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require "set"
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require "minitest"
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require "minitest/pride"
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class EndCombat < StandardError; end
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class Combat
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def initialize(map, elf_attack)
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@map = map
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@attack = {
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Elf => elf_attack,
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Goblin => 3,
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}
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end
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def fight
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return enum_for(__method__) unless block_given?
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yield @map
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loop do
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turn_order.each do |pos|
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next if @map[pos].nil? # don't take a turn for units that just died
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turn = Turn.new(@map, pos)
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if move = turn.move
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unit = @map.delete(pos)
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@map[move] = unit
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turn.pos = move
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end
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if attack = turn.attack
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unit = @map.fetch(turn.pos)
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target = @map.fetch(attack)
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target.hp -= @attack.fetch(unit.class)
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@map.delete(attack) if target.hp <= 0
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end
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end
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yield @map
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end
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rescue EndCombat
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# yield @map
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end
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def turn_order
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@map.units.keys.sort
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end
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end
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class TestCombat < Minitest::Test
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def test_move
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map = Map.parse(<<~MAP)
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#########
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#G..G..G#
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#.......#
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#.......#
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#G..E..G#
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#.......#
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#.......#
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#G..G..G#
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#########
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MAP
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combat = Combat.new(map, 3)
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rounds = combat.fight
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rounds.next # skip the first round
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assert_equal <<~MAP.chomp, rounds.next.to_s
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#########
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#.G...G.#
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#...G...#
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#...E..G#
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#.G.....#
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#.......#
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#G..G..G#
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#.......#
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#########
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MAP
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assert_equal <<~MAP.chomp, rounds.next.to_s
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#########
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#..G.G..#
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#...G...#
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#.G.E.G.#
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#.......#
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#G..G..G#
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#.......#
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#.......#
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#########
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MAP
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assert_equal <<~MAP.chomp, rounds.next.to_s
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#########
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#.......#
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#..GGG..#
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#..GEG..#
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#G..G...#
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#......G#
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#.......#
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#.......#
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#########
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MAP
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end
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def test_fight
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map = Map.parse(<<~MAP)
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#######
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#.G...#
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#...EG#
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#.#.#G#
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#..G#E#
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#.....#
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#######
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MAP
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combat = Combat.new(map, 3)
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rounds = combat.fight
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rounds.next # skip the initial state
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rounds.next # skip the first found
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map = rounds.next # second round
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assert_equal 188, map.fetch(Position[2,4]).hp
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20.times { rounds.next }
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assert_equal <<~MAP.chomp, rounds.next.to_s
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#######
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#...G.#
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#..G.G#
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#.#.#G#
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#...#E#
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#.....#
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#######
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MAP
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end
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def test_turn_order
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map = Map.parse(<<~MAP)
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#######
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#.G.E.#
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#E.G.E#
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#.G.E.#
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#######
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MAP
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combat = Combat.new(map, 3)
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expected = [[1,2], [1,4], [2,1], [2,3], [2,5], [3,2], [3,4]].map {|pos| Position[*pos]}
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assert_equal expected, combat.turn_order
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end
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end
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class Turn
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attr_accessor :pos
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def initialize(map, pos)
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@map, @pos = map, pos
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@unit = @map.fetch(@pos)
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end
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def move
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raise EndCombat if targets.empty?
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return if can_attack?
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return if nearest.empty?
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chosen = nearest.min
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haystack = @map.in_range(@pos)
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dijkstra(chosen)
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.select {|pos,_| haystack.include?(pos) }
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.min_by {|pos,distance| [distance, pos] }
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.first
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end
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def attack
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attackable.min_by {|pos, target| [target.hp, pos] }&.first
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end
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def targets
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@map.units.select {|_, other| other.is_a?(@unit.enemy) }
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end
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def attackable
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targets.select {|pos, _| @pos.adjacent.include?(pos) }
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end
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def can_attack?
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!attackable.empty?
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end
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def in_range
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targets.flat_map {|pos, _| @map.in_range(pos) }.uniq
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end
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def reachable
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dijkstra(@pos).select {|pos,_| in_range.include?(pos) }
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end
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def nearest
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nearest = Hash.new {|h,k| h[k] = [] }
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reachable.each do |pos, distance|
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nearest[distance] << pos
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end
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return [] if nearest.empty?
