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206 lines
5.5 KiB
206 lines
5.5 KiB
// Copyright 2015 Keyboardio, inc. <jesse@keyboard.io>
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// See "LICENSE" for license details
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#define DEBUG_SERIAL false
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/**
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* TODO:
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add mouse inertia
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add series-of-character macros
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add series of keystroke macros
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use a lower-level USB API
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*/
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#include "KeyboardioFirmware.h"
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#include <EEPROM.h> // Don't need this for CLI compilation, but do need it in the IDE
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#include <Wire.h>
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#include "HID-Project.h"
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void set_keymap(Key keymapEntry, byte matrixStateEntry) {
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if (keymapEntry.flags & SWITCH_TO_KEYMAP) {
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// this logic sucks. there is a better way TODO this
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if (! (keymapEntry.flags ^ ( MOMENTARY | SWITCH_TO_KEYMAP))) {
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if (key_toggled_on(matrixStateEntry)) {
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if ( keymapEntry.rawKey == KEYMAP_NEXT) {
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temporary_keymap++;
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} else if ( keymapEntry.rawKey == KEYMAP_PREVIOUS) {
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temporary_keymap--;
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} else {
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temporary_keymap = keymapEntry.rawKey;
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}
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}
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if (key_toggled_off(matrixStateEntry)) {
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temporary_keymap = primary_keymap;
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}
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} else if (! (keymapEntry.flags ^ ( SWITCH_TO_KEYMAP))) {
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// switch keymap and stay there
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if (key_toggled_on(matrixStateEntry)) {
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temporary_keymap = primary_keymap = keymapEntry.rawKey;
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save_primary_keymap(primary_keymap);
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}
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}
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}
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}
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void scan_matrix() {
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x = 0;
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y = 0;
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//scan the Keyboard matrix looking for connections
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for (byte row = 0; row < LEFT_ROWS; row++) {
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implementation_scan_row(row);
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for (byte col = 0; col < LEFT_COLS; col++) {
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TS("Scanning col")
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matrixState[row][col] = implementation_scan_left_col(row,col,matrixState[row][col]);
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matrixState[row][(COLS - 1) - col] = implementation_scan_right_col(row,col,matrixState[row][(COLS - 1) - col]);
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// while we're inspecting the electrical matrix, we look
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// to see if the Key being held is a firmware level
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// metakey, so we can act on it, lest we only discover
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// that we should be looking at a seconary Keymap halfway
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// through the matrix scan
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TS("calling send_key_event")
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send_key_event(row, col);
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if (implementation_right_hand_connected()) {
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send_key_event(row, (COLS - 1) - col);
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}
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}
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TS("clearing output pins")
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implementation_finish_scanning_row(row);
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}
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TS("Sending key report");
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Keyboard.sendReport();
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Keyboard.releaseAll();
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handle_mouse_movement(x, y);
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}
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// Command mode
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//
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void setup() {
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wdt_disable();
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Serial.begin(115200);
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//usbMaxPower = 100;
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Keyboard.begin();
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Mouse.begin();
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setup_leds();
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led_bootup();
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implementation_pins_setup();
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temporary_keymap = primary_keymap = load_primary_keymap();
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}
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void loop() {
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TS("A noop takes...")
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TS("about to scan the matrix")
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scan_matrix();
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TS("updating LEDs");
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update_leds(temporary_keymap == NUMPAD_KEYMAP);
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}
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// Sending events to the usb host
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void handle_synthetic_key_press(byte switchState, Key mappedKey) {
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if (mappedKey.flags & IS_MOUSE_KEY ) {
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if (mappedKey.rawKey & MOUSE_WARP) {
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if (key_toggled_on(switchState)) {
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warp_mouse(mappedKey);
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}
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} else {
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handle_mouse_key_press(switchState, mappedKey, x, y);
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}
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}
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if (mappedKey.flags & IS_CONSUMER) {
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if (key_toggled_on (switchState)) {
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ConsumerControl.press(mappedKey.rawKey);
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}
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}
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else if (mappedKey.flags & IS_INTERNAL) {
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if (key_toggled_on (switchState)) {
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if (mappedKey.rawKey == LED_TOGGLE) {
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next_led_mode();
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}
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}
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} else if (mappedKey.flags & IS_SYSCTL) {
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if (key_toggled_on (switchState)) {
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SystemControl.press(mappedKey.rawKey);
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}
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} else if (mappedKey.flags & IS_MACRO) {
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if (key_toggled_on (switchState)) {
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if (mappedKey.rawKey == 1) {
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Serial.print("Keyboard.IO keyboard driver v0.00");
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}
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}
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} else if (mappedKey.rawKey == KEY_MOUSE_BTN_L
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|| mappedKey.rawKey == KEY_MOUSE_BTN_M
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|| mappedKey.rawKey == KEY_MOUSE_BTN_R) {
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if (key_toggled_on (switchState)) {
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Mouse.press(mappedKey.rawKey);
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end_warping();
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} else if (key_is_pressed(switchState)) {
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} else if (Mouse.isPressed(mappedKey.rawKey) ) {
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Mouse.release(mappedKey.rawKey);
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}
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}
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}
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void send_key_event(byte row, byte col) {
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//for every newly pressed button, figure out what logical key it is and send a key down event
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// for every newly released button, figure out what logical key it is and send a key up event
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// TODO:switch to sending raw HID packets
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// really, these are signed small ints
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byte switchState = matrixState[row][col];
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Key mappedKey = keymaps[temporary_keymap][row][col];
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set_keymap(keymaps[primary_keymap][row][col], switchState);
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if (mappedKey.flags & SYNTHETIC_KEY) {
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handle_synthetic_key_press(switchState, mappedKey);
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} else {
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if (key_is_pressed(switchState)) {
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press_key(mappedKey);
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}
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}
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}
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void press_key(Key mappedKey) {
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if (mappedKey.flags & SHIFT_HELD) {
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Keyboard.press(Key_LShift.rawKey);
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}
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Keyboard.press(mappedKey.rawKey);
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}
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