Optimize some of the loops

Since we always read input sequentially, use a single while loop for both
palette and map input. Less calculations, less code, more free space. And we can
now upload a partial palette too!

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
pull/389/head
Gergely Nagy 8 years ago
parent 3831b1661f
commit 0f04e75df6

@ -113,7 +113,8 @@ namespace KaleidoscopePlugins {
break;
}
for (uint8_t i = 0; i < 15; i++) {
uint8_t i = 0;
while (i < 15 && Serial.peek() != '\n') {
cRGB color;
color.r = Serial.parseInt ();
@ -121,6 +122,7 @@ namespace KaleidoscopePlugins {
color.b = Serial.parseInt ();
EEPROM.put (paletteBase + i * sizeof (color), color);
i++;
}
break;
@ -146,30 +148,20 @@ namespace KaleidoscopePlugins {
}
Serial.println ();
}
} else {
for (uint8_t layer = 0; layer < maxLayers; layer++) {
if (Serial.peek () == '\n')
break;
for (uint8_t row = 0; row < ROWS; row++) {
if (Serial.peek () == '\n')
break;
}
uint16_t maxIndex = (maxLayers * ROWS * COLS) / 2;
for (uint8_t col = 0; col < COLS / 2; col++) {
if (Serial.peek () == '\n')
break;
uint16_t loc = (layer * ROWS * COLS / 2 + row * COLS / 2 + col);
uint8_t loc = 0;
while ((Serial.peek () != '\n') && (loc < maxIndex)) {
uint8_t idx1 = Serial.parseInt ();
uint8_t idx2 = Serial.parseInt ();
uint8_t indexes = (idx1 << 4) + idx2;
EEPROM.update (mapBase + loc , indexes);
loc++;
}
}
}
}
break;
}
}

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