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nearest.min_by(&:first).last
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end
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private
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def dijkstra(pos)
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distances = { pos => 0 }
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queue = [ pos ]
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while pos = queue.shift
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distance = distances.fetch(pos) + 1
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@map.in_range(pos).reject {|pos| distances.has_key?(pos) }.each do |pos|
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distances[pos] = distance
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queue << pos
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end
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end
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distances
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end
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end
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class TestTurn < Minitest::Test
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def setup
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map = Map.parse(<<~MAP)
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#######
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#E..G.#
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#...#.#
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#.G.#G#
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#######
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MAP
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@turn = Turn.new(map, Position[1,1])
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end
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def test_targets
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assert_equal [[1,4], [3,2], [3,5]].to_set, @turn.targets.keys.map(&:to_a).to_set
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end
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def test_in_range
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assert_equal [[1,3], [1,5], [2,2], [2,5], [3,1], [3,3]].to_set, @turn.in_range.map(&:to_a).to_set
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end
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def test_reachable
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assert_equal [[1,3], [2,2], [3,1], [3,3]].to_set, @turn.reachable.keys.map(&:to_a).to_set
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end
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def test_nearest
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assert_equal [[1,3], [2,2], [3,1]].to_set, @turn.nearest.map(&:to_a).to_set
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end
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def test_move
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assert_equal Position[1,2], @turn.move
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turn = Turn.new(Map.parse(<<~MAP), Position[1,2])
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#######
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#.E...#
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#.....#
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#...G.#
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#######
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MAP
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assert_equal Position[1,3], turn.move
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end
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end
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class Map
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def self.parse(s)
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occupied = {}
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s.chomp.lines.each.with_index do |row, y|
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row.chomp.chars.each.with_index do |square, x|
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case square
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when ?#
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occupied[Position[y, x]] = Wall.new
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when ?E
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occupied[Position[y, x]] = Elf.new
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when ?G
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occupied[Position[y, x]] = Goblin.new
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when ?.
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else
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fail "Invalid character: #{square.inspect}"
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end
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end
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end
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self.new(occupied)
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end
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def initialize(occupied)
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@occupied = occupied
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end
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def [](pos)
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@occupied[pos]
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end
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def []=(pos, square)
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@occupied[pos] = square
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end
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def fetch(pos)
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@occupied.fetch(pos)
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end
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def delete(pos)
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@occupied.delete(pos)
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end
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def units
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@occupied.select {|_, sq| sq.is_a?(Unit) }
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end
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def in_range(pos)
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pos
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.adjacent
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.reject {|pos| @occupied.has_key?(pos) }
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end
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def to_s
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max_y = @occupied.keys.map(&:y).max
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max_x = @occupied.keys.map(&:x).max
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(0..max_y).map {|y|
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(0..max_x).map {|x|
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case @occupied[Position[y, x]]
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when Wall
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?#
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when Elf
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?E
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when Goblin
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?G
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when nil
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?.
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else
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fail "Unexpected object: #{@occupied[Position[y, x]]}"
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end
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}.join
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}.join(?\n)
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end
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end
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class TestMap < Minitest::Test
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def test_parse
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map = Map.parse(<<~MAP)
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#######
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#E..G.#
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#...#.#
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#.G.#G#
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#######
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MAP
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assert_instance_of Wall, map[Position[0,0]]
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assert_instance_of Wall, map[Position[2,4]]
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assert_instance_of Wall, map[Position[4,6]]
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assert_instance_of Elf, map[Position[1,1]]
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assert_instance_of Goblin, map[Position[1,4]]
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assert_instance_of Goblin, map[Position[3,5]]
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assert_nil map[Position[1,2]]
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assert_nil map[Position[2,5]]
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end
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def test_units
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map = Map.parse(<<~MAP)
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#######
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#E..G.#
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#...#.#
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#.G.#G#
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#######
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MAP
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assert_equal 4, map.units.length
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end
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end
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Position = Struct.new(:y, :x) do
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def self.[](y, x)
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self.new(y, x)
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end
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def <=>(other)
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[self.y, self.x] <=> [other.y, other.x]
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end
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def adjacent
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[-1, 1]
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.flat_map {|d| [[y, x+d], [y+d, x]] }
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.map {|pos| Position[*pos] }
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end
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def to_a
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[y, x]
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end
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def to_s
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to_a.to_s
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end
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end
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class Unit
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attr_accessor :hp
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def initialize
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@hp = 200
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end
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def to_s
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"#{self.class.name.chars.first}(#{hp})"
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end
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end
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class Wall
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end
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class Elf < Unit
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def enemy
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Goblin
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end
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end
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class Goblin < Unit
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def enemy
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Elf
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end
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end
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def solve(input)
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(3..Float::INFINITY).each do |elf_attack|
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map = Map.parse(input)
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outcome = simulate(map, elf_attack)
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next if outcome.nil?
