Documentation clarification

Fixes #4.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
pull/365/head
Gergely Nagy 8 years ago
parent 964b6d2d4a
commit 0808057864

@ -22,9 +22,9 @@ match one's desired behaviour.
## Using the plugin
To use the plugin, simply include the header, make sure the `MouseKeys` object
is properly used, and place mouse keys on your keymap. It is best illustrated
with an example:
To use the plugin, simply include the header in your Sketch, tell the firmware
to use the `MouseKeys` object, and place mouse keys on your keymap. It is best
illustrated with an example:
```c++
#include <Kaleidoscope.h>
@ -52,7 +52,8 @@ The simplest set of keys are the mouse cursor movement keys. These move the
cursor one direction or the other, with speed and acceleration factored in. When
a mouse cursor movement key is held down, it will move `.speed` pixels each
`.speedDelay` milliseconds without acceleration. But when `.accelSpeed` is
non-zero (and it is not zero by default), the speed will increase by
non-zero (and it is not zero by default,
see [below](#accelspeed-and-acceldelay)), the speed will increase by
`.accelSpeed` every `.accelDelay` milliseconds. Thus, unless configured
otherwise, holding a direction will move that way at increasing speed.

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