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Kaleidoscope/examples/KeyboardioFirmware/KeyboardioFirmware.ino

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1.3 KiB

// -*- mode: c++ -*-
// Copyright 2016 Keyboardio, inc. <jesse@keyboard.io>
// See "LICENSE" for license details
#define DEBUG_SERIAL false
#include "MouseKeys.h"
#include "KeyboardioFirmware.h"
#include "generated/keymaps.h"
#include "BootAnimation.h"
#include "LED-Off.h"
#include "LED-SolidColor.h"
#include "LED-Numlock.h"
#include "LED-BreatheEffect.h"
#include "LED-ChaseEffect.h"
#include "LED-RainbowEffect.h"
uint8_t primary_keymap = 0;
uint8_t temporary_keymap = 0;
#define KEYMAPS 3
#define NUMPAD_KEYMAP 2
#define KEYMAP_LIST KEYMAP_QWERTY KEYMAP_GENERIC_FN2 KEYMAP_NUMPAD
const Key keymaps[][ROWS][COLS] PROGMEM = { KEYMAP_LIST };
static LEDOff LEDSOff;
static LEDSolidColor solidRed (100, 0, 0);
static LEDSolidColor solidOrange (100, 30, 0);
static LEDSolidColor solidYellow (90, 70, 0);
static LEDSolidColor solidGreen (0, 200, 0);
static LEDSolidColor solidBlue (0, 30, 200);
static LEDSolidColor solidIndigo (0, 0, 200);
static LEDSolidColor solidViolet (100, 0, 120);
static LEDBreatheEffect breatheEffect;
static LEDRainbowEffect rainbowEffect;
static LEDRainbowWaveEffect rainbowWaveEffect;
static LEDChaseEffect chaseEffect;
static LEDNumlock numLockEffect (NUMPAD_KEYMAP);
void setup() {
Keyboardio.setup(KEYMAPS);
bootAnimation();
}
void loop() {
Keyboardio.loop();
}