You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
150 lines
4.5 KiB
150 lines
4.5 KiB
// Copyright 2015 Keyboardio, inc. <jesse@keyboard.io>
|
|
// See "LICENSE" for license details
|
|
|
|
#define DEBUG_SERIAL false
|
|
|
|
#include "KeyboardioFirmware.h"
|
|
#include "HID-Project.h"
|
|
|
|
KeyboardStorage Storage;
|
|
LEDControl LEDs;
|
|
|
|
|
|
|
|
void scan_matrix() {
|
|
//scan the Keyboard matrix looking for connections
|
|
for (byte row = 0; row < LEFT_ROWS; row++) {
|
|
implementation_scan_row(row);
|
|
|
|
for (byte col = 0; col < LEFT_COLS; col++) {
|
|
implementation_scan_left_col(row,col,&matrixState[row][col]);
|
|
handle_key_event(row, col);
|
|
|
|
if (implementation_right_hand_connected()) {
|
|
implementation_scan_right_col(row,col,&matrixState[row][(COLS - 1) - col]);
|
|
handle_key_event(row, (COLS - 1) - col);
|
|
}
|
|
}
|
|
implementation_finish_scanning_row(row);
|
|
}
|
|
}
|
|
|
|
void setup() {
|
|
wdt_disable();
|
|
Keyboard.begin();
|
|
Mouse.begin();
|
|
implementation_leds_setup();
|
|
LEDs.led_bootup();
|
|
implementation_pins_setup();
|
|
|
|
temporary_keymap = primary_keymap = Storage.load_primary_keymap();
|
|
}
|
|
|
|
|
|
void loop() {
|
|
scan_matrix();
|
|
Keyboard.sendReport();
|
|
Keyboard.releaseAll();
|
|
LEDs.update_leds(temporary_keymap);
|
|
}
|
|
|
|
|
|
// Sending events to the usb host
|
|
|
|
void handle_synthetic_key_event(byte switchState, Key mappedKey) {
|
|
if (mappedKey.flags & IS_MOUSE_KEY ) {
|
|
if (mappedKey.rawKey & MOUSE_WARP) {
|
|
if (key_toggled_on(switchState)) {
|
|
warp_mouse(mappedKey);
|
|
}
|
|
} else {
|
|
handle_mouse_key_press(switchState, mappedKey);
|
|
}
|
|
}
|
|
if (mappedKey.flags & IS_CONSUMER) {
|
|
if (key_toggled_on (switchState)) {
|
|
ConsumerControl.press(mappedKey.rawKey);
|
|
}
|
|
} else if (mappedKey.flags & IS_INTERNAL) {
|
|
if (key_toggled_on (switchState)) {
|
|
if (mappedKey.rawKey == LED_TOGGLE) {
|
|
LEDs.next_led_mode();
|
|
}
|
|
}
|
|
} else if (mappedKey.flags & IS_SYSCTL) {
|
|
if (key_toggled_on (switchState)) {
|
|
SystemControl.press(mappedKey.rawKey);
|
|
}
|
|
} else if (mappedKey.flags & IS_MACRO) {
|
|
if (key_toggled_on (switchState)) {
|
|
if (mappedKey.rawKey == 1) {
|
|
Serial.print("Keyboard.IO keyboard driver v0.00");
|
|
}
|
|
}
|
|
} else if (mappedKey.rawKey == KEY_MOUSE_BTN_L
|
|
|| mappedKey.rawKey == KEY_MOUSE_BTN_M
|
|
|| mappedKey.rawKey == KEY_MOUSE_BTN_R) {
|
|
if (key_toggled_on (switchState)) {
|
|
Mouse.press(mappedKey.rawKey);
|
|
end_warping();
|
|
} else if (key_is_pressed(switchState)) {
|
|
} else if (Mouse.isPressed(mappedKey.rawKey) ) {
|
|
Mouse.release(mappedKey.rawKey);
|
|
}
|
|
}
|
|
}
|
|
|
|
void handle_key_event(byte row, byte col) {
|
|
//for every newly pressed button, figure out what logical key it is and send a key down event
|
|
// for every newly released button, figure out what logical key it is and send a key up event
|
|
|
|
// really, these are signed small ints
|
|
|
|
byte switchState = matrixState[row][col];
|
|
Key mappedKey = keymaps[temporary_keymap][row][col];
|
|
|
|
if (keymaps[primary_keymap][row][col].flags & SWITCH_TO_KEYMAP) {
|
|
handle_keymap_key_event(switchState, keymaps[primary_keymap][row][col]);
|
|
}
|
|
if (mappedKey.flags & SYNTHETIC_KEY) {
|
|
handle_synthetic_key_event(switchState, mappedKey);
|
|
} else {
|
|
if (key_is_pressed(switchState)) {
|
|
press_key(mappedKey);
|
|
}
|
|
}
|
|
}
|
|
|
|
void press_key(Key mappedKey) {
|
|
if (mappedKey.flags & SHIFT_HELD) {
|
|
Keyboard.press(Key_LShift.rawKey);
|
|
}
|
|
Keyboard.press(mappedKey.rawKey);
|
|
}
|
|
|
|
|
|
void handle_keymap_key_event(byte switchState, Key keymapEntry) {
|
|
// this logic sucks. there is a better way TODO this
|
|
if (! (keymapEntry.flags ^ ( MOMENTARY | SWITCH_TO_KEYMAP))) {
|
|
if (key_toggled_on(switchState)) {
|
|
if ( keymapEntry.rawKey == KEYMAP_NEXT) {
|
|
temporary_keymap++;
|
|
} else if ( keymapEntry.rawKey == KEYMAP_PREVIOUS) {
|
|
temporary_keymap--;
|
|
} else {
|
|
temporary_keymap = keymapEntry.rawKey;
|
|
}
|
|
}
|
|
if (key_toggled_off(switchState)) {
|
|
temporary_keymap = primary_keymap;
|
|
}
|
|
|
|
} else if (! (keymapEntry.flags ^ ( SWITCH_TO_KEYMAP ))) {
|
|
// switch keymap and stay there
|
|
if (key_toggled_on(switchState)) {
|
|
temporary_keymap = primary_keymap = keymapEntry.rawKey;
|
|
Storage.save_primary_keymap(primary_keymap);
|
|
}
|
|
}
|
|
}
|