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Kaleidoscope/LEDControl.h

83 lines
2.3 KiB

#pragma once
#include <Arduino.h>
#include "KeyboardConfig.h"
#define LED_MODES 7
#define LED_MODE_OFF 0
#define LED_MODE_STEADY 1
#define LED_MODE_BREATHE 2
#define LED_MODE_RAINBOW 3
#define LED_MODE_RAINBOW_WAVE 4
#define LED_MODE_HEATMAP 5
#define LED_MODE_CHASE 6
#define LED_SPECIAL_MODE_NUMLOCK 100
class LEDControl_ {
public:
LEDControl_(void);
void next_mode();
void boot_animation();
void update(uint8_t current_keymap);
void type_letter(uint8_t letter);
void set_mode(uint8_t mode);
private:
uint8_t led_mode = 0;
uint8_t last_led_mode = 0;
uint8_t stored_led_mode = 0;
uint8_t pos = 0;
void hsv_to_rgb(cRGB *cRGB, uint16_t h, uint16_t s, uint16_t v);
9 years ago
cRGB led_off = { .r = 0, .g = 0, .b = 0 };
cRGB led_steady = { .r = 0, .g = 255, .b = 0};
cRGB led_blue = { .r = 0, .g = 0, .b = 255 };
cRGB led_dark_blue = { .r = 0, .g = 0, .b = 127 };
cRGB led_bright_red = { .r = 255, .g = 0, .b = 0};
cRGB led_breathe;
cRGB rainbow;
uint16_t rainbow_hue = 0; //stores 0 to 614
static const uint8_t rainbow_steps = 1; //number of hues we skip in a 360 range per update
static const uint8_t rainbow_wave_steps=1; //number of hues we skip in a 360 range per update
static const byte rainbow_saturation = 255;
static const byte rainbow_value = 255;
static const long rainbow_wave_ticks = 0; //delays between update
static const long rainbow_ticks = 5; //delays between update
long rainbow_current_ticks=0;
uint8_t breathe_brightness = 0; // how bright the LED is
int8_t breathe_fadeAmount=1; // how many points to fade the LED by (can be negative)
int8_t chase_pixels =1; //negative values when it's going backwar
uint8_t current_chase_counter = 0;
static const uint8_t chase_threshold = 6;
// End RGB stuff
void led_compute_breath();
void effect_breathe_init();
void effect_rainbow_init();
void effect_chase_init();
void effect_steady_init();
void effect_heatmap_init();
void effect_breathe_update();
void effect_rainbow_update();
void effect_rainbow_wave_update();
void effect_chase_update();
void effect_steady_update();
void effect_heatmap_update();
void effect_numlock_update();
void set_all_leds_to(cRGB color);
void initialize_led_mode(uint8_t mode);
};
extern LEDControl_ LEDControl;