event that's not a state change. This check should be
// unnecessary, as we shouldn't call this function otherwise.
if (!(keyToggledOn(event.state) || keyToggledOff(event.state)))
return;
// Set the `Key` value for this event.
if (keyToggledOff(event.state)) {
// When a key toggles off, set the event's key value to whatever the key's
// current value is in the live keys state array.
event.key = live_keys[event.addr];
} else if (event.key == Key_NoKey) {
// When a key toggles on, unless the event already has a key value (i.e. we
// were called by a plugin rather than `actOnMatrixScan()`), we look up the
// value from the current keymap (overridden by `live_keys`).
event.key = lookupKey(event.addr);
}
// Run the plugin event handlers
auto result = Hooks::onKeyswitchEvent(event);
// If an event handler changed `event.key` to `Key_Masked` in order to mask
// that keyswitch, we need to propagate that, but since `handleKeyEvent()`
// will recognize that value as the signal to do a fresh lookup, so we need to
// set that value in `live_keys` now. The alternative would be changing it to
// some other sentinel value, and have `handleKeyEvent()` change it back to
// `Key_Masked`, but I think this makes more sense.
//
// Note: It is still important to let events with `Key_Masked` fall through to
// `handleKeyEvent()`, because some plugins might still care about the event
// regardless of its `Key` value, and more importantly, that's where we clear
// masked keys that have toggled off. Alternatively, we could call
// `live_keys.clear(addr)` for toggle-off events here, and `mask(addr)` for
// toggle-on events, then return, short-cutting the call to
// `handleKeyEvent()`. It should work, but some plugins might be able to use
// that information.
if (event.key == Key_Masked)
live_keys.mask(event.addr);
// Now we check the result from the plugin event handlers, and stop processing
// if it was anything other than `OK`.
if (result != EventHandlerResult::OK)
return;
// If all the plugin handlers returned OK, we proceed to the next step in
// processing the event.
handleKeyEvent(event);
}
// ----------------------------------------------------------------------------
void
Runtime_::handleKeyEvent(KeyEvent event) {
// For events that didn't begin with `handleKeyswitchEvent()`, we need to look
// up the `Key` value from the keymap (maybe overridden by `live_keys`).
if (event.addr.isValid()) {
if (keyToggledOff(event.state) || event.key == Key_NoKey) {
event.key = lookupKey(event.addr);
}
}
// If any `onKeyEvent()` handler returns `ABORT`, we return before updating
// the Live Keys state array; as if the event didn't happen.
auto result = Hooks::onKeyEvent(event);
if (result == EventHandlerResult::ABORT)
return;
// Update the live keys array based on the new event.
if (event.addr.isValid()) {
if (keyToggledOff(event.state)) {
live_keys.clear(event.addr);
} else {
live_keys.activate(event.addr, event.key);
}
}
// If any `onKeyEvent()` handler returned a value other than `OK`, stop
// processing now. Likewise if the event's `Key` value is a no-op.
if (result != EventHandlerResult::OK ||
event.key == Key_Masked ||
event.key == Key_NoKey ||
event.key == Key_Transparent)
return;
// If it's a built-in Layer key, we handle it here, and skip sending report(s)
if (event.key.isLayerKey()) {
Layer.handleKeymapKeyswitchEvent(event.key, event.state);
//return;
}
// The System Control HID report contains only one keycode, and gets sent
// immediately on `pressSystemControl()` or `releaseSystemControl()`. This is
// significantly different from the way the other HID reports work, where held
// keys remain in effect for subsequent reports.
if (event.key.isSystemControlKey()) {
if (keyToggledOn(event.state)) {
hid().keyboard().pressSystemControl(event.key);
} else { /* if (keyToggledOff(key_state)) */
hid().keyboard().releaseSystemControl(event.key);
}
return;
}
// Until this point, the old report was still valid. Now we construct the new
// one, based on the contents of the `live_keys` state array.
prepareKeyboardReport(event);
#ifndef NDEPRECATED
// Deprecated handlers might depend on values in the report, so we wait until
// the new report is otherwise complete before calling them.
auto old_result = Hooks::onKeyswitchEvent(event.key, event.addr, event.state);
if (old_result == EventHandlerResult::ABORT)
return;
if (old_result != EventHandlerResult::OK ||
event.key == Key_Masked ||
event.key == Key_NoKey ||
event.key == Key_Transparent)
return;
#endif
// Finally, send the new keyboard report
sendKeyboardReport(event);
}
// ----------------------------------------------------------------------------
void
Runtime_::prepareKeyboardReport(const KeyEvent &event) {
// before building the new report, start clean
device().hid().keyboard().releaseAllKeys();
kaleidoscope::Hooks::afterEachCycle();
// Build report from composite keymap cache. This can be much more efficient
// with a bitfield. What we should be doing here is going through the array
// and checking for HID values (Keyboard, Consumer, System) and directly
// adding them to their respective reports. This comes before the old plugin
// hooks are called for the new event so that the report will be full complete
// except for that new event.
