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141 lines
5.0 KiB
141 lines
5.0 KiB
#include "key_events.h"
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static const Key keymaps[KEYMAPS][ROWS][COLS] PROGMEM = { KEYMAP_LIST };
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void handle_synthetic_key_event(Key mappedKey, uint8_t currentState, uint8_t previousState) {
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if (mappedKey.flags & IS_MOUSE_KEY && !( mappedKey.rawKey & KEY_MOUSE_WARP) ) {
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handle_mouse_key_event(mappedKey, currentState, previousState);
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} else if (! (mappedKey.flags & IS_INTERNAL)
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&& (mappedKey.rawKey == KEY_MOUSE_BTN_L
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|| mappedKey.rawKey == KEY_MOUSE_BTN_M
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|| mappedKey.rawKey == KEY_MOUSE_BTN_R)) {
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if (key_toggled_on(currentState, previousState)) {
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MouseWrapper.press_button(mappedKey.rawKey);
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} else if (key_toggled_off(currentState, previousState)) {
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MouseWrapper.release_button(mappedKey.rawKey);
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}
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}
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else if (key_toggled_on(currentState,previousState)) {
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if (mappedKey.rawKey & KEY_MOUSE_WARP && mappedKey.flags & IS_MOUSE_KEY) {
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// we don't pass in the left and up values because those are the
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// default, "no-op" conditionals
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MouseWrapper.warp( ((mappedKey.rawKey & KEY_MOUSE_WARP_END) ? WARP_END : 0x00) |
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((mappedKey.rawKey & KEY_MOUSE_DOWN) ? WARP_DOWN : 0x00) |
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((mappedKey.rawKey & KEY_MOUSE_RIGHT) ? WARP_RIGHT : 0x00) );
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} else if (mappedKey.flags & IS_CONSUMER) {
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ConsumerControl.press(mappedKey.rawKey);
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} else if (mappedKey.flags & IS_INTERNAL) {
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if (mappedKey.rawKey == LED_TOGGLE) {
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LEDControl.next_mode();
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}
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} else if (mappedKey.flags & IS_SYSCTL) {
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SystemControl.press(mappedKey.rawKey);
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} else if (mappedKey.flags & IS_MACRO) {
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if (mappedKey.rawKey == 1) {
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Serial.print("Keyboard.IO keyboard driver v0.00");
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}
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}
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}
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}
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custom_handler_t eventHandlers[HOOK_MAX] = {
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handle_key_event_default,
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(custom_handler_t) NULL
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};
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Key lookup_key(byte keymap, byte row, byte col) {
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Key mappedKey;
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mappedKey.raw = pgm_read_word(&(keymaps[keymap][row][col]));
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return mappedKey;
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}
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void handle_key_event(byte row, byte col, uint8_t currentState, uint8_t previousState) {
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for (byte i = 0; eventHandlers[i] != NULL && i < HOOK_MAX; i++) {
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custom_handler_t handler = eventHandlers[i];
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if ((*handler)(row, col, currentState, previousState))
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return;
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}
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}
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bool handle_key_event_default(byte row, byte col, uint8_t currentState, uint8_t previousState) {
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//for every newly pressed button, figure out what logical key it is and send a key down event
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// for every newly released button, figure out what logical key it is and send a key up event
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Key mappedKey = lookup_key(temporary_keymap, row, col);
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Key baseKey = lookup_key(primary_keymap, row, col);
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if (baseKey.flags & SWITCH_TO_KEYMAP) {
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handle_keymap_key_event(baseKey, currentState, previousState);
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} else if (mappedKey.flags & SYNTHETIC_KEY) {
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handle_synthetic_key_event( mappedKey, currentState, previousState);
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} else if (key_is_pressed(currentState, previousState)) {
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press_key(mappedKey);
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}
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return true;
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}
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void press_key(Key mappedKey) {
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if (mappedKey.flags & SHIFT_HELD) {
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Keyboard.press(Key_LShift.rawKey);
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}
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if (mappedKey.flags & CTRL_HELD) {
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Keyboard.press(Key_LCtrl.rawKey);
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}
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if (mappedKey.flags & LALT_HELD) {
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Keyboard.press(Key_LAlt.rawKey);
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}
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if (mappedKey.flags & RALT_HELD) {
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Keyboard.press(Key_RAlt.rawKey);
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}
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if (mappedKey.flags & GUI_HELD) {
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Keyboard.press(Key_LGUI.rawKey);
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}
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Keyboard.press(mappedKey.rawKey);
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}
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void handle_keymap_key_event(Key keymapEntry, uint8_t currentState, uint8_t previousState) {
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if (keymapEntry.flags & MOMENTARY ) {
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if (key_toggled_on(currentState, previousState)) {
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if ( keymapEntry.rawKey == KEYMAP_NEXT) {
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temporary_keymap++;
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} else if ( keymapEntry.rawKey == KEYMAP_PREVIOUS) {
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temporary_keymap--;
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} else {
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temporary_keymap = keymapEntry.rawKey;
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}
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}
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if (key_toggled_off(currentState, previousState)) {
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temporary_keymap = primary_keymap;
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}
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// switch keymap and stay there
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} else if (key_toggled_on(currentState, previousState)) {
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temporary_keymap = primary_keymap = keymapEntry.rawKey;
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Storage.save_primary_keymap(primary_keymap);
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}
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}
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void handle_mouse_key_event(Key mappedKey, uint8_t currentState, uint8_t previousState) {
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if (key_is_pressed(currentState,previousState)) {
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if (mappedKey.rawKey & KEY_MOUSE_UP) {
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MouseWrapper.move(0,-1);
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}
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if (mappedKey.rawKey & KEY_MOUSE_DOWN) {
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MouseWrapper.move(0,1);
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}
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if (mappedKey.rawKey & KEY_MOUSE_LEFT) {
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MouseWrapper.move(-1,0);
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}
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if (mappedKey.rawKey & KEY_MOUSE_RIGHT) {
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MouseWrapper.move(1,0);
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}
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}
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}
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