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Kaleidoscope/examples/Kaleidoscope/Kaleidoscope.ino

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/* -*- mode: c++ -*-
* Kaleidoscope - A Kaleidoscope example
* Copyright (C) 2016-2018 Keyboard.io, Inc.
*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, version 3.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
#define DEBUG_SERIAL false
#include "Kaleidoscope.h"
#include "Kaleidoscope-MouseKeys.h"
#include "Kaleidoscope-Macros.h"
#include "Kaleidoscope-LEDControl.h"
#include "Kaleidoscope-NumPad.h"
#include "Kaleidoscope-LEDEffect-SolidColor.h"
#include "Kaleidoscope-LEDEffect-Breathe.h"
#include "Kaleidoscope-LEDEffect-Chase.h"
#include "Kaleidoscope-LEDEffect-Rainbow.h"
#include "Kaleidoscope-Model01-TestMode.h"
#define NUMPAD_KEYMAP 2
#define GENERIC_FN2 KEYMAP_STACKED ( \
___, Key_F1, Key_F2, Key_F3, Key_F4, Key_F5, XXX, \
Key_Tab, Key_mouseBtnM, Key_mouseUp, ___, Key_mouseWarpNW, Key_mouseWarpNE, Consumer_ScanNextTrack, \
Key_Home, Key_mouseL, Key_mouseDn, Key_mouseR, Key_mouseWarpSW, Key_mouseWarpSE, \
Key_End, Key_Z, Key_X, Key_C, Key_V, Key_mouseWarpEnd, ___, \
Key_LeftControl, Key_mouseBtnL, Key_LeftGui, Key_LeftShift, \
___, \
\
XXX, Key_F6, Key_F7, Key_F8, Key_F9, ___, ___, \
Key_Delete, Consumer_PlaySlashPause, Key_LeftCurlyBracket, Key_RightCurlyBracket, Key_LeftBracket, Key_RightBracket, System_Sleep, \
Key_LeftArrow, Key_DownArrow, Key_UpArrow, Key_RightArrow, Key_F11, Key_F12, \
___, Consumer_VolumeDecrement, Consumer_VolumeIncrement, Key_BacklightDown, Key_BacklightUp, Key_Backslash, Key_Pipe, \
Key_RightShift, Key_RightAlt, Key_mouseBtnR, Key_RightControl, \
___\
)
#define NUMPAD KEYMAP (\
___, ___, ___, ___, ___, ___, ___, ___, ___, Key_Keypad7, Key_Keypad8, Key_Keypad9, Key_KeypadSubtract, ___, \
___, ___, ___, ___, ___, ___, ___, ___, ___, Key_Keypad4, Key_Keypad5, Key_Keypad6, Key_KeypadAdd, ___, \
___, ___, ___, ___, ___, ___, ___, Key_Keypad1, Key_Keypad2, Key_Keypad3, Key_Equals, Key_Quote, \
___, ___, ___, ___, ___, ___, ___, ___, ___, Key_Keypad0, Key_KeypadDot, Key_KeypadMultiply, Key_KeypadDivide, Key_Enter, \
Key_LeftControl, Key_Backspace, Key_LeftGui, Key_LeftShift, Key_RightShift, Key_RightAlt, Key_Spacebar, Key_RightControl, \
Key_Keymap1_Momentary, Key_Keymap1_Momentary \
)
#define QWERTY KEYMAP ( \
___, Key_1, Key_2, Key_3, Key_4, Key_5, Key_LEDEffectNext, ___, Key_6, Key_7, Key_8, Key_9, Key_0, Key_KeypadNumLock, \
Key_Backtick, Key_Q, Key_W, Key_E, Key_R, Key_T, Key_Tab, Key_Enter, Key_Y, Key_U, Key_I, Key_O, Key_P, Key_Equals, \
Key_PageUp, Key_A, Key_S, Key_D, Key_F, Key_G, Key_H, Key_J, Key_K, Key_L, Key_Semicolon, Key_Quote, \
Key_PageDown, Key_Z, Key_X, Key_C, Key_V, Key_B, Key_Escape, ___, Key_N, Key_M, Key_Comma, Key_Period, Key_Slash, Key_Minus, \
Key_LeftControl, Key_Backspace, Key_LeftGui, Key_LeftShift, Key_RightShift, Key_RightAlt, Key_Spacebar, Key_RightControl, \
Key_KeymapNext_Momentary, Key_KeymapNext_Momentary \
)
KEYMAPS(
QWERTY,
GENERIC_FN2,
NUMPAD
)
static kaleidoscope::LEDSolidColor solidRed(60, 0, 0);
static kaleidoscope::LEDSolidColor solidOrange(60, 20, 0);
static kaleidoscope::LEDSolidColor solidYellow(40, 35, 0);
static kaleidoscope::LEDSolidColor solidGreen(0, 100, 0);
static kaleidoscope::LEDSolidColor solidBlue(0, 15, 100);
static kaleidoscope::LEDSolidColor solidIndigo(0, 0, 100);
static kaleidoscope::LEDSolidColor solidViolet(70, 0, 60);
const macro_t *macroAction(uint8_t macroIndex, uint8_t keyState) {
if (macroIndex == 1 && keyToggledOn(keyState)) {
Serial.print("Keyboard.IO keyboard driver v0.00");
return MACRO(I(25),
D(LeftShift), T(M), U(LeftShift), T(O), T(D), T(E), T(L),
T(Spacebar),
W(100),
T(0), T(1));
}
return MACRO_NONE;
}
KALEIDOSCOPE_INIT_PLUGINS(TestMode,
LEDControl, LEDOff,
solidRed, solidOrange, solidYellow, solidGreen, solidBlue, solidIndigo, solidViolet,
LEDBreatheEffect, LEDRainbowEffect, LEDChaseEffect, NumPad,
Macros,
MouseKeys);
void setup() {
Kaleidoscope.setup();
NumPad.numPadLayer = NUMPAD_KEYMAP;
LEDOff.activate();
}
void loop() {
Kaleidoscope.loop();
}