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Kaleidoscope/plugins/Kaleidoscope-Escape-OneShot/src/kaleidoscope/plugin/Escape-OneShot.h

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/* -*- mode: c++ -*-
* Kaleidoscope-Escape-OneShot -- Turn ESC into a key that cancels OneShots, if active.
* Copyright (C) 2016-2021 Keyboard.io, Inc
*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, version 3.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "kaleidoscope/Runtime.h"
#include <Kaleidoscope-Ranges.h>
// DEPRECATED: `OneShotCancelKey` doesn't match our normal naming, and should
// eventually be removed.
constexpr Key OneShotCancelKey {kaleidoscope::ranges::OS_CANCEL};
constexpr Key Key_OneShotCancel {kaleidoscope::ranges::OS_CANCEL};
namespace kaleidoscope {
namespace plugin {
class EscapeOneShot : public kaleidoscope::Plugin {
public:
EscapeOneShot(void) {}
EventHandlerResult onKeyEvent(KeyEvent &event);
static void setCancelKey(Key cancel_key) {
settings_.cancel_oneshot_key = cancel_key;
}
static Key getCancelKey() {
return settings_.cancel_oneshot_key;
}
friend class EscapeOneShotConfig;
private:
struct Settings {
Key cancel_oneshot_key;
};
static Settings settings_;
};
class EscapeOneShotConfig : public Plugin {
public:
EventHandlerResult onSetup();
EventHandlerResult onFocusEvent(const char *command);
EventHandlerResult onNameQuery();
private:
static uint16_t settings_base_;
};
}
}
extern kaleidoscope::plugin::EscapeOneShot EscapeOneShot;
extern kaleidoscope::plugin::EscapeOneShotConfig EscapeOneShotConfig;