Rename LEDControl.cpp and move some variable initialization into the class defintion.

(Also, a couple of signed ints had previously been inadvertently converted into unsigned ints. Now fixed)
pull/18/head
Jesse Vincent 9 years ago
parent da88056a9c
commit 26f66d84cc

@ -1,14 +1,5 @@
#include "led_control.h"
uint8_t LEDControl_::pos= 0;
uint8_t LEDControl_::rainbow_hue=0;
uint8_t LEDControl_::rainbow_steps = 1;
uint8_t LEDControl_::rainbow_wave_steps=1;
long LEDControl_::rainbow_current_ticks =0;
uint8_t LEDControl_::breathe_brightness=0;
uint8_t LEDControl_::breathe_fadeAmount=1;
uint8_t LEDControl_::chase_pixels= 1;
uint8_t LEDControl_::current_chase_counter = 0;
#include "LEDControl.h"

@ -29,7 +29,10 @@ class LEDControl_ {
uint8_t led_mode;
uint8_t last_led_mode;
uint8_t stored_led_mode;
static uint8_t pos;
uint8_t pos = 0;
cRGB led_off = { .r = 0, .g = 0, .b = 0 };
cRGB led_steady = { .r = 0, .g = 255, .b = 0};
@ -40,22 +43,22 @@ class LEDControl_ {
cRGB rainbow;
static uint8_t rainbow_hue; //stores 0 to 614
uint8_t rainbow_hue = 0; //stores 0 to 614
static uint8_t rainbow_steps; //number of hues we skip in a 360 range per update
static uint8_t rainbow_wave_steps; //number of hues we skip in a 360 range per update
static const uint8_t rainbow_steps = 1; //number of hues we skip in a 360 range per update
static const uint8_t rainbow_wave_steps=1; //number of hues we skip in a 360 range per update
static const byte rainbow_saturation = 255;
static const byte rainbow_value = 190;
static const long rainbow_wave_ticks = 1; //delays between update
static const long rainbow_ticks = 5; //delays between update
static long rainbow_current_ticks;
long rainbow_current_ticks=0;
static uint8_t breathe_brightness; // how bright the LED is
static uint8_t breathe_fadeAmount; // how many points to fade the LED by
static uint8_t chase_pixels;
static uint8_t current_chase_counter;
uint8_t breathe_brightness = 0; // how bright the LED is
int8_t breathe_fadeAmount=1; // how many points to fade the LED by (can be negative)
int8_t chase_pixels =1; //negative values when it's going backwar
uint8_t current_chase_counter = 0;
static const uint8_t chase_threshold = 6;
// End RGB stuff
void set_key_color(uint8_t row, uint8_t col, cRGB color);

@ -4,7 +4,7 @@
#include "key_defs.h"
#include "matrix_state.h"
#include "MouseWrapper.h"
#include "led_control.h"
#include "LEDControl.h"
#include "storage.h"

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