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Kaleidoscope/plugins/Kaleidoscope-LED-ActiveLaye.../README.md

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# LED-ActiveLayerColor
A simple way to light up the keyboard in uniform colors, depending on what layer
one's on. Unlike [Colormap](Colormap.md), all keys will be the same color. But
this plugin uses considerably less resources, and is easier to set up as well. A
perfect solution when one wants to quickly see what layer they're on, with
minimal resources and time investment.
## Using the plugin
To use the plugin, one needs to include the header, and activate the effect.
Then, one needs to configure a color map:
```c++
#include <Kaleidoscope.h>
#include <Kaleidoscope-LEDControl.h>
#include <Kaleidoscope-LED-ActiveLayerColor.h>
KALEIDOSCOPE_INIT_PLUGINS(LEDControl,
LEDActiveLayerColorEffect);
void setup () {
static const cRGB layerColormap[] PROGMEM = {
CRGB(128, 0, 0),
CRGB(0, 128, 0)
};
Kaleidoscope.setup();
LEDActiveLayerColorEffect.setColormap(layerColormap);
}
```
## Plugin properties
The plugin provides the `LEDActiveLayerColorEffect` object, which has the following
method:
### `.setColormap(colormap)`
> Sets the colormap to the supplied map. Each element of the map should be a
> `cRGB` color, and the array must have the same amount of items as there are
> layers. The map should reside in PROGMEM.
## Dependencies
* [Kaleidoscope-LEDControl](LEDControl.md)
## Further reading
Starting from the [example][plugin:example] is the recommended way of getting
started with the plugin.
[plugin:example]: /examples/LEDs/LED-ActiveLayerColor/LED-ActiveLayerColor.ino