for (KeyAddr key_addr : KeyAddr::all()) {
// Skip this event's key addr; we will deal with that later. This is most
// important in the case of a key release, because we can't safely remove
// any keycode(s) added to the report later.
if (key_addr == event.addr)
continue;
Key key = live_keys[key_addr];
// If the key is idle or masked, we can ignore it.
if (key == Key_Inactive || key == Key_Masked)
continue;
#ifndef NDEPRECATED
// Only run hooks for plugin keys. If a plugin needs to do something every
// cycle, it can use one of the every-cycle hooks and search for active keys
// of interest.
auto result = Hooks::onKeyswitchEvent(key, key_addr, IS_PRESSED | WAS_PRESSED);
if (result == EventHandlerResult::ABORT)
continue;
if (key_addr == event.addr) {
// update active keys cache?
if (keyToggledOn(event.state)) {
live_keys.activate(event.addr, key);
} else {
live_keys.clear(event.addr);
}
}
#endif
addToReport(key);
}
}
// ----------------------------------------------------------------------------
void
Runtime_::addToReport(Key key) {
// First, call any relevant plugin handlers, to give them a chance to add
// other values to the HID report directly and/or to abort the automatic
// adding of keycodes below.
auto result = Hooks::onAddToReport(key);
if (result == EventHandlerResult::ABORT)
return;
if (key.isKeyboardKey()) {
// The only incidental Keyboard modifiers that are allowed are the ones on
// the key that generated the event, so we strip any others before adding
// them. This might turn out to be too simple to cover all the corner cases,
// but the OS should be helpful and do most of the masking we want for us.
if (!key.isKeyboardModifier())
key.setFlags(0);
hid().keyboard().pressKey(key);
return;
}
if (key.isConsumerControlKey()) {
hid().keyboard().pressConsumerControl(key);
return;
}
// System Control keys and Layer keys are not handled here because they only
// take effect on toggle-on or toggle-off events, they don't get added to HID
// reports when held.
}
// ----------------------------------------------------------------------------
void
Runtime_::sendKeyboardReport(const KeyEvent &event) {
// If the keycode for this key is already in the report, we need to send an
// extra report without that keycode in order to correctly process the
// rollover. It might be better to exempt modifiers from this rule, but it's
// not clear that would be better.
if (keyToggledOn(event.state) &&
event.key.isKeyboardKey()) {
// last keyboard key toggled on
last_addr_toggled_on_ = event.addr;
if (hid().keyboard().isKeyPressed(event.key)) {
// The keycode (flags ignored) for `event.key` is active in the current
// report. Should this be `wasKeyPressed()` instead? I don't think so,
// because (if I'm right) the new event hasn't been added yet.
hid().keyboard().releaseKey(event.key);
hid().keyboard().sendReport();
}
if (event.key.getFlags() != 0) {
hid().keyboard().pressModifiers(event.key);
hid().keyboard().sendReport();
}
} else if (event.addr != last_addr_toggled_on_) {
// (not a keyboard key OR toggled off) AND not last keyboard key toggled on
Key last_key = live_keys[last_addr_toggled_on_];
if (last_key.isKeyboardKey()) {
hid().keyboard().pressModifiers(last_key);
}
}
if (keyToggledOn(event.state)) {
addToReport(event.key);
}
#ifndef NDEPRECATED
// Call old pre-report handlers:
Hooks::beforeReportingState();
#endif
// Call new pre-report handlers:
if (Hooks::beforeReportingState(event) == EventHandlerResult::ABORT)
return;
// Finally, send the report:
device().hid().keyboard().sendReport();
}
Runtime_ Runtime;

@ -19,6 +19,9 @@
#include "kaleidoscope_internal/device.h"
#include "kaleidoscope/event_handler_result.h"
#include "kaleidoscope/hooks.h"
#include "kaleidoscope/KeyEvent.h"
#include "kaleidoscope/LiveKeys.h"
#include "kaleidoscope/layers.h"
namespace kaleidoscope {
@ -128,8 +131,82 @@ class Runtime_ {
return kaleidoscope::Hooks::onFocusEvent(command);
}
/** Handle a physical keyswitch event
*
* This method is called in response to physical keyswitch state changes. Its
* job is to call the `onKeyswitchEvent()` plugin handler functions, used by
* plugins that are particularly concerned about the timing of those
* events. It takes only one parameter, of type `KeyEvent`, which encapsulates
* the information about that event:
*
* - `event.key_addr`: The address of the key that was pressed or released.
* - `event.state`: The state of the keyswitch event (toggled on or off).
* - `event.key`: The `Key` value for this event.
* - `event.id`: A semi-unique ID value for the event.
