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# Kaleidoscope-TopsyTurvy
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![status][st:stable] [![Build Status][travis:image]][travis:status]
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[travis:image]: https://travis-ci.org/keyboardio/Kaleidoscope-TopsyTurvy.svg?branch=master
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[travis:status]: https://travis-ci.org/keyboardio/Kaleidoscope-TopsyTurvy
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[st:stable]: https://img.shields.io/badge/stable-✔-black.svg?style=flat&colorA=44cc11&colorB=494e52
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[st:broken]: https://img.shields.io/badge/broken-X-black.svg?style=flat&colorA=e05d44&colorB=494e52
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[st:experimental]: https://img.shields.io/badge/experimental----black.svg?style=flat&colorA=dfb317&colorB=494e52
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`TopsyTurvy` is a plugin that inverts the behaviour of the `Shift` key for some
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selected keys. That is, if configured so, it will input `!` when pressing the
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`1` key without `Shift`, but with the modifier pressed, it will input the
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original `1` symbol.
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## Using the plugin
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To use the plugin, one needs to include the header, mark keys to apply plugin
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effects to, and use the plugin:
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```c++
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#include <Kaleidoscope.h>
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#include <Kaleidoscope-TopsyTurvy.h>
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// In the keymap:
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TOPSY(1), TOPSY(2), TOPSY(3)
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void setup () {
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Kaleidoscope.use (&TopsyTurvy);
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Kaleidoscope.setup ();
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}
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```
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## Keymap markup
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There is only one macro that the plugin provides, which one can use in keymap definitions:
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### `TOPSY(key)`
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> Mark the specified `key` (without the `Key_` prefix!) for TopsyTurvy, and swap
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> the effect of `Shift` when the key is used. One can have any number of
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> topsy-turvy keys on a keymap.
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>
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> The keys must be plain old keys, modifiers or anything other augmentation
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> cannot be applied.
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The plugin provides a number of macros one can use in keymap definitions:
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## Plugin methods
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The plugin provides the `TopsyTurvy` object, without any public methods or properties.
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## Further reading
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Starting from the [example][plugin:example] is the recommended way of getting
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started with the plugin.
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[plugin:example]: https://github.com/keyboardio/Kaleidoscope-TopsyTurvy/blob/master/examples/TopsyTurvy/TopsyTurvy.ino
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