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Kaleidoscope/ArduinoKeyboard.h

90 lines
1.3 KiB

#ifndef KeyboardIO_H_
#define KeyboardIO_H_
#include "Arduino.h"
//add your includes for the project KeyboardIO here
//end of add your includes here
#ifdef __cplusplus
extern "C" {
#endif
void loop();
void setup();
#ifdef __cplusplus
} // extern "C"
#endif
//add your function definitions for the project KeyboardIO here
typedef struct {
byte flags;
byte rawKey;
} Key;
#include "key_defs.h"
boolean key_was_pressed (byte keyState)
{
if ( byte((keyState >> 4)) ^ B00001111 ) {
return false;
} else {
return true;
}
}
boolean key_was_not_pressed (byte keyState)
{
if ( byte((keyState >> 4)) ^ B00000000 ) {
return false;
} else {
return true;
}
}
boolean key_is_pressed (byte keyState)
{
if ( byte((keyState << 4)) ^ B11110000 ) {
return false;
} else {
return true;
}
}
boolean key_is_not_pressed (byte keyState)
{
if ( byte((keyState << 4)) ^ B00000000 ) {
return false;
} else {
return true;
}
}
boolean key_toggled_on(byte keyState)
{
if (key_is_pressed(keyState) && key_was_not_pressed(keyState)) {
return true;
} else {
return false;
}
}
boolean key_toggled_off(byte keyState)
{
if (key_was_pressed(keyState) && key_is_not_pressed(keyState)) {
return true;
} else {
return false;
}
}
//Do not add code below this line
#endif /* KeyboardIO_H_ */