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445 lines
16 KiB
445 lines
16 KiB
typedef struct {
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byte flags;
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byte rawKey;
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} Key;
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#define KEY_FLAGS B00000000
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#define CTRL_HELD B00000001
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#define ALT_HELD B00000010
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#define SHIFT_HELD B00000100
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#define GUI_HELD B00001000
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#define SWITCH_TO_KEYMAP B00010000
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#define MOMENTARY B00100000
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#define MOUSE_KEY B01000000
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#define SYNTHETIC_KEY B10000000
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// we assert that synthetic keys can never have keys held, so we reuse the _HELD bits
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#define IS_MACRO B00000001
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#define IS_SYSCTL B00000010
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#define IS_CONSUMER B00000100
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#define IS_INTERNAL B00001000
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// IS_INTERNAL key table:
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#define LED_TOGGLE 1
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#define MOUSE_UP B0000001
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#define MOUSE_DN B0000010
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#define MOUSE_L B0000100
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#define MOUSE_R B0001000
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#define MOUSE_CENTER B0010000
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#define MOUSE_WARP B0100000
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#define MOUSE_END_WARP B1000000
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#define KEYMAP_0 0
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#define KEYMAP_1 1
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#define KEYMAP_2 2
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#define KEYMAP_3 3
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#define KEYMAP_4 4
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#define KEYMAP_5 5
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#define KEYMAP_6 6
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#define KEYMAP_7 7
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#define KEYMAP_PREVIOUS 253
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#define KEYMAP_NEXT 254
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#define Key_NoKey (Key){ KEY_FLAGS,0 }
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#define Key_skip (Key){ KEY_FLAGS,0 }
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#define Key_macroKey1 (Key){ KEY_FLAGS|SYNTHETIC_KEY|IS_MACRO, 1}
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#define Key_mouseWarpNW (Key){ KEY_FLAGS|MOUSE_KEY, MOUSE_WARP| MOUSE_UP | MOUSE_L }
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#define Key_mouseWarpNE (Key){ KEY_FLAGS|MOUSE_KEY, MOUSE_WARP| MOUSE_UP | MOUSE_R }
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#define Key_mouseWarpSW (Key){ KEY_FLAGS|MOUSE_KEY, MOUSE_WARP| MOUSE_DN | MOUSE_L }
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#define Key_mouseWarpSE (Key){ KEY_FLAGS|MOUSE_KEY, MOUSE_WARP| MOUSE_DN | MOUSE_R }
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#define Key_mouseWarpEnd (Key){ KEY_FLAGS|MOUSE_KEY, MOUSE_WARP| MOUSE_END_WARP}
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#define Key_mouseUpL (Key){ KEY_FLAGS|MOUSE_KEY, MOUSE_UP | MOUSE_L }
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#define Key_mouseUp (Key){ KEY_FLAGS|MOUSE_KEY, MOUSE_UP }
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#define Key_mouseUpR (Key){ KEY_FLAGS|MOUSE_KEY, MOUSE_UP | MOUSE_R }
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#define Key_mouseL (Key){ KEY_FLAGS|MOUSE_KEY, MOUSE_L }
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#define Key_mouseR (Key){ KEY_FLAGS|MOUSE_KEY, MOUSE_R }
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#define Key_mouseDnL (Key){ KEY_FLAGS|MOUSE_KEY, MOUSE_DN | MOUSE_L }
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#define Key_mouseDn (Key){ KEY_FLAGS|MOUSE_KEY, MOUSE_DN }
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#define Key_mouseDnR (Key){ KEY_FLAGS|MOUSE_KEY, MOUSE_DN | MOUSE_R }
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#define Key_mouseScrollUp
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#define Key_mouseScrollDn
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#define Key_mouseScrollL
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#define Key_mouseScrollR
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#define KEY_MOUSE_BTN_L 0x01 // Synthetic key
