OneShot: Switch from 16-bit bitfields to using a struct

On AVR8, 16-bit bit-operations are expensive. Switch from using 4(!) 16-bit
bitfields to using a 16-element array of a carefully constructed struct.

This saves us about 242 PROGMEM at the cost of 8 bytes of memory, and a tiny
performance hit.

Signed-off-by: Gergely Nagy <algernon@keyboard.io>
pull/567/head
Gergely Nagy 6 years ago
parent 3981072fb9
commit 032da484bc
No known key found for this signature in database
GPG Key ID: AC1E90BAC433F68F

@ -26,14 +26,10 @@ uint32_t OneShot::start_time_ = 0;
uint16_t OneShot::time_out = 2500; uint16_t OneShot::time_out = 2500;
uint16_t OneShot::hold_time_out = 250; uint16_t OneShot::hold_time_out = 250;
int16_t OneShot::double_tap_time_out = -1; int16_t OneShot::double_tap_time_out = -1;
OneShot::state_t OneShot::state_ = {0, 0}; OneShot::key_state_t OneShot::state_[16];
OneShot::state_t OneShot::sticky_state_ = {0, 0};
OneShot::state_t OneShot::stickable_state_ = {0xFF, 0xFF};
OneShot::state_t OneShot::pressed_state_ = {0, 0};
Key OneShot::prev_key_; Key OneShot::prev_key_;
bool OneShot::should_cancel_ = false; bool OneShot::should_cancel_ = false;
bool OneShot::should_cancel_stickies_ = false; bool OneShot::should_cancel_stickies_ = false;
uint8_t OneShot::positions_[16];
// --- helper macros ------ // --- helper macros ------
@ -41,25 +37,41 @@ uint8_t OneShot::positions_[16];
#define isModifier(key) (key.raw >= Key_LeftControl.raw && key.raw <= Key_RightGui.raw) #define isModifier(key) (key.raw >= Key_LeftControl.raw && key.raw <= Key_RightGui.raw)
#define isLayerKey(key) (key.flags == (KEY_FLAGS | SYNTHETIC | SWITCH_TO_KEYMAP)) #define isLayerKey(key) (key.flags == (KEY_FLAGS | SYNTHETIC | SWITCH_TO_KEYMAP))
#define isOneShot(idx) (bitRead (state_.all, (idx))) #define isOneShot(idx) (state_[idx].active)
#define setOneShot(idx) (bitWrite (state_.all, idx, 1)) #define setOneShot(idx) (state_[idx].active = true)
#define clearOneShot(idx) (bitWrite (state_.all, idx, 0)) #define clearOneShot(idx) (state_[idx].active = false)
#define isSticky_(idx) (bitRead (sticky_state_.all, idx)) #define isSticky_(idx) (state_[idx].sticky)
#define setSticky(idx) (bitWrite (sticky_state_.all, idx, 1)) #define setSticky(idx) (state_[idx].sticky = true)
#define clearSticky(idx) bitWrite (sticky_state_.all, idx, 0) #define clearSticky(idx) (state_[idx].sticky = false)
#define setPressed(idx) bitWrite(pressed_state_.all, idx, 1) #define setPressed(idx) (state_[idx].pressed = true)
#define clearPressed(idx) bitWrite(pressed_state_.all, idx, 0) #define clearPressed(idx) (state_[idx].pressed = false)
#define isPressed(idx) bitRead (pressed_state_.all, idx) #define isPressed_(idx) (state_[idx].pressed)
#define isSameAsPrevious(key) (key.raw == prev_key_.raw) #define isSameAsPrevious(key) (key.raw == prev_key_.raw)
#define saveAsPrevious(key) prev_key_.raw = key.raw #define saveAsPrevious(key) prev_key_.raw = key.raw
#define hasTimedOut() (millis () - start_time_ >= time_out) #define hasTimedOut() (millis () - start_time_ >= time_out)
bool OneShot::isPressed() {
for (uint8_t i = 0; i < sizeof(state_); i++) {
if (state_[i].pressed)
return true;
}
return false;
}
bool OneShot::isSticky() {
for (uint8_t i = 0; i < sizeof(state_); i++) {
if (state_[i].sticky)
return true;
}
return false;
}
bool OneShot::isStickable(Key key) { bool OneShot::isStickable(Key key) {
return bitRead(stickable_state_.all, key.raw - ranges::OS_FIRST); return state_[key.raw - ranges::OS_FIRST].stickable;
} }
void OneShot::positionToCoords(uint8_t pos, byte *row, byte *col) { void OneShot::positionToCoords(uint8_t pos, byte *row, byte *col) {
@ -80,7 +92,7 @@ void OneShot::injectNormalKey(uint8_t idx, uint8_t key_state) {
key.keyCode = LAYER_SHIFT_OFFSET + idx - 8; key.keyCode = LAYER_SHIFT_OFFSET + idx - 8;
} }
positionToCoords(positions_[idx], &row, &col); positionToCoords(state_[idx].position, &row, &col);
handleKeyswitchEvent(key, row, col, key_state | INJECTED); handleKeyswitchEvent(key, row, col, key_state | INJECTED);
} }
@ -99,7 +111,7 @@ EventHandlerResult OneShot::onKeyswitchEvent(Key &mapped_key, byte row, byte col
if (keyState & INJECTED) if (keyState & INJECTED)
return EventHandlerResult::OK; return EventHandlerResult::OK;
