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72 lines
1.8 KiB
72 lines
1.8 KiB
/* -*- mode: c++ -*-
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* Copyright (C) 2020 Keyboard.io, Inc.
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*
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* This program is free software: you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <Kaleidoscope.h>
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#include "./common.h"
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// *INDENT-OFF*
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KEYMAPS(
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[0] = KEYMAP_STACKED
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(
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Key_A, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___,
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___,
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___,
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___
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),
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)
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// *INDENT-ON*
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namespace kaleidoscope {
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namespace plugin {
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class IdleKeyDetector : public kaleidoscope::Plugin {
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public:
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// handleKeyswitchEvent() is going to mask the underlying issue if it recurs,
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// but leaving this here is better than nothing.
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EventHandlerResult onKeyswitchEvent(KeyEvent &event) {
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if (event.addr == KeyAddr{0, 0} && event.state == 0) {
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event.key = Key_X;
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event.state = IS_PRESSED;
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}
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return EventHandlerResult::OK;
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}
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};
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} // namespace plugin
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} // namespace kaleidoscope
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kaleidoscope::plugin::IdleKeyDetector IdleKeyDetector;
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KALEIDOSCOPE_INIT_PLUGINS(IdleKeyDetector);
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void setup() {
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Kaleidoscope.setup();
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}
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void loop() {
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Kaleidoscope.loop();
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}
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