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#define KEY_MOUSE_BTN_M 0x04 // Synthetic key
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#define KEY_MOUSE_BTN_R 0x02 // Synthetic key
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#define Key_mouseBtnL (Key){ KEY_FLAGS | SYNTHETIC_KEY, KEY_MOUSE_BTN_L }
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#define Key_mouseBtnM (Key){ KEY_FLAGS | SYNTHETIC_KEY , KEY_MOUSE_BTN_M }
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#define Key_mouseBtnR (Key){ KEY_FLAGS | SYNTHETIC_KEY, KEY_MOUSE_BTN_R }
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#define Key_powerDown (Key) {KEY_FLAGS | SYNTHETIC_KEY|IS_SYSCTL,SYSTEM_CONTROL_POWER_DOWN }
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#define Key_sleep (Key) {KEY_FLAGS | SYNTHETIC_KEY|IS_SYSCTL,SYSTEM_CONTROL_SLEEP }
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#define Key_wakeup (Key) {KEY_FLAGS | SYNTHETIC_KEY|IS_SYSCTL,SYSTEM_CONTROL_WAKEUP }
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#define Key_coldRestart (Key) {KEY_FLAGS | SYNTHETIC_KEY|IS_SYSCTL,SYSTEM_CONTROL_COLD_RESTART }
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#define Key_warmRestart (Key) {KEY_FLAGS | SYNTHETIC_KEY|IS_SYSCTL,SYSTEM_CONTROL_WARM_RESTART }
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#define Key_dock (Key) {KEY_FLAGS | SYNTHETIC_KEY|IS_SYSCTL,SYSTEM_CONTROL_DOCK }
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#define Key_undock (Key) {KEY_FLAGS | SYNTHETIC_KEY|IS_SYSCTL,SYSTEM_CONTROL_UNDOCK }
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#define Key_speakerMute (Key) {KEY_FLAGS | SYNTHETIC_KEY|IS_SYSCTL,SYSTEM_CONTROL_SPEAKER_MUTE }
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#define Key_hibernate (Key) {KEY_FLAGS | SYNTHETIC_KEY|IS_SYSCTL,SYSTEM_CONTROL_HIBERNATE }
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#define Key_displayInvert (Key) {KEY_FLAGS | SYNTHETIC_KEY|IS_SYSCTL,SYSTEM_CONTROL_DISPLAY_INVERT }
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#define Key_displayInternal (Key) {KEY_FLAGS | SYNTHETIC_KEY|IS_SYSCTL,SYSTEM_CONTROL_DISPLAY_INTERNAL }
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#define Key_displayExternal (Key) {KEY_FLAGS | SYNTHETIC_KEY|IS_SYSCTL,SYSTEM_CONTROL_DISPLAY_EXTERNAL }
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#define Key_displayBoth (Key) {KEY_FLAGS | SYNTHETIC_KEY|IS_SYSCTL,SYSTEM_CONTROL_DISPLAY_BOTH }
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#define Key_displayDual (Key) {KEY_FLAGS | SYNTHETIC_KEY|IS_SYSCTL,SYSTEM_CONTROL_DISPLAY_DUAL }
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#define Key_displayToggle (Key) {KEY_FLAGS | SYNTHETIC_KEY|IS_SYSCTL,SYSTEM_CONTROL_DISPLAY_TOGGLE_INT_EXT
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#define Key_displaySwap (Key) {KEY_FLAGS | SYNTHETIC_KEY|IS_SYSCTL,SYSTEM_CONTROL_DISPLAY_SWAP }
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#define Key_volumeMute (Key) {KEY_FLAGS | SYNTHETIC_KEY|IS_CONSUMER, CONSUMER_CONTROL_VOLUME_MUTE}
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#define Key_volumeUp (Key) {KEY_FLAGS | SYNTHETIC_KEY|IS_CONSUMER, CONSUMER_CONTROL_VOLUME_UP}
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#define Key_volumeDown (Key) {KEY_FLAGS | SYNTHETIC_KEY|IS_CONSUMER, CONSUMER_CONTROL_VOLUME_DOWN}
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#define Key_playPause (Key) {KEY_FLAGS | SYNTHETIC_KEY|IS_CONSUMER, CONSUMER_CONTROL_PLAY_PAUSE}
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#define Key_stop (Key) {KEY_FLAGS | SYNTHETIC_KEY|IS_CONSUMER, CONSUMER_CONTROL_STOP}
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#define Key_prevTrack (Key) {KEY_FLAGS | SYNTHETIC_KEY|IS_CONSUMER, CONSUMER_CONTROL_PREV_TRACK}
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#define Key_nextTrack (Key) {KEY_FLAGS | SYNTHETIC_KEY|IS_CONSUMER, CONSUMER_CONTROL_NEXT_TRACK}
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#define Key_Eject (Key) {KEY_FLAGS | SYNTHETIC_KEY|IS_CONSUMER, CONSUMER_CONTROL_EJECT}
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//#define Key_Cut (Key) {KEY_FLAGS | SYNTHETIC_KEY|IS_CONSUMER, CONSUMER_CONTROL_AC_CUT }
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//#define Key_Copy (Key) {KEY_FLAGS | SYNTHETIC_KEY|IS_CONSUMER, CONSUMER_CONTROL_AC_COPY}
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//#define Key_Paste (Key) {KEY_FLAGS | SYNTHETIC_KEY|IS_CONSUMER, CONSUMER_CONTROL_AC_PASTE}
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//#define Key_Undo (Key) {KEY_FLAGS | SYNTHETIC_KEY|IS_CONSUMER, CONSUMER_CONTROL_AC_UNDO }
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#define Key_LCtrl (Key){ KEY_FLAGS, KEY_LEFT_CTRL }
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#define KEY_LEFT_CTRL 0x80
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#define Key_LCtrl (Key){ KEY_FLAGS, KEY_LEFT_CTRL }
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#define KEY_LEFT_SHIFT 0x81
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#define Key_LShift (Key){ KEY_FLAGS, KEY_LEFT_SHIFT }
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#define KEY_LEFT_ALT 0x82