if (!state_.all) { if (!isActive()) {
if (!isOneShotKey(mapped_key)) { if (!isOneShotKey(mapped_key)) {
return EventHandlerResult::OK; return EventHandlerResult::OK;
} }
@ -108,7 +120,7 @@ EventHandlerResult OneShot::onKeyswitchEvent(Key &mapped_key, byte row, byte col
clearPressed(idx); clearPressed(idx);
} else if (keyToggledOn(keyState)) { } else if (keyToggledOn(keyState)) {
start_time_ = millis(); start_time_ = millis();
positions_[idx] = row * COLS + col; state_[idx].position = row * COLS + col;
setPressed(idx); setPressed(idx);
setOneShot(idx); setOneShot(idx);
saveAsPrevious(mapped_key); saveAsPrevious(mapped_key);
@ -148,7 +160,7 @@ EventHandlerResult OneShot::onKeyswitchEvent(Key &mapped_key, byte row, byte col
} else { } else {
start_time_ = millis(); start_time_ = millis();
positions_[idx] = row * COLS + col; state_[idx].position = row * COLS + col;
setOneShot(idx); setOneShot(idx);
saveAsPrevious(mapped_key); saveAsPrevious(mapped_key);
@ -173,7 +185,7 @@ EventHandlerResult OneShot::onKeyswitchEvent(Key &mapped_key, byte row, byte col
} }
EventHandlerResult OneShot::beforeReportingState() { EventHandlerResult OneShot::beforeReportingState() {
if (!state_.all) if (!isActive())
return EventHandlerResult::OK; return EventHandlerResult::OK;
for (uint8_t i = 0; i < 8; i++) { for (uint8_t i = 0; i < 8; i++) {
@ -186,7 +198,7 @@ EventHandlerResult OneShot::beforeReportingState() {
} }
EventHandlerResult OneShot::afterEachCycle() { EventHandlerResult OneShot::afterEachCycle() {
if (!state_.all) if (!isActive())
return EventHandlerResult::OK; return EventHandlerResult::OK;
if (hasTimedOut()) if (hasTimedOut())
@ -203,7 +215,7 @@ EventHandlerResult OneShot::afterEachCycle() {
cancelOneShot(i); cancelOneShot(i);
clearPressed(i); clearPressed(i);
} }
} else if (isOneShot(i) && !isPressed(i)) { } else if (isOneShot(i) && !isPressed_(i)) {
is_cancelled = true; is_cancelled = true;
cancelOneShot(i); cancelOneShot(i);
} }
@ -225,13 +237,21 @@ void OneShot::inject(Key mapped_key, uint8_t key_state) {
// --- glue code --- // --- glue code ---
bool OneShot::isActive(void) { bool OneShot::isActive(void) {
return (state_.all && !hasTimedOut()) || (pressed_state_.all) || (sticky_state_.all); for (uint8_t i = 0; i < 16; i++) {
if ((state_[i].active && !hasTimedOut()) ||
state_[i].pressed ||
state_[i].sticky)
return true;
}
return false;
} }
bool OneShot::isActive(Key key) { bool OneShot::isActive(Key key) {
uint8_t idx = key.raw - ranges::OS_FIRST; uint8_t idx = key.raw - ranges::OS_FIRST;
return (bitRead(state_.all, idx) && !hasTimedOut()) || (isPressed(idx)) || (isSticky_(idx)); return (state_[idx].active && !hasTimedOut()) ||
state_[idx].pressed ||
state_[idx].sticky;
} }
bool OneShot::isSticky(Key key) { bool OneShot::isSticky(Key key) {
@ -254,28 +274,36 @@ void OneShot::cancel(bool with_stickies) {
void OneShot::enableStickability(Key key) { void OneShot::enableStickability(Key key) {
if (key >= ranges::OS_FIRST && key <= ranges::OS_LAST) if (key >= ranges::OS_FIRST && key <= ranges::OS_LAST)
bitSet(stickable_state_.all, (key.raw - ranges::OS_FIRST)); state_[key.raw - ranges::OS_FIRST].stickable = true;
} }
void OneShot::disableStickability(Key key) { void OneShot::disableStickability(Key key) {
if (key >= ranges::OS_FIRST && key <= ranges::OS_LAST) if (key >= ranges::OS_FIRST && key <= ranges::OS_LAST)
bitClear(stickable_state_.all, (key.raw - ranges::OS_FIRST)); state_[key.raw - ranges::OS_FIRST].stickable = false;
} }
void OneShot::enableStickabilityForModifiers() { void OneShot::enableStickabilityForModifiers() {
stickable_state_.mods = 0xFF; for (uint8_t i = 0; i < 8; i++) {
state_[i].stickable = true;
}
} }
void OneShot::enableStickabilityForLayers() { void OneShot::enableStickabilityForLayers() {
stickable_state_.layers = 0xFF; for (uint8_t i = 8; i < 16; i++) {
state_[i].stickable = true;
}
} }
void OneShot::disableStickabilityForModifiers() { void OneShot::disableStickabilityForModifiers() {
stickable_state_.mods = 0; for (uint8_t i = 0; i < 8; i++) {
state_[i].stickable = false;
}
} }
void OneShot::disableStickabilityForLayers() { void OneShot::disableStickabilityForLayers() {
stickable_state_.layers = 0; for (uint8_t i = 8; i < 16; i++) {
state_[i].stickable = false;
}
} }
} }

