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# Kaleidoscope-FingerPainter
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![status][st:experimental] [![Build Status][travis:image]][travis:status]
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[travis:image]: https://travis-ci.org/keyboardio/Kaleidoscope-FingerPainter.svg?branch=master
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[travis:status]: https://travis-ci.org/keyboardio/Kaleidoscope-FingerPainter
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[st:stable]: https://img.shields.io/badge/stable-✔-black.svg?style=flat&colorA=44cc11&colorB=494e52
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[st:broken]: https://img.shields.io/badge/broken-X-black.svg?style=flat&colorA=e05d44&colorB=494e52
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[st:experimental]: https://img.shields.io/badge/experimental----black.svg?style=flat&colorA=dfb317&colorB=494e52
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TODO
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## Using the plugin
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TODO
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```c++
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#include <Kaleidoscope.h>
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#include <Kaleidoscope-EEPROM-Settings.h>
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#include <Kaleidoscope-FingerPainter.h>
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void setup () {
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Kaleidoscope.setup ();
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USE_PLUGINS (&EEPROMSettings, &FingerPainter);
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// TODO
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}
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```
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## Plugin methods
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The plugin provides the `FingerPainter` object, which has the following methods:
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**TODO**
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## Dependencies
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* [Kaleidoscope-EEPROM-Settings](https://github.com/keyboardio/Kaleidoscope-EEPROM-Settings)
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* [Kaleidoscope-LED-Palette-Theme](https://github.com/keyboardio/Kaleidoscope-LED-Palette-Theme)
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* [Kaleidoscope-LEDControl](https://github.com/keyboardio/Kaleidoscope-LEDControl)
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## Further reading
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Starting from the [example][plugin:example] is the recommended way of getting
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started with the plugin.
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[plugin:example]: https://github.com/keyboardio/Kaleidoscope-FingerPainter/blob/master/examples/FingerPainter/FingerPainter.ino
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