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#define Key_LAlt (Key){ KEY_FLAGS, KEY_LEFT_ALT }
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#define KEY_LEFT_GUI 0x83
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#define Key_LGUI (Key){ KEY_FLAGS, KEY_LEFT_GUI }
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#define KEY_RIGHT_CTRL 0x84
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#define Key_RCtrl (Key){ KEY_FLAGS, KEY_RIGHT_CTRL }
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#define KEY_RIGHT_SHIFT 0x85
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#define Key_RShift (Key){ KEY_FLAGS, KEY_RIGHT_SHIFT }
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#define KEY_RIGHT_ALT 0x86
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#define Key_RAlt (Key){ KEY_FLAGS, KEY_RIGHT_ALT }
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#define KEY_RIGHT_GUI 0x87
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#define Key_RGUI (Key){ KEY_FLAGS, KEY_RIGHT_GUI }
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#define KEY_UP_ARROW 0xDA
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#define Key_UpArrow (Key){ KEY_FLAGS, KEY_UP_ARROW }
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#define KEY_DOWN_ARROW 0xD9
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#define Key_DnArrow (Key){ KEY_FLAGS, KEY_DOWN_ARROW }
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#define KEY_LEFT_ARROW 0xD8
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#define Key_LArrow (Key){ KEY_FLAGS, KEY_LEFT_ARROW }
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#define KEY_RIGHT_ARROW 0xD7
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#define Key_RArrow (Key){ KEY_FLAGS, KEY_RIGHT_ARROW }
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#define KEY_RETURN 0xB0
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#define Key_Return (Key){ KEY_FLAGS, KEY_RETURN }
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#define KEY_ESC 0xB1
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#define Key_Esc (Key){ KEY_FLAGS, KEY_ESC }
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#define KEY_BACKSPACE 0xB2
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#define Key_Backspace (Key){ KEY_FLAGS, KEY_BACKSPACE }
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#define KEY_TAB 0xB3
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#define Key_Tab (Key){ KEY_FLAGS, KEY_TAB }
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#define KEY_INSERT 0xD1
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#define Key_Insert (Key){ KEY_FLAGS, KEY_INSERT }
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#define KEY_DELETE 0xD4
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#define Key_Delete (Key){ KEY_FLAGS, KEY_DELETE }
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#define KEY_PAGE_UP 0xD3
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#define Key_PageUp (Key){ KEY_FLAGS, KEY_PAGE_UP }
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#define KEY_PAGE_DOWN 0xD6
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#define Key_PageDn (Key){ KEY_FLAGS, KEY_PAGE_DOWN }
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#define KEY_HOME 0xD2
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#define Key_Home (Key){ KEY_FLAGS, KEY_HOME }
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#define KEY_END 0xD5
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#define Key_End (Key){ KEY_FLAGS, KEY_END }
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#define KEY_CAPS_LOCK 0xC1
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#define Key_CapsLock (Key){ KEY_FLAGS, KEY_CAPS_LOCK }
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#define KEY_F1 0xC2
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#define Key_F1 (Key){ KEY_FLAGS, KEY_F1 }
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#define KEY_F2 0xC3
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#define Key_F2 (Key){ KEY_FLAGS, KEY_F2 }
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#define KEY_F3 0xC4
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#define Key_F3 (Key){ KEY_FLAGS, KEY_F3 }
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#define KEY_F4 0xC5
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#define Key_F4 (Key){ KEY_FLAGS, KEY_F4 }
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#define KEY_F5 0xC6
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#define Key_F5 (Key){ KEY_FLAGS, KEY_F5 }
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#define KEY_F6 0xC7
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#define Key_F6 (Key){ KEY_FLAGS, KEY_F6 }
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#define KEY_F7 0xC8
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#define Key_F7 (Key){ KEY_FLAGS, KEY_F7 }
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#define KEY_F8 0xC9
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#define Key_F8 (Key){ KEY_FLAGS, KEY_F8 }
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#define KEY_F9 0xCA
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#define Key_F9 (Key){ KEY_FLAGS, KEY_F9 }