@ -28,21 +28,22 @@ namespace plugin {
class OneShot : public kaleidoscope::Plugin { class OneShot : public kaleidoscope::Plugin {
public: public:
OneShot(void) {} OneShot(void) {
for (uint8_t i = 0; i < 16; i++) {
state_[i].stickable = true;
}
}
static bool isOneShotKey(Key key) { static bool isOneShotKey(Key key) {
return (key.raw >= kaleidoscope::ranges::OS_FIRST && key.raw <= kaleidoscope::ranges::OS_LAST); return (key.raw >= kaleidoscope::ranges::OS_FIRST && key.raw <= kaleidoscope::ranges::OS_LAST);
} }
static bool isActive(void); static bool isActive(void);
static bool isPressed() {
return !!pressed_state_.all;
}
static bool isSticky() {
return !!sticky_state_.all;
}
static bool isActive(Key key); static bool isActive(Key key);
static bool isPressed();
static bool isSticky();
static bool isSticky(Key key); static bool isSticky(Key key);
static void cancel(bool with_stickies = false); static void cancel(bool with_stickies = false);
static uint16_t time_out; static uint16_t time_out;
static int16_t double_tap_time_out; static int16_t double_tap_time_out;
static uint16_t hold_time_out; static uint16_t hold_time_out;
@ -78,22 +79,20 @@ class OneShot : public kaleidoscope::Plugin {
void inject(Key mapped_key, uint8_t key_state); void inject(Key mapped_key, uint8_t key_state);
private: private:
typedef union { typedef struct {
struct { bool active: 1;
uint8_t mods; bool pressed: 1;
uint8_t layers; bool stickable: 1;
}; bool sticky: 1;
uint16_t all; uint8_t __reserved: 4;
} state_t; uint8_t position;
} key_state_t;
static key_state_t state_[16];
static uint32_t start_time_; static uint32_t start_time_;
static state_t state_;
static state_t sticky_state_;
static state_t stickable_state_;
static state_t pressed_state_;
static Key prev_key_; static Key prev_key_;
static bool should_cancel_; static bool should_cancel_;
static bool should_cancel_stickies_; static bool should_cancel_stickies_;
static uint8_t positions_[16];
static void positionToCoords(uint8_t pos, byte *row, byte *col); static void positionToCoords(uint8_t pos, byte *row, byte *col);

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