*
* The ID value is used to help plugins that delay events to coordinate with
* each other so that they can avoid re-processing the same event, possibly
* causing endless loops.
*/
void handleKeyswitchEvent(KeyEvent event);
/** Handle a logical key event
*
* This method triggers the handling of a logical "key event". Ususally that
* event is the result of a call to `handleKeyswitchEvent()`, but it can also
* be called by plugins that need to generate extra events without a 1:1
* mapping to physical keyswitch state transitions.
*/
void handleKeyEvent(KeyEvent event);
/** Prepare a new set of USB HID reports
*
* This method gets called when a key event results in at least one new HID
* report being sent to the host, usually as a result of a call to
* `handleKeyEvent()`. It clears the keyboard report (after plugins have
* already responded to the new event that triggered the forthcoming report),
* then populates the new report based on the values stored in the `live_keys`
* state array.
*/
void prepareKeyboardReport(const KeyEvent &event);
/** Add keycode(s) to a USB HID report
*
* This method gets called from `prepareKeyboardReport()` to add keycodes
* corresponding to active keys in the `live_keys` state array to the Keyboard
* & Consumer Control HID reports. It calls the `onAddToReport()` plugin
* handlers first to give them a chance to abort.
*/
void addToReport(Key key);
/** Send the new USB HID report(s)
*
* This method is called by `handleKeyEvent()` after `prepareKeyboardReport()`
* is done. It uses the information about the new event to guard against
* modifier and mod-flags rollover issues, and calls the
* `beforeReportingState()` plugin handler functions before sending the
* complete Keyboard and Consumer Control HID reports.
*/
void sendKeyboardReport(const KeyEvent &event);
/** Get the current value of a keymap entry
*
* Returns the `Key` value for a given `KeyAddr` entry in the current keymap,
* overridden by any active entry in the `live_keys` array.
*/
Key lookupKey(KeyAddr key_addr) {
// First, check for an active key value in the `live_keys` array.
Key key = live_keys[key_addr];
// If that entry is clear, look up the entry from the active keymap layers.
if (key == Key_Transparent) {
key = Layer.lookupOnActiveLayer(key_addr);
}
return key;
}
private:
static uint32_t millis_at_cycle_start_;
static KeyAddr last_addr_toggled_on_;
};
extern kaleidoscope::Runtime_ Runtime;

@ -24,7 +24,6 @@
#include "kaleidoscope/keyswitch_state.h"
#include "kaleidoscope/MatrixAddr.h"
#include "kaleidoscope/key_defs.h"
#include "kaleidoscope/key_events.h"
#include "HIDReportObserver.h"

@ -135,64 +135,14 @@ class Keyboard {
}
void sendReport() __attribute__((noinline)) {
// Before sending the report, we add any modifier flags that are currently
// allowed, based on the latest keypress:
pressModifiers(requested_modifier_flags & modifier_flag_mask);
// If a key has been toggled on in this cycle, we might need to send an extra
// HID report to the host, because that key might have the same keycode as
// another key that was already in the report on the previous cycle. For
// example, a user could have two `Key_E` keys in their keymap, in order to
// avoid repeating the same key with one finger. Or one might have a
// `LCTRL(Key_S)` and a plain `Key_S`, and have a reason to press them in
// rapid succession. In order to make this work, we need to call `release()` &
// `sendReport()` to send a release event to the host so that its normal
// repeat-rate-limiting behaviour won't effectively mask the second keypress.
// Then we call `press()` to add the keycode back in before sending the normal
// report.
//
// In most cases, this won't result in any difference from the previous report
// (because the newly-toggled-on keycode won't be in the previous report), so
// no extra report will be sent (because we suppress duplicate reports in
// KeyboardioHID). If there is a difference in the modifiers byte, an extra
// report would be sent later, regardless (also in KeyboardioHID).
//
// Furthermore, we need to send a report without the keycode for the
// newly-toggled-on key, but with any masked modifiers from flags removed. For
// example, if we roll over from `LSHIFT(Key_A)` to `Key_B`, we need to first
// send a report without the `shift`, then a second report with the `B`. If
// both of those bits are changed in the same report, at least one major OS
// processes the `B` keypress first, and we end up with `AB` instead of `Ab`
// in the output.
if (boot_keyboard_.getProtocol() == HID_BOOT_PROTOCOL) {
if (last_keycode_toggled_on) {
boot_keyboard_.release(last_keycode_toggled_on);
boot_keyboard_.sendReport();
boot_keyboard_.press(last_keycode_toggled_on);
last_keycode_toggled_on = 0;
}
boot_keyboard_.sendReport();
return;
}
if (last_keycode_toggled_on) {
// It would be good if KeyboardioHID's Keyboard object offered a way to
// compare the modifiers bytes of the current and previous key reports. That
// would allow us to only send these extra reports when either
// `last_keycode_toggled_on` was already held, or the modifiers byte
// changed. Likewise for BootKeyboard above.