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#define KEY_F10 0xCB
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#define Key_F10 (Key){ KEY_FLAGS, KEY_F10 }
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#define KEY_F11 0xCC
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#define Key_F11 (Key){ KEY_FLAGS, KEY_F11 }
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#define KEY_F12 0xCD
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#define Key_F12 (Key){ KEY_FLAGS, KEY_F12 }
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#define KEY_0 '0'
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#define Key_0 (Key){ KEY_FLAGS, KEY_0 }
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#define KEY_1 '1'
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#define Key_1 (Key){ KEY_FLAGS, KEY_1 }
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#define KEY_2 '2'
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#define Key_2 (Key){ KEY_FLAGS, KEY_2 }
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#define KEY_3 '3'
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#define Key_3 (Key){ KEY_FLAGS, KEY_3 }
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#define KEY_4 '4'
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#define Key_4 (Key){ KEY_FLAGS, KEY_4 }
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#define KEY_5 '5'
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#define Key_5 (Key){ KEY_FLAGS, KEY_5 }
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#define KEY_6 '6'
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#define Key_6 (Key){ KEY_FLAGS, KEY_6 }
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#define KEY_7 '7'
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#define Key_7 (Key){ KEY_FLAGS, KEY_7 }
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#define KEY_8 '8'
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#define Key_8 (Key){ KEY_FLAGS, KEY_8 }
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#define KEY_9 '9'
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#define Key_9 (Key){ KEY_FLAGS, KEY_9 }
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#define KEY_A 'a'
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#define Key_A (Key){ KEY_FLAGS, KEY_A }
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#define KEY_B 'b'
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#define Key_B (Key){ KEY_FLAGS, KEY_B }
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#define KEY_C 'c'
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#define Key_C (Key){ KEY_FLAGS, KEY_C }
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#define KEY_D 'd'
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#define Key_D (Key){ KEY_FLAGS, KEY_D }
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#define KEY_E 'e'
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#define Key_E (Key){ KEY_FLAGS, KEY_E }
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#define KEY_F 'f'
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#define Key_F (Key){ KEY_FLAGS, KEY_F }
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#define KEY_G 'g'
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#define Key_G (Key){ KEY_FLAGS, KEY_G }
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#define KEY_H 'h'
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#define Key_H (Key){ KEY_FLAGS, KEY_H }
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#define KEY_I 'i'
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#define Key_I (Key){ KEY_FLAGS, KEY_I }
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#define KEY_J 'j'
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#define Key_J (Key){ KEY_FLAGS, KEY_J }
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#define KEY_K 'k'
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#define Key_K (Key){ KEY_FLAGS, KEY_K }
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#define KEY_L 'l'
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#define Key_L (Key){ KEY_FLAGS, KEY_L }
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#define KEY_M 'm'
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#define Key_M (Key){ KEY_FLAGS, KEY_M }
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#define KEY_N 'n'
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#define Key_N (Key){ KEY_FLAGS, KEY_N }
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#define KEY_O 'o'
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#define Key_O (Key){ KEY_FLAGS, KEY_O }
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#define KEY_P 'p'
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#define Key_P (Key){ KEY_FLAGS, KEY_P }
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#define KEY_Q 'q'
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#define Key_Q (Key){ KEY_FLAGS, KEY_Q }
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#define KEY_R 'r'
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#define Key_R (Key){ KEY_FLAGS, KEY_R }
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#define KEY_S 's'
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#define Key_S (Key){ KEY_FLAGS, KEY_S }