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return outcome
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end
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end
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def simulate(map, elf_attack)
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elf_count = map.units.count {|_, unit| unit.is_a?(Elf) }
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|
combat = Combat.new(map, elf_attack)
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|
|
map, count = combat.fight.map.with_index
|
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|
|
.inject(nil) {|last,(map,count)|
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|
|
return if map.units.count {|_, unit| unit.is_a?(Elf) } < elf_count
|
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|
|
# puts map, map.units.values.map(&:to_s).inspect
|
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|
|
[map, count]
|
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|
|
}
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|
|
return if map.units.count {|_, unit| unit.is_a?(Elf) } < elf_count
|
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|
|
map.units.values.map(&:hp).sum * count
|
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|
|
end
|
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|
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|
|
class TestSolve < Minitest::Test
|
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|
|
def test_solve
|
|
|
|
# assert_equal 27730, solve(<<~INPUT)
|
|
|
|
assert_equal 4988, solve(<<~INPUT)
|
|
|
|
#######
|
|
|
|
#.G...#
|
|
|
|
#...EG#
|
|
|
|
#.#.#G#
|
|
|
|
#..G#E#
|
|
|
|
#.....#
|
|
|
|
#######
|
|
|
|
INPUT
|
|
|
|
|
|
|
|
# assert_equal 36334, solve(<<~INPUT)
|
|
|
|
########
|
|
|
|
##G..#E#
|
|
|
|
##E#E.E#
|
|
|
|
##G.##.#
|
|
|
|
##...#E#
|
|
|
|
##...E.#
|
|
|
|
########
|
|
|
|
#INPUT
|
|
|
|
|
|
|
|
# assert_equal 39514, solve(<<~INPUT)
|
|
|
|
assert_equal 31284, solve(<<~INPUT)
|
|
|
|
#######
|
|
|
|
#E..EG#
|
|
|
|
#.#G.E#
|
|
|
|
#E.##E#
|
|
|
|
#G..#.#
|
|
|
|
#..E#.#
|
|
|
|
#######
|
|
|
|
INPUT
|
|
|
|
|
|
|
|
# assert_equal 27755, solve(<<~INPUT)
|
|
|
|
assert_equal 3478, solve(<<~INPUT)
|
|
|
|
#######
|
|
|
|
#E.G#.#
|
|
|
|
#.#G..#
|
|
|
|
#G.#.G#
|
|
|
|
#G..#.#
|
|
|
|
#...E.#
|
|
|
|
#######
|
|
|
|
INPUT
|
|
|
|
|
|
|
|
# assert_equal 28944, solve(<<~INPUT)
|
|
|
|
assert_equal 6474, solve(<<~INPUT)
|
|
|
|
#######
|
|
|
|
#.E...#
|
|
|
|
#.#..G#
|
|
|
|
#.###.#
|
|
|
|
#E#G#G#
|
|
|
|
#...#G#
|
|
|
|
#######
|
|
|
|
INPUT
|
|
|
|
|
|
|
|
# assert_equal 18740, solve(<<~INPUT)
|
|
|
|
assert_equal 1140, solve(<<~INPUT)
|
|
|
|
#########
|
|
|
|
#G......#
|
|
|
|
#.E.#...#
|
|
|
|
#..##..G#
|
|
|
|
#...##..#
|
|
|
|
#...#...#
|
|
|
|
#.G...G.#
|
|
|
|
#.....G.#
|
|
|
|
#########
|
|
|
|
INPUT
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
if __FILE__ == $0
|
|
|
|
require "minitest/autorun" and exit if ENV["TEST"]
|
|
|
|
|
|
|
|
puts solve(ARGF.read)
|
|
|
|
end
|