74 lines
2.3 KiB
74 lines
2.3 KiB
/* -*- mode: c++ -*-
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* DynamicTapDance -- Dynamic TapDance support for Kaleidoscope
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* Copyright (C) 2019 Keyboard.io, Inc
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* Copyright (C) 2019 Dygma Lab S.L.
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*
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* This program is free software: you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <Kaleidoscope.h>
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#include <Kaleidoscope-EEPROM-Settings.h>
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#include <Kaleidoscope-FocusSerial.h>
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#include <Kaleidoscope-TapDance.h>
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#include <Kaleidoscope-DynamicTapDance.h>
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// *INDENT-OFF*
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KEYMAPS(
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[0] = KEYMAP_STACKED
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(
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Key_NoKey, Key_1, Key_2, Key_3, Key_4, Key_5, Key_NoKey,
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Key_Backtick, Key_Q, Key_W, Key_E, Key_R, Key_T, Key_Tab,
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Key_PageUp, Key_A, Key_S, Key_D, Key_F, Key_G,
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Key_PageDown, Key_Z, Key_X, Key_C, Key_V, Key_B, Key_Escape,
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Key_LeftControl, Key_Backspace, Key_LeftGui, Key_LeftShift,
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TD(0),
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Key_skip, Key_6, Key_7, Key_8, Key_9, Key_0, Key_skip,
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Key_Enter, Key_Y, Key_U, Key_I, Key_O, Key_P, Key_Equals,
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Key_H, Key_J, Key_K, Key_L, Key_Semicolon, Key_Quote,
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Key_skip, Key_N, Key_M, Key_Comma, Key_Period, Key_Slash, Key_Minus,
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Key_RightShift, Key_RightAlt, Key_Spacebar, TD(2),
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TD(1)),
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)
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// *INDENT-ON*
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enum {
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TD_TAB_ESC,
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TD_LAST
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};
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void tapDanceAction(uint8_t tap_dance_index, KeyAddr key_addr, uint8_t tap_count, kaleidoscope::plugin::TapDance::ActionType tap_dance_action) {
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switch (tap_dance_index) {
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case TD_TAB_ESC:
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return tapDanceActionKeys(tap_count, tap_dance_action, Key_A, Key_B);
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default:
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DynamicTapDance.dance(tap_dance_index, key_addr, tap_count, tap_dance_action);
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}
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}
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KALEIDOSCOPE_INIT_PLUGINS(EEPROMSettings,
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Focus,
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TapDance,
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DynamicTapDance);
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void setup() {
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Kaleidoscope.setup();
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DynamicTapDance.setup(TD_LAST, 32);
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}
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void loop() {
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Kaleidoscope.loop();
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}
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