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#define KEY_T 't'
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#define Key_T (Key){ KEY_FLAGS, KEY_T }
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#define KEY_U 'u'
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#define Key_U (Key){ KEY_FLAGS, KEY_U }
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#define KEY_V 'v'
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#define Key_V (Key){ KEY_FLAGS, KEY_V }
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#define KEY_W 'w'
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#define Key_W (Key){ KEY_FLAGS, KEY_W }
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#define KEY_X 'x'
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#define Key_X (Key){ KEY_FLAGS, KEY_X }
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#define KEY_Y 'y'
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#define Key_Y (Key){ KEY_FLAGS, KEY_Y }
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#define KEY_Z 'z'
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#define Key_Z (Key){ KEY_FLAGS, KEY_Z }
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#define KEY_BACKTICK '`'
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#define Key_Backtick (Key){ KEY_FLAGS, KEY_BACKTICK }
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#define KEY_MINUS '-'
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#define Key_Minus (Key){ KEY_FLAGS, KEY_MINUS }
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#define KEY_EQUALS '='
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#define Key_Equals (Key){ KEY_FLAGS, KEY_EQUALS }
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#define KEY_LEFT_BRACKET '['
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#define Key_LBracket (Key){ KEY_FLAGS, KEY_LEFT_BRACKET }
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#define KEY_RIGHT_BRACKET ']'
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#define Key_RBracket (Key){ KEY_FLAGS, KEY_RIGHT_BRACKET }
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#define KEY_BACKSLASH '\\'
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#define Key_Backslash (Key){ KEY_FLAGS, KEY_BACKSLASH }
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#define KEY_PIPE '|'
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#define Key_Pipe (Key){ KEY_FLAGS, KEY_PIPE }
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#define KEY_LEFT_SQUARE_BRACKET '['
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#define Key_LSquareBracket (Key){ KEY_FLAGS, KEY_LEFT_SQUARE_BRACKET }
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#define KEY_RIGHT_SQUARE_BRACKET ']'
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#define Key_RSquareBracket (Key){ KEY_FLAGS, KEY_RIGHT_SQUARE_BRACKET }
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#define KEY_LEFT_CURLY_BRACKET '{'
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#define Key_LCurlyBracket (Key){ KEY_FLAGS, KEY_LEFT_CURLY_BRACKET }
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#define KEY_RIGHT_CURLY_BRACKET '}'
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#define Key_RCurlyBracket (Key){ KEY_FLAGS, KEY_RIGHT_CURLY_BRACKET }
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#define KEY_SEMICOLON ';'
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#define Key_Semicolon (Key){ KEY_FLAGS, KEY_SEMICOLON }
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#define KEY_QUOTE '\''
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#define Key_Quote (Key){ KEY_FLAGS, KEY_QUOTE }
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#define KEY_COMMA ','
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#define Key_Comma (Key){ KEY_FLAGS, KEY_COMMA }
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#define KEY_PERIOD '.'
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#define Key_Period (Key){ KEY_FLAGS, KEY_PERIOD }
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#define KEY_SPACE ' '
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#define Key_Space (Key){ KEY_FLAGS, KEY_SPACE }
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#define KEY_SLASH '/'
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#define Key_Slash (Key){ KEY_FLAGS, KEY_SLASH }
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#define Key_LEFT_PAREN (Key) { KEY_FLAGS|SHIFT_HELD, KEY_9 }
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#define Key_RIGHT_PAREN (Key){ KEY_FLAGS|SHIFT_HELD, KEY_0 }
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#define KEY_KEYPAD_CLEAR 0xDB
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#define Key_KeypadClear (Key){ KEY_FLAGS, KEY_KEYPAD_CLEAR }
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#define KEY_KEYPAD_SLASH 0xDC
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#define Key_KeypadSlash (Key){ KEY_FLAGS, KEY_KEYPAD_SLASH }
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#define KEY_KEYPAD_MULTIPLY 0xDD
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#define Key_KeypadMultiply (Key){ KEY_FLAGS, KEY_KEYPAD_MULTIPLY }
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#define KEY_KEYPAD_MINUS 0xDE