nkro_keyboard_.release(last_keycode_toggled_on);
nkro_keyboard_.sendReport();
nkro_keyboard_.press(last_keycode_toggled_on);
last_keycode_toggled_on = 0;
}
nkro_keyboard_.sendReport();
consumer_control_.sendReport();
}
void releaseAllKeys() __attribute__((noinline)) {
resetModifierTracking();
if (boot_keyboard_.getProtocol() == HID_BOOT_PROTOCOL) {
boot_keyboard_.releaseAll();
} else {
@ -218,69 +168,28 @@ class Keyboard {
}
}
// pressKey takes a Key, as well as optional boolean 'toggledOn' which defaults
// to 'true'
// If toggled_on is not set to false, this routine adds the modifier flags on
// this key to the bitmask of modifiers that are allowed to be added to the
// upcoming report. We do this so that when we roll over from a key with a
// modifier flag to one without it, that modifier flag won't affect the new
// keypress.
// If the key we're processing is a modifier key, any modifier flags attached to
// it are added directly to the report along with the modifier from its keycode
// byte.
//
// (A 'modifier key' is one of the eight modifier keys defined by the HID
// standard: left and right variants of Control, Shift, Alt, and GUI.)
// Eventually it calls pressRawKey.
void pressKey(Key pressed_key, boolean toggled_on = true) __attribute__((noinline)) {
if (toggled_on) {
// If two keys are toggled on during the same USB report, we would ideally
// send an extra USB report to help the host handle each key correctly, but
// this is problematic.
// If we simply allow modifiers associated with the second newly-pressed
// key, it is possible to drop a modifier before the report is sent.
// Instead, we send modifiers associated with any newly-pressed keys.
// The downside of this behavior is that in cases where the user presses
// down keys with conflicting modifiers at the exact same moment, they may
// get unexpected behavior.
// If this is the first 'new' keycode being pressed in this cycle, reset the
// bitmask of modifiers we're willing to attach to USB HID keyboard reports
if (!last_keycode_toggled_on) {
modifier_flag_mask = 0;
DEPRECATED(HID_KEYBOARD_PRESSKEY_TOGGLEDON)
void pressKey(Key pressed_key, bool toggled_on) __attribute__((noinline)) {
pressKey(pressed_key);
}
// Add any modifiers attached to this key to the bitmask of modifiers we're
// willing to attach to USB HID keyboard reports
modifier_flag_mask |= pressed_key.getFlags();
if (!isModifierKey(pressed_key)) {
last_keycode_toggled_on = pressed_key.getKeyCode();
}
void pressKey(Key pressed_key) __attribute__((noinline)) {
pressModifiers(pressed_key);
pressRawKey(pressed_key);
}
if (isModifierKey(pressed_key)) {
// If the key is a modifier key with additional modifiers attached to it as
// flags (as one might when creating a 'Hyper' key or a "Control Alt" key,
// we assume that all those modifiers are intended to modify other keys
// pressed while this key is held, so they are never masked out.
void pressModifiers(Key pressed_key) {
pressModifiers(pressed_key.getFlags());
} else {
// If, instead, the modifiers are attached to a 'printable' or non-modifier
// key, we assume that they're not intended to modify other keys, so we add
// them to requested_modifier_flags, and only allow them to affect the report if
// the most recent keypress includes those modifiers.
requestModifiers(pressed_key.getFlags());
}
pressRawKey(pressed_key);
void releaseModifiers(Key released_key) {
releaseModifiers(released_key.getFlags());
}
void clearModifiers() {
releaseRawKey(Key_LeftShift);
releaseRawKey(Key_LeftControl);
releaseRawKey(Key_LeftAlt);
releaseRawKey(Key_RightAlt);
releaseRawKey(Key_LeftGui);
}
// pressRawKey takes a Key object and calles KeyboardioHID's ".press" method
@ -304,27 +213,15 @@ class Keyboard {
}
void releaseKey(Key released_key) {
// Remove any modifiers attached to this key from the bitmask of modifiers we're
// willing to attach to USB HID keyboard reports
modifier_flag_mask &= ~(released_key.getFlags());
if (!isModifierKey(released_key)) {
// TODO(anyone): this code is incomplete, but is better than nothing
// If we're toggling off the most recently toggled on key, clear
// last_keycode_toggled_on
if (last_keycode_toggled_on == released_key.getKeyCode()) {
last_keycode_toggled_on = 0;
releaseModifiers(released_key.getFlags());
releaseRawKey(released_key);
}
// If the modifiers are attached to a 'printable' or non-modifier
// key, we need to clean up after the key press which would have requested
// the modifiers be pressed if the most recent keypress includes those modifiers.
cancelModifierRequest(released_key.getFlags());
bool isKeyPressed(Key key) {
if (boot_keyboard_.getProtocol() == HID_BOOT_PROTOCOL) {
return boot_keyboard_.isKeyPressed(key.getKeyCode());
}
releaseModifiers(released_key.getFlags());
releaseRawKey(released_key);
return nkro_keyboard_.isKeyPressed(key.getKeyCode());
}
boolean isModifierKeyActive(Key modifier_key) {
@ -384,70 +281,6 @@ class Keyboard {
// not be a valid System Control keycode.
uint8_t last_system_control_keycode_ = 0;
// modifier_flag_mask is a bitmask of modifiers that we found attached to
// keys that were newly pressed down during the most recent cycle with any new
// keypresses.
