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64 lines
2.3 KiB
64 lines
2.3 KiB
/* -*- mode: c++ -*-
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* Kaleidoscope-TapDance -- Tap-dance keys
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* Copyright (C) 2016, 2017 Gergely Nagy
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <Kaleidoscope.h>
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#include <Kaleidoscope-TapDance.h>
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const Key keymaps[][ROWS][COLS] PROGMEM = {
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[0] = KEYMAP_STACKED
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(
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Key_NoKey, Key_1, Key_2, Key_3, Key_4, Key_5, Key_NoKey,
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Key_Backtick, Key_Q, Key_W, Key_E, Key_R, Key_T, Key_Tab,
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Key_PageUp, Key_A, Key_S, Key_D, Key_F, Key_G,
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Key_PageDown, Key_Z, Key_X, Key_C, Key_V, Key_B, Key_Escape,
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Key_LeftControl, Key_Backspace, Key_LeftGui, Key_LeftShift,
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TD(0),
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Key_skip, Key_6, Key_7, Key_8, Key_9, Key_0, Key_skip,
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Key_Enter, Key_Y, Key_U, Key_I, Key_O, Key_P, Key_Equals,
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Key_H, Key_J, Key_K, Key_L, Key_Semicolon, Key_Quote,
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Key_skip, Key_N, Key_M, Key_Comma, Key_Period, Key_Slash, Key_Minus,
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Key_RightShift, Key_RightAlt, Key_Spacebar, Key_RightControl,
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TD(1)
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),
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};
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static void tapDanceEsc (uint8_t tapDanceIndex, uint8_t tapCount, KaleidoscopePlugins::TapDance::ActionType tapDanceAction) {
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tapDanceActionKeys (tapCount, tapDanceAction, Key_Escape, Key_Tab);
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}
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void tapDanceAction (uint8_t tapDanceIndex, byte row, byte col, uint8_t tapCount, KaleidoscopePlugins::TapDance::ActionType tapDanceAction) {
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switch (tapDanceIndex) {
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case 0:
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return tapDanceActionKeys (tapCount, tapDanceAction, Key_Tab, Key_Escape);
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case 1:
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return tapDanceEsc (tapDanceIndex, tapCount, tapDanceAction);
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}
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}
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void setup () {
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Kaleidoscope.setup (KEYMAP_SIZE);
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Kaleidoscope.use (&TapDance, NULL);
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}
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void loop () {
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Kaleidoscope.loop ();
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}
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