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#define Key_KeypadMinus (Key){ KEY_FLAGS, KEY_KEYPAD_MINUS }
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#define KEY_KEYPAD_PLUS 0xDF
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#define Key_KeypadPlus (Key){ KEY_FLAGS, KEY_KEYPAD_PLUS }
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#define KEY_ENTER 0xe0
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#define Key_Enter (Key){ KEY_FLAGS, KEY_ENTER }
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#define KEY_KEYPAD_1 0xe1
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#define Key_Keypad1 (Key){ KEY_FLAGS, KEY_KEYPAD_1 }
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#define KEY_KEYPAD_2 0xe2
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#define Key_Keypad2 (Key){ KEY_FLAGS, KEY_KEYPAD_2 }
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#define KEY_KEYPAD_3 0xe3
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#define Key_Keypad3 (Key){ KEY_FLAGS, KEY_KEYPAD_3 }
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#define KEY_KEYPAD_4 0xe4
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#define Key_Keypad4 (Key){ KEY_FLAGS, KEY_KEYPAD_4 }
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#define KEY_KEYPAD_5 0xe5
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#define Key_Keypad5 (Key){ KEY_FLAGS, KEY_KEYPAD_5 }
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#define KEY_KEYPAD_6 0xe6
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#define Key_Keypad6 (Key){ KEY_FLAGS, KEY_KEYPAD_6 }
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#define KEY_KEYPAD_7 0xe7
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#define Key_Keypad7 (Key){ KEY_FLAGS, KEY_KEYPAD_7 }
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#define KEY_KEYPAD_8 0xe8
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#define Key_Keypad8 (Key){ KEY_FLAGS, KEY_KEYPAD_8 }
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#define KEY_KEYPAD_9 0xe9
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#define Key_Keypad9 (Key){ KEY_FLAGS, KEY_KEYPAD_9 }
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#define KEY_KEYPAD_0 0xea
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#define Key_Keypad0 (Key){ KEY_FLAGS, KEY_KEYPAD_0 }
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#define KEY_KEYPAD_DOT 0xeb
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#define Key_KeypadDot (Key){ KEY_FLAGS, KEY_KEYPAD_DOT }
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#define KEY_DANISH_DOLLAR 0xec
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#define Key_DanishDollar (Key){ KEY_FLAGS, KEY_DANISH_DOLLAR }
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#define KEY_PC_APPLCIATION 0xed
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#define Key_PcApplciation (Key){ KEY_FLAGS, KEY_PC_APPLCIATION }
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#define KEY_F13 0xF0
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#define Key_F13 (Key){ KEY_FLAGS, KEY_F13 }
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#define KEY_F16 0xF3
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#define Key_F16 (Key){ KEY_FLAGS, KEY_F16 }
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#define KEY_F17 0xF4
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#define Key_F17 (Key){ KEY_FLAGS, KEY_F17 }
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#define KEY_F18 0xF5
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#define Key_F18 (Key){ KEY_FLAGS, KEY_F18 }
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#define KEY_F19 0xF6
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#define Key_F19 (Key){ KEY_FLAGS, KEY_F19 }
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#define KEY_HELP 0xfb
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#define Key_Help (Key){ KEY_FLAGS, KEY_HELP }
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#define KEY_BACKLIGHT_DOWN 0xF1
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#define Key_BacklightDn (Key){ KEY_FLAGS, KEY_BACKLIGHT_DOWN }
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#define KEY_BACKLIGHT_UP 0xF2
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#define Key_BacklightUp (Key){ KEY_FLAGS, KEY_BACKLIGHT_UP }
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#define NO_KEY false
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#define KEY_RIGHT_FN2 0xfe
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#define Key_RFN2 (Key){ KEY_FLAGS, KEY_RIGHT_FN2 }
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#define KEY_LEFT_FN2 0xff
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#define Key_LFN2 (Key){ KEY_FLAGS, KEY_LEFT_FN2 }
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#define KEY_UNDO 0x7a
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#define Key_Undo (Key){ KEY_FLAGS, KEY_UNDO }
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/*
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These keycodes don't seem to map to unique keypresses. we can use them for meta-keys
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#define KEY_WTF 0xF7
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#define Key_Wtf (Key){ KEY_FLAGS, KEY_WTF }
