Firmware for the Keyboardio Model 01 and other keyboards with AVR or ARM MCUs.
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README.md

Kaleidoscope-LEDEffects

status Build Status

The LEDEffects plugin provides a selection of LED effects, each of them fairly simple, simple enough to not need a plugin of their own.

Using the plugin

Because of containing a number of different effects, and not wanting to force all of them on the user, the plugin behaves differently than most others: it does not enable anything by default, and we will have to selectively enable the effects we are interested in.

#include <Kaleidoscope.h>
#include <Kaleidoscope-LEDEffects.h>

Then, in the setup() method of our Sketch, we will call Kaleidoscope.use(), with the selected effect objects.

Included effects

All of these effects will scan the active layers, and apply effects based on what keys are active on each position, thus, it needs no hints or configuration to figure out our layout!

MiamiEffect

Applies a color effect to the keyboard, inspired by the popular Miami keyset:

Miami

Alphas, punctuation, numbers, the space bar, the numbers and the dot on the keypad, and half the function keys will be in a cyan-ish color, the rest in magenta.

JukeBoxEffect

Applies a color effect to the keyboard, inspired by the JukeBox keyset:

Jukebox

Alphas, punctuation, numbers, the space bar, the numbers and the dot on the keypad, and half the function keys will be in a beige-ish color, the rest in light green, except for the Esc key, which will be in red.

An alternative color scheme exists under the JukeBoxAlternateEffect name, where the light green and red colors are swapped.

Plugin methods

The plugin provides a single method on each of the included effect objects:

.activate()

When called, immediately activates the effect. Mostly useful in the setup() method of the Sketch, or in macros that are meant to switch to the selected effect, no matter where we are in the list.

Dependencies

Further reading

Starting from the example is the recommended way of getting started with the plugin.