Gergely Nagy
3e982ba5f6
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8 years ago | |
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examples/Colormap | 8 years ago | |
src | 8 years ago | |
.gitignore | 8 years ago | |
.travis.yml | 8 years ago | |
COPYING | 8 years ago | |
Makefile | 8 years ago | |
README.md | 8 years ago | |
library.properties | 8 years ago |
README.md
Kaleidoscope-Colormap
The Colormap
extension provides an easier way to set up a different - static -
color map per-layer. This means that we can set up a map of colors for each key,
on a per-layer basis, and whenever a layer becomes active, the color map for
that layer is applied on top of everything else. Colors are picked from a
15-color palette (or 16, if we disable transparency), provided by
the LED-Palette-Theme plugin. The color map is stored in
EEPROM
, and can be easily changed via the Focus plugin, which
also provides palette editing capabilities.
Using the extension
To use the extension, include the header, tell it the number of layers you have,
register the Focus
hooks, and it will do the rest.
#include <Kaleidoscope.h>
#include <Kaleidoscope-Colormap.h>
#include <Kaleidoscope-Focus.h>
void setup(void) {
Kaleidoscope.setup();
USE_PLUGINS(&ColormapEffect, &Focus);
ColormapEffect.max_layers(1);
Focus.addHook(FOCUS_HOOK_LEDPALETTETHEME);
Focus.addHook(FOCUS_HOOK_COLORMAP);
}
Extension methods
The extension provides an ColormapEffect
singleton object, with a single method:
.max_layers(max)
Tells the extension to reserve space in EEPROM for up to
max
layers. Can only be called once, any subsequent call will be a no-op.
Dependencies
Further reading
Starting from the example is the recommended way of getting started with the plugin.