// This is used to determine which modifier flags will be allowed to be added to
// the current keyboard HID report. It gets set during any cycle where one or
// more new keys is toggled on and presists until the next cycle with a newly
// detected keypress.
uint8_t modifier_flag_mask = 0;
// The functions in this namespace are primarily to solve the problem of
// rollover from a key with a modifier flag (e.g. `LSHIFT(Key_T)`) to one
// without (e.g. `Key_H`), which used to result in the mod flag being applied to
// keys other than the one with the flag. By using `modifier_flag_mask`, we can
// mask out any modifier flags that aren't attached to modifier keys or keys
// pressed or held in the most recent cycle, mitigating the rollover problem,
// and getting the intended `The` instead of `THe`.
// requested_modifier_flags is bitmap of the modifiers attached to any non-modifier
// key found to be pressed during the most recent cycle. For example, it would
// include modifiers attached to Key_A, but not modifiers attached to
// Key_LeftControl
uint8_t requested_modifier_flags = 0;
// last_keycode_toggled_on is the keycode of the key most recently toggled on
// for this report. This is set when a keypress is first detected and cleared
// after the report is sent. If multiple keys are toggled on during a single
// cycle, this contains the most recently handled one.
uint8_t last_keycode_toggled_on = 0;
void resetModifierTracking(void) {
last_keycode_toggled_on = 0;
requested_modifier_flags = 0;
}
// isModifierKey takes a Key and returns true if the key is a
// keyboard key corresponding to a modifier like Control, Alt or Shift
// TODO(anyone): This function should be lifted to the Kaleidoscope core, somewhere.
bool isModifierKey(Key key) {
// If it's not a keyboard key, return false
if (key.getFlags() & (SYNTHETIC | RESERVED)) return false;
return (key.getKeyCode() >= HID_KEYBOARD_FIRST_MODIFIER &&
key.getKeyCode() <= HID_KEYBOARD_LAST_MODIFIER);
}
// requestModifiers takes a bitmap of modifiers that might apply
// to the next USB HID report and adds them to a bitmap of all such modifiers.
void requestModifiers(byte flags) {
requested_modifier_flags |= flags;
}
// cancelModifierRequest takes a bitmap of modifiers that should no longer apply
// to the next USB HID report and removes them from the bitmap of all such modifiers.
void cancelModifierRequest(byte flags) {
requested_modifier_flags &= ~flags;
}
// pressModifiers takes a bitmap of modifier keys that must be included in
// the upcoming USB HID report and passes them through to KeyboardioHID
// immediately

@ -69,6 +69,9 @@ class BootKeyboardWrapper {
BootKeyboard.releaseAll();
}
bool isKeyPressed(uint8_t code) {
return BootKeyboard.isKeyPressed(code);
}
bool isModifierActive(uint8_t code) {
return BootKeyboard.isModifierActive(code);
}
@ -108,6 +111,9 @@ class NKROKeyboardWrapper {
Keyboard.releaseAll();
}
bool isKeyPressed(uint8_t code) {
return Keyboard.isKeyPressed(code);
}
bool isModifierActive(uint8_t code) {
return Keyboard.isModifierActive(code);
}

@ -19,15 +19,30 @@
#include "kaleidoscope/driver/keyscanner/Base.h"
#include "kaleidoscope/device/device.h"
#include "kaleidoscope/keyswitch_state.h"
#include "kaleidoscope/KeyEvent.h"
#include "kaleidoscope/Runtime.h"
namespace kaleidoscope {
namespace driver {
namespace keyscanner {
template<>
void Base<kaleidoscope::Device::Props::KeyScannerProps>::handleKeyswitchEvent(Key mappedKey, kaleidoscope::Device::Props::KeyScannerProps::KeyAddr key_addr, uint8_t keyState) {
::handleKeyswitchEvent(mappedKey, key_addr, keyState);
void Base<kaleidoscope::Device::Props::KeyScannerProps>::handleKeyswitchEvent(
Key key __attribute__((unused)),
kaleidoscope::Device::Props::KeyScannerProps::KeyAddr key_addr,
uint8_t key_state) {
// Because the `KeyEvent` constructor invoked below assigns a new `EventId`
// each time it's called, and plugins that implement `onKeyswitchEvent()` and
// use those event ID numbers to determine whether or not an event is new,
// it's critical that we do the test for keyswitches toggling on or off first.
