Gergely Nagy
51756fa4d6
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8 years ago | |
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examples/HostOS | 8 years ago | |
src | 8 years ago | |
.gitignore | 8 years ago | |
COPYING | 8 years ago | |
README.md | 8 years ago | |
library.properties | 8 years ago |
README.md
Akela-HostOS
The HostOS
extension is not all that useful in itself, rather, it is a
building block other plugins and extensions can use to not repeat the same
guesswork and logic. Its primary purpose is to help either detect, or keep track
of the host operating system. The detection part is not the most reliable thing,
mind you.
The goal is to have a single place that remembers the host OS, either detected, or set by the end-user, in a Sketch, or via a macro, or some other way. This information can then be reused by other plugins.
See the Unicode extension for an example about how to use
HostOS
in practice.
Using the extension
The extension provides a HostOS
singleton object. It can either be a simple
one without auto-detection (the default), or one that will try to detect the
Host OS, using the FingerprintUSBHost library. To enable
auto-detection, AKELA_HOSTOS_GUESSER
must be defined before including the
HostOS
library header.
#define AKELA_HOSTOS_GUESSER 1
#include <Akela-HostOS.h>
void someFunction (void) {
if (HostOS.os() == Akela::HostOS::LINUX) {
// do something linux-y
}
if (HostOS.os() == Akela::HostOS::OSX) {
// do something OSX-y
}
}
void setup (void) {
Keyboardio.setup (KEYMAP_SIZE);
Keyboardio.use (&HostOS);
}
Extension methods
The extension provides the following methods on the HostOS
singleton:
.os()
Returns the stored type of the Host OS.
.os(type)
Sets the type of the host OS, overriding any previous value. The type is then stored in EEPROM for persistence.
Further reading
Starting from the example is the recommended way of getting started with the extension.