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Kaleidoscope/README.md

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# Kaleidoscope-TopsyTurvy
![status][st:stable] [![Build Status][travis:image]][travis:status]
[travis:image]: https://travis-ci.org/keyboardio/Kaleidoscope-TopsyTurvy.svg?branch=master
[travis:status]: https://travis-ci.org/keyboardio/Kaleidoscope-TopsyTurvy
[st:stable]: https://img.shields.io/badge/stable-✔-black.svg?style=flat&colorA=44cc11&colorB=494e52
[st:broken]: https://img.shields.io/badge/broken-X-black.svg?style=flat&colorA=e05d44&colorB=494e52
[st:experimental]: https://img.shields.io/badge/experimental----black.svg?style=flat&colorA=dfb317&colorB=494e52
`TopsyTurvy` is a plugin that inverts the behaviour of the `Shift` key for some
selected keys. That is, if configured so, it will input `!` when pressing the
`1` key without `Shift`, but with the modifier pressed, it will input the
original `1` symbol.
## Using the plugin
To use the plugin, one needs to include the header, create a list, and configure
the provided `TopsyTurvy` object to use the dictionary:
```c++
#include <Kaleidoscope.h>
#include <Kaleidoscope-TopsyTurvy.h>
static const Key topsy_turvy_list[] PROGMEM = {
Key_1, Key_2, Key_3, Key_4, Key_5,
Key_6, Key_7, Key_8, Key_9, Key_0,
Key_NoKey
};
void setup () {
USE_PLUGINS (&TopsyTurvy);
Kaleidoscope.setup ();
TopsyTurvy.key_list = topsy_turvy_list;
}
```
The list of keys **must** be terminated with a `Key_NoKey`, and **must** reside
in `PROGMEM`.
## Plugin methods
The plugin provides the `TopsyTurvy` object, with the following property:
### `.key_list`
> Set this property to the list of `Key`s `TopsyTurvy` should invert the `Shift`
> behaviour for.
## Further reading
Starting from the [example][plugin:example] is the recommended way of getting
started with the plugin.
[plugin:example]: https://github.com/keyboardio/Kaleidoscope-TopsyTurvy/blob/master/examples/TopsyTurvy/TopsyTurvy.ino