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Kaleidoscope/README.md

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# Kaleidoscope-FingerPainter
![status][st:experimental] [![Build Status][travis:image]][travis:status]
[travis:image]: https://travis-ci.org/keyboardio/Kaleidoscope-FingerPainter.svg?branch=master
[travis:status]: https://travis-ci.org/keyboardio/Kaleidoscope-FingerPainter
[st:stable]: https://img.shields.io/badge/stable-✔-black.svg?style=flat&colorA=44cc11&colorB=494e52
[st:broken]: https://img.shields.io/badge/broken-X-black.svg?style=flat&colorA=e05d44&colorB=494e52
[st:experimental]: https://img.shields.io/badge/experimental----black.svg?style=flat&colorA=dfb317&colorB=494e52
TODO
## Using the plugin
TODO
```c++
#include <Kaleidoscope.h>
#include <Kaleidoscope-EEPROM-Settings.h>
#include <Kaleidoscope-FingerPainter.h>
void setup () {
Kaleidoscope.setup ();
USE_PLUGINS (&EEPROMSettings, &FingerPainter);
// TODO
}
```
## Plugin methods
The plugin provides the `FingerPainter` object, which has the following methods:
**TODO**
## Dependencies
* [Kaleidoscope-EEPROM-Settings](https://github.com/keyboardio/Kaleidoscope-EEPROM-Settings)
* [Kaleidoscope-LED-Palette-Theme](https://github.com/keyboardio/Kaleidoscope-LED-Palette-Theme)
* [Kaleidoscope-LEDControl](https://github.com/keyboardio/Kaleidoscope-LEDControl)
## Further reading
Starting from the [example][plugin:example] is the recommended way of getting
started with the plugin.
[plugin:example]: https://github.com/keyboardio/Kaleidoscope-FingerPainter/blob/master/examples/FingerPainter/FingerPainter.ino