/* -*- mode: c++ -*-
* Kaleidoscope-OneShot -- One-shot modifiers and layers
* Copyright (C) 2016-2021 Keyboard.io, Inc.
*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, version 3.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
#pragma once
#include "kaleidoscope/Runtime.h"
#include
#include "kaleidoscope/KeyAddrBitfield.h"
// ----------------------------------------------------------------------------
// Keymap macros
#define OSM(kc) Key(kaleidoscope::ranges::OSM_FIRST + (Key_ ## kc).getKeyCode() - Key_LeftControl.getKeyCode())
#define OSL(n) Key(kaleidoscope::ranges::OSL_FIRST + n)
namespace kaleidoscope {
namespace plugin {
class OneShot : public kaleidoscope::Plugin {
public:
// Constructor
OneShot() {}
// --------------------------------------------------------------------------
// Configuration functions
static inline void enableStickablity() {}
static void enableStickability(Key key);
template
static void enableStickability(Key key, Keys&&... keys) {
enableStickability(key);
enableStickability(keys...);
}
static void enableStickabilityForModifiers();
static void enableStickabilityForLayers();
static inline void disableStickability() {}
static void disableStickability(Key key);
template
static void disableStickability(Key key, Keys&&... keys) {
disableStickability(key);
disableStickability(keys...);
}
static void disableStickabilityForModifiers();
static void disableStickabilityForLayers();
static void enableAutoModifiers() {
auto_modifiers_ = true;
}
static void enableAutoLayers() {
auto_layers_ = true;
}
static void enableAutoOneShot() {
enableAutoModifiers();
enableAutoLayers();
}
static void disableAutoModifiers() {
auto_modifiers_ = false;
}
static void disableAutoLayers() {
auto_layers_ = false;
}
static void disableAutoOneShot() {
disableAutoModifiers();
disableAutoLayers();
}
static void toggleAutoModifiers() {
auto_modifiers_ = ! auto_modifiers_;
}
static void toggleAutoLayers() {
auto_layers_ = ! auto_layers_;
}
static void toggleAutoOneShot() {
if (auto_modifiers_ || auto_layers_) {
disableAutoOneShot();
} else {
enableAutoOneShot();
}
}
// --------------------------------------------------------------------------
// Global test functions
static bool isActive();
static bool isSticky();
// --------------------------------------------------------------------------
// Single-key test functions
static bool isOneShotKey(Key key) {
return (key.getRaw() >= kaleidoscope::ranges::OS_FIRST &&
key.getRaw() <= kaleidoscope::