# Kaleidoscope-FingerPainter ![status][st:experimental] [![Build Status][travis:image]][travis:status] [travis:image]: https://travis-ci.org/keyboardio/Kaleidoscope-FingerPainter.svg?branch=master [travis:status]: https://travis-ci.org/keyboardio/Kaleidoscope-FingerPainter [st:stable]: https://img.shields.io/badge/stable-✔-black.svg?style=flat&colorA=44cc11&colorB=494e52 [st:broken]: https://img.shields.io/badge/broken-X-black.svg?style=flat&colorA=e05d44&colorB=494e52 [st:experimental]: https://img.shields.io/badge/experimental----black.svg?style=flat&colorA=dfb317&colorB=494e52 TODO ## Using the plugin TODO ```c++ #include #include #include void setup () { Kaleidoscope.setup (); USE_PLUGINS (&EEPROMSettings, &FingerPainter); // TODO } ``` ## Plugin methods The plugin provides the `FingerPainter` object, which has the following methods: **TODO** ## Dependencies * [Kaleidoscope-EEPROM-Settings](https://github.com/keyboardio/Kaleidoscope-EEPROM-Settings) * [Kaleidoscope-LED-Palette-Theme](https://github.com/keyboardio/Kaleidoscope-LED-Palette-Theme) * [Kaleidoscope-LEDControl](https://github.com/keyboardio/Kaleidoscope-LEDControl) ## Further reading Starting from the [example][plugin:example] is the recommended way of getting started with the plugin. [plugin:example]: https://github.com/keyboardio/Kaleidoscope-FingerPainter/blob/master/examples/FingerPainter/FingerPainter.ino