if (keyToggledOn(key_state) || keyToggledOff(key_state)) {
auto event = KeyEvent::next(key_addr, key_state);
kaleidoscope::Runtime.handleKeyswitchEvent(event);
}
}
} // namespace keyscanner
} // namespace driver
} // namespace kaleidoscope

@ -139,6 +139,7 @@ class SignatureCheckDummy {};
(),(),(), /* non template */ __NL__ \
(), (), ##__VA_ARGS__) __NL__ \
__NL__ \
/* DEPRECATED */ __NL__ \
/* Function called for every non-idle key, every cycle, so it */ __NL__ \
/* can decide what to do with it. It can modify the key (which is */ __NL__ \
/* passed by reference for this reason), and decide whether */ __NL__ \
@ -148,7 +149,7 @@ class SignatureCheckDummy {};
/* will stop processing there. */ __NL__ \
OPERATION(onKeyswitchEvent, __NL__ \
1, __NL__ \
_CURRENT_IMPLEMENTATION, __NL__ \
DEPRECATED(ON_KEYSWITCH_EVENT_V1), __NL__ \
_ABORTABLE, __NL__ \
(),(),(), /* non template */ __NL__ \
(Key &mappedKey, KeyAddr key_addr, uint8_t keyState), __NL__ \
@ -238,7 +239,7 @@ class SignatureCheckDummy {};
/* reported to the host. */ __NL__ \
OPERATION(beforeReportingState, __NL__ \
1, __NL__ \
_CURRENT_IMPLEMENTATION, __NL__ \
DEPRECATED(BEFORE_REPORTING_STATE_V1), __NL__ \
_NOT_ABORTABLE, __NL__ \
(),(),(), /* non template */ __NL__ \
(),(),##__VA_ARGS__) __NL__ \

@ -23,13 +23,16 @@ class Key;
}
#include "kaleidoscope/KeyAddr.h"
#include "kaleidoscope/KeyEvent.h"
#include "kaleidoscope/plugin.h"
#include "kaleidoscope/event_handlers.h"
// Forward declaration required to enable friend declarations
// in class Hooks.
class kaleidoscope_;
#ifndef NDEPRECATED
extern void handleKeyswitchEvent(kaleidoscope::Key mappedKey, KeyAddr key_addr, uint8_t keyState);
#endif
namespace kaleidoscope {
namespace plugin {
@ -67,9 +70,11 @@ class Hooks {
friend class ::kaleidoscope::plugin::LEDControl;
friend void ::kaleidoscope::sketch_exploration::pluginsExploreSketch();
#ifndef NDEPRECATED
// ::handleKeyswitchEvent(...) calls Hooks::onKeyswitchEvent.
friend void ::handleKeyswitchEvent(kaleidoscope::Key mappedKey,
KeyAddr key_addr, uint8_t keyState);
#endif
private:

@ -14,115 +14,21 @@
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef NDEPRECATED
#include "kaleidoscope/Runtime.h"
#include "kaleidoscope/LiveKeys.h"
#include "kaleidoscope/hooks.h"
#include "kaleidoscope/keyswitch_state.h"
#include "kaleidoscope/layers.h"
#include "kaleidoscope/event_handler_result.h"
static bool handleSyntheticKeyswitchEvent(Key mappedKey, uint8_t keyState) {
if (mappedKey.getFlags() & RESERVED)
return false;
if (!(mappedKey.getFlags() & SYNTHETIC))
return false;
using kaleidoscope::Runtime;
if (mappedKey.getFlags() & IS_CONSUMER) {
if (keyIsPressed(keyState))
Runtime.hid().keyboard().pressConsumerControl(mappedKey);
} else if (mappedKey.getFlags() & IS_SYSCTL) {
if (keyToggledOn(keyState)) {
Runtime.hid().keyboard().pressSystemControl(mappedKey);
} else if (keyToggledOff(keyState)) {
Runtime.hid().keyboard().releaseSystemControl(mappedKey);
}
} else if (mappedKey.getFlags() & IS_INTERNAL) {
return false;
} else if (mappedKey.getFlags() & SWITCH_TO_KEYMAP) {
Layer.handleKeymapKeyswitchEvent(mappedKey, keyState);
}
return true;
}
static bool handleKeyswitchEventDefault(Key mappedKey, KeyAddr key_addr, uint8_t keyState) {
using kaleidoscope::Runtime;
//for every newly pressed button, figure out what logical key it is and send a key down event
// for every newly released button, figure out what logical key it is and send a key up event
if (mappedKey.getFlags() & SYNTHETIC) {
handleSyntheticKeyswitchEvent(mappedKey, keyState);
} else if (keyToggledOn(keyState)) {
Runtime.hid().keyboard().pressKey(mappedKey);
} else if (keyIsPressed(keyState)) {
Runtime.hid().keyboard().pressKey(mappedKey, false);
} else if (keyToggledOff(keyState) && (keyState & INJECTED)) {
Runtime.hid().keyboard().releaseKey(mappedKey);
}
return true;
}
void handleKeyswitchEvent(Key mappedKey, KeyAddr key_addr, uint8_t keyState) {
using kaleidoscope::Runtime;
/* These first steps are only done for keypresses that have a valid key_addr.
* In particular, doing them for keypresses with out-of-bounds key_addr
* would cause out-of-bounds array accesses in Layer.lookup(),
* Layer.updateLiveCompositeKeymap(), etc.
* Note that many INJECTED keypresses use UnknownKeyswitchLocation
* which gives us an invalid key_addr here. Therefore, it's legitimate that
* we may have keypresses with out-of-bounds key_addr.
* However, some INJECTED keypresses do have valid key_addr if they are
* injecting an event tied to a physical keyswitch - and we want them to go
* through this lookup.
* So we can't just test for INJECTED here, we need to test the key_addr
* directly.
* Note also that this key_addr test avoids out-of-bounds accesses in *core*,
* but doesn't guarantee anything about event handlers - event handlers may
* still receive out-of-bounds key_addr, and handling that properly is on
* them.
*/
if (key_addr.isValid()) {
// If the caller did not supply a `Key` value, get it from the keymap
// cache. If that value is transparent, look it up from the active layer for
// that key address.
if (mappedKey == Key_NoKey) {
// Note: If the next line returns `Key_NoKey`, that will effectively mask
// the key.
mappedKey = Layer.lookup(key_addr);
}
} // key_addr valid
// Keypresses with out-of-bounds key_addr start here in the processing chain
auto result = kaleidoscope::Hooks::onKeyswitchEvent(mappedKey, key_addr, keyState);
// If any plugin returns `ABORT`, stop here and don't update the active keys
// cache entry.
// Deprecated. See `Runtime.handleKeyEvent()`
void handleKeyswitchEvent(Key key, KeyAddr key_addr, uint8_t key_state) {
// Perhaps we should call deprecated plugin event handlers here?
auto result = kaleidoscope::Hooks::onKeyswitchEvent(key, key_addr, key_state);
if (result == kaleidoscope::EventHandlerResult::ABORT)
return;
// Update the keyboard state array
if (key_addr.isValid()) {
if (keyToggledOn(keyState)) {
kaleidoscope::live_keys.activate(key_addr, mappedKey);
} else if (keyToggledOff(keyState)) {
kaleidoscope::live_keys.clear(key_addr);
}
}
// Only continue if all plugin handlers returned `OK`.
if (result != kaleidoscope::EventHandlerResult::OK)
return;
// If the key has been masked (i.e. `Key_NoKey`), or it's a plugin-specific
// key (`RESERVED`), don't bother continuing.
if (mappedKey == Key_NoKey || (mappedKey.getFlags() & RESERVED) != 0)
return;
// Handle all built-in key types.
handleKeyswitchEventDefault(mappedKey, key_addr, keyState);
if (keyIsPressed(key_state))
kaleidoscope::Runtime.addToReport(key);
}
#endif

@ -65,4 +65,10 @@
* currentState may be flagged INJECTED, which signals that the event was
* injected, and is not a direct result of a keypress, coming from the scanner.
*/
#ifndef NDEPRECATED
DEPRECATED(HANDLE_KEYSWITCH_EVENT)
void handleKeyswitchEvent(Key mappedKey, kaleidoscope::Device::Props::KeyScannerProps::KeyAddr key_addr, uint8_t keyState);
#endif

@ -20,12 +20,15 @@
#include "kaleidoscope/key_defs.h"
#include "kaleidoscope/keymaps.h"
#include "kaleidoscope/device/device.h"
#include "kaleidoscope/LiveKeys.h"
#include "kaleidoscope_internal/device.h"
#include "kaleidoscope_internal/sketch_exploration/sketch_exploration.h"
#include "kaleidoscope_internal/shortname.h"
#include "kaleidoscope_internal/deprecations.h"
#ifndef NDEPRECATED
#include "kaleidoscope/LiveKeys.h"
#endif
#define START_KEYMAPS __NL__ \
constexpr Key keymaps_linear[][kaleidoscope_internal::device.matrix_rows * kaleidoscope_internal::device.matrix_columns] PROGMEM = {
@ -54,35 +57,30 @@ class Layer_ {
void setup();
/* There are two lookup functions, because we have two caches, and different
* parts of the firmware will want to use either this or that (or perhaps
* both, in rare cases).
*
* First of all, we use caches because looking up a key through all the layers
* is costy, and the cost increases dramatically the more layers we have.
*
* Then, we have the `liveCompositeKeymap`, because to have layer behaviours
* we want, that is, if you hold a key on a layer, release the layer key but
* continue holding the other, we want for the layered keycode to continue
* repeating.
