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@ -48,7 +48,7 @@ void release_keys_not_being_pressed()
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// we use charsReportedLastTime to figure out what we might not be holding anymore and can now release. this is destructive to charsReportedLastTime
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for (byte i=0; i<KEYS_HELD_BUFFER; i++) {
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for (byte i = 0; i < KEYS_HELD_BUFFER; i++) {
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// for each key we were holding as of the end of the last cycle
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// see if we're still holding it
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// if we're not, call an explicit Release
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@ -56,7 +56,7 @@ void release_keys_not_being_pressed()
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if (charsReportedLastTime[i] != 0x00) {
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// if there _was_ a character in this slot, go check the
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// currently held characters
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for (byte j=0; j<KEYS_HELD_BUFFER; j++) {
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for (byte j = 0; j < KEYS_HELD_BUFFER; j++) {
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if (charsReportedLastTime[i] == charsBeingReported[j]) {
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// if's still held, we don't need to do anything.
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charsReportedLastTime[i] = 0x00;
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@ -66,7 +66,7 @@ void release_keys_not_being_pressed()
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}
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}
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for (byte i=0; i<KEYS_HELD_BUFFER; i++) {
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for (byte i = 0; i < KEYS_HELD_BUFFER; i++) {
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if (charsReportedLastTime[i] != 0x00) {
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Keyboard.release(charsReportedLastTime[i]);
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}
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@ -75,7 +75,7 @@ void release_keys_not_being_pressed()
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void record_key_being_pressed(byte character)
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{
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for (byte i=0; i<KEYS_HELD_BUFFER; i++) {
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for (byte i = 0; i < KEYS_HELD_BUFFER; i++) {
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// todo - deal with overflowing the 12 key buffer here
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if (charsBeingReported[i] == 0x00) {
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charsBeingReported[i] = character;
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@ -91,7 +91,7 @@ void reset_matrix()
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matrixState[row][col] <<= 1;
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}
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}
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for (byte i=0; i<KEYS_HELD_BUFFER; i++) {
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for (byte i = 0; i < KEYS_HELD_BUFFER; i++) {
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charsReportedLastTime[i] = charsBeingReported[i];
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charsBeingReported[i] = 0x00;
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}
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@ -100,18 +100,18 @@ void reset_matrix()
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void handle_synthetic_key_press(byte switchState,Key mappedKey) {
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if(mappedKey.flags & IS_CONSUMER) {
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void handle_synthetic_key_press(byte switchState, Key mappedKey) {
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if (mappedKey.flags & IS_CONSUMER) {
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if (key_toggled_on (switchState)) {
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Keyboard.consumerControl(mappedKey.rawKey);
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}
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}
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else if(mappedKey.flags & IS_SYSCTL) {
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else if (mappedKey.flags & IS_SYSCTL) {
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if (key_toggled_on (switchState)) {
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Keyboard.systemControl(mappedKey.rawKey);
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}
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}
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else if(mappedKey.flags & IS_MACRO) {
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else if (mappedKey.flags & IS_MACRO) {
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if (key_toggled_on (switchState)) {
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if (mappedKey.rawKey == 1) {
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Keyboard.print("Keyboard.IO keyboard driver v0.00");
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@ -127,25 +127,25 @@ void reset_matrix()
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Mouse.release(mappedKey.rawKey);
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}
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}
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}
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}
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void handle_mouse_key_press(byte switchState, Key mappedKey, char &x, char &y) {
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if (key_is_pressed(switchState)) {
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if (mappedKey.rawKey & MOUSE_UP) {
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y-=1;
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y -= 1;
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}
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if (mappedKey.rawKey & MOUSE_DN) {
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y+= 1;
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y += 1;
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}
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if (mappedKey.rawKey & MOUSE_L) {
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x-= 1;
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x -= 1;
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}
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if (mappedKey.rawKey & MOUSE_R) {
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x+= 1 ;
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}
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x += 1 ;
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}
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}
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}
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void send_key_events(byte layer)
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{
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@ -165,7 +165,7 @@ void send_key_events(byte layer)
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byte switchState = matrixState[row][col];
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Key mappedKey = keymaps[layer][row][col];
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if (mappedKey.flags & MOUSE_KEY ) {
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handle_mouse_key_press(matrixState[row][col], keymaps[layer][row][col],x,y);
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handle_mouse_key_press(matrixState[row][col], keymaps[layer][row][col], x, y);
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} else if (mappedKey.flags & SYNTHETIC_KEY) {
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@ -183,7 +183,7 @@ void send_key_events(byte layer)
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}
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}
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}
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handle_mouse_movement(x,y);
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handle_mouse_movement(x, y);
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release_keys_not_being_pressed();
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}
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void setup_matrix()
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@ -266,8 +266,8 @@ void setup()
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Serial.begin(115200);
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Keyboard.begin();
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Mouse.begin();
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//#ifdef DEBUG_SERIAL
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//#endif
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//#ifdef DEBUG_SERIAL
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//#endif
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setup_matrix();
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Serial.println("loaded the matrix");
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current_layer = load_current_layer();
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