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#define Key_Xxxx (Key){ KEY_FLAGS, xxxx }
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#define xxxxx 0xFE
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#define Key_Xxxxx (Key){ KEY_FLAGS, xxxxx }
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#define KEY_ 0xB4
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#define Key_ (Key){ KEY_FLAGS, KEY_ }
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#define KEY_ 0xB5
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#define Key_ (Key){ KEY_FLAGS, KEY_ }
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#define KEY_ 0xB6
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#define Key_ (Key){ KEY_FLAGS, KEY_ }
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#define KEY_ 0xB7
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#define Key_ (Key){ KEY_FLAGS, KEY_ }
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#define KEY_ 0xB8
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#define Key_ (Key){ KEY_FLAGS, KEY_ }
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#define KEY_ 0xB9
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#define Key_ (Key){ KEY_FLAGS, KEY_ }
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#define KEY_ 0xBA
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#define Key_ (Key){ KEY_FLAGS, KEY_ }
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#define KEY_ 0xBB
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#define Key_ (Key){ KEY_FLAGS, KEY_ }
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#define KEY_ 0xBC
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#define Key_ (Key){ KEY_FLAGS, KEY_ }
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#define KEY_ 0xBD
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#define Key_ (Key){ KEY_FLAGS, KEY_ }
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#define KEY_ 0xBE
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#define Key_ (Key){ KEY_FLAGS, KEY_ }
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#define KEY_ 0xBF
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#define Key_ (Key){ KEY_FLAGS, KEY_ }
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#define KEY_F13_ALSO 0xC0
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#define Key_F13_also (Key){ KEY_FLAGS, KEY_F13_ALSO }
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#define KEY_SLASH_ALSO 0xCE
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#define Key_Slash_also (Key){ KEY_FLAGS, KEY_SLASH_ALSO }
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#define KEY_BACKLIGHT_DOWN_ALSO 0xCF
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#define Key_Backlight_down_also (Key){ KEY_FLAGS, KEY_BACKLIGHT_DOWN_ALSO }
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#define KEY_BACKLIGHT_UP_ALSO 0xD0
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#define Key_Backlight_up_also (Key){ KEY_FLAGS, KEY_BACKLIGHT_UP_ALSO }
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*/
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#define META_NEXT_KEYMAP_MOMENTARY 0xFF
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#define Key_Keymap0 (Key){ KEY_FLAGS | SWITCH_TO_KEYMAP , KEYMAP_0 }
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#define Key_Keymap1 (Key){ KEY_FLAGS | SWITCH_TO_KEYMAP , KEYMAP_1 }
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#define Key_Keymap2 (Key){ KEY_FLAGS | SWITCH_TO_KEYMAP , KEYMAP_2 }
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#define Key_Keymap3 (Key){ KEY_FLAGS | SWITCH_TO_KEYMAP , KEYMAP_3 }
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#define Key_Keymap4 (Key){ KEY_FLAGS | SWITCH_TO_KEYMAP , KEYMAP_4 }
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#define Key_Keymap5 (Key){ KEY_FLAGS | SWITCH_TO_KEYMAP , KEYMAP_5 }
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#define Key_Keymap0_Momentary (Key){ KEY_FLAGS | SWITCH_TO_KEYMAP | MOMENTARY, KEYMAP_0 }
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#define Key_Keymap1_Momentary (Key){ KEY_FLAGS | SWITCH_TO_KEYMAP | MOMENTARY, KEYMAP_1 }
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#define Key_Keymap2_Momentary (Key){ KEY_FLAGS | SWITCH_TO_KEYMAP | MOMENTARY, KEYMAP_2 }
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#define Key_Keymap3_Momentary (Key){ KEY_FLAGS | SWITCH_TO_KEYMAP | MOMENTARY, KEYMAP_3 }
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#define Key_Keymap4_Momentary (Key){ KEY_FLAGS | SWITCH_TO_KEYMAP | MOMENTARY, KEYMAP_4 }
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#define Key_Keymap5_Momentary (Key){ KEY_FLAGS | SWITCH_TO_KEYMAP | MOMENTARY, KEYMAP_5 }
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#define Key_KeymapNext_Momentary (Key) {KEY_FLAGS | SWITCH_TO_KEYMAP | MOMENTARY, KEYMAP_NEXT }
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#define Key_KeymapPrevious_Momentary (Key) {KEY_FLAGS | SWITCH_TO_KEYMAP | MOMENTARY, KEYMAP_PREVIOUS }
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#define Key_LEDEffectNext (Key) { KEY_FLAGS | SYNTHETIC_KEY | IS_INTERNAL, LED_TOGGLE }
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