*
* At the same time, we want other keys to not be affected by the
* now-turned-off layer. So we update the keycode in the cache on-demand, when
* the key is pressed. (see the top of `handleKeyswitchEvent`).
*
* On the other hand, we also have plugins that scan the whole keymap, and do
* things based on that information, such as highlighting keys that changed
* between layers. These need to be able to look at a state of where the
* keymap *should* be, not necessarily where it is. The `liveCompositeKeymap`
* is not useful here. So we use `activeLayers` which we update whenever
* layers change (see `Layer.on` and `Layer.off`), and it updates the cache to
* show how the keymap should look, without the `liveCompositeKeymap`-induced
* behaviour.
*
* Thus, if we are curious about what a given key will do, use `lookup`. If we
* are curious what the active layer state describes the key as, use
* `lookupOnActiveLayer`.
*/
// There are two lookup functions here, for historical reasons. Previously,
// Kaleidoscope would need to look up a value for each active keyswitch in
// every cycle, and pass that value on to the "event" handlers. Most of these
// lookups were for keys that were being held, not toggled on or off. Because
// these lookups were so frequent, a cache was used to speed them up.
//
// We no longer need to look up these values every cycle for keys that are
// held, because Kaleidoscope now only acts on key events that are actual
// toggle-on or toggle-off events, so the speed of the lookups here is not so
// critical. However, the old "live composite keymap" cache was also used by
// some plugins (and certain parts of Kaleidoscope itself) to override values
// in the keymap, and these plugins might use calls to `Layer.lookup()`,
// expecting to get the override values.
//
// Therefore, the `lookup()` function below first checks the `live_keys` array
// (the keyboard state array that has replaced the keymap cache). This should
// allow old code to continue working, until all the associated code (mostly
// the `onKeyswitchEvent()` handlers) is replaced, at which point we can
// remove dependence on `live_keys` entirely from this class.
//
// The `Runtime.lookupKey()` function replaces this one, for plugins that
// still want to do this same check.
DEPRECATED(LAYER_LOOKUP)
static Key lookup(KeyAddr key_addr) {
// First check the keyboard state array
Key key = live_keys[key_addr];

@ -38,3 +38,37 @@
#define _DEPRECATED_MESSAGE_LAYER_EVENTHANDLER __NL__ \
"`Layer.eventHandler()` is deprecated.\n" __NL__ \
"Please use `Layer.handleKeymapKeyswitchEvent()` instead."
#define _DEPRECATED_MESSAGE_LAYER_LOOKUP __NL__ \
"`Layer.lookup(key_addr)` is deprecated.\n" __NL__ \
"Please use `Runtime.lookupKey(key_addr)` instead. Alternatively, if you\n" __NL__ \
"need to look up the current keymap entry without regard to current live\n" __NL__ \
"key state(s) (i.e. the `live_keys` array, which normally overrides the\n" __NL__ \
"keymap), you can use `Layer.lookupOnActiveLayer(key_addr)`."
#define _DEPRECATED_MESSAGE_HANDLE_KEYSWITCH_EVENT __NL__ \
"`handleKeyswitchEvent()` has been deprecated.\n" __NL__ \
"Please use `Runtime.handleKeyEvent()` instead."
#define _DEPRECATED_MESSAGE_ON_KEYSWITCH_EVENT_V1 __NL__ \
"The `onKeyswitchEvent()` event handler is deprecated.\n" __NL__ \
"Please replace it with an `onKeyEvent()` handler. See the documentation\n" __NL__ \
"in UPGRADING.md and docs/api-reference/event-handler-hooks.md for more\n" __NL__ \
"information on what changes are needed to adapt old plugins to the new\n" __NL__ \
"event handler API."
#define _DEPRECATED_MESSAGE_BEFORE_REPORTING_STATE_V1 __NL__ \
"This `beforeReportingState()` event handler version is deprecated.\n" __NL__ \
"There is a new `beforeReportingState(KeyEvent)` handler that can be used\n" __NL__ \
"instead, for plugins that need to execute code before each new HID\n" __NL__ \
"report is sent. However, the new handler does not run every cycle, but\n" __NL__ \
"only in response to key events. If you have code that is intended to run\n" __NL__ \
"every scan cycle, it should be moved to the `afterEachCycle()` event\n" __NL__ \
"handler instead."
#define _DEPRECATED_MESSAGE_HID_KEYBOARD_PRESSKEY_TOGGLEDON __NL__ \
"The `Keyboard::pressKey(key, toggled_on)` function is deprecated.\n" __NL__ \
"Please use `Keyboard::pressKey(key)` without the second argument\n" __NL__ \
"instead. The version with two arguments handled rollover events, and\n" __NL__ \
"this is now handled more completely by the event handling functions in\n" __NL__ \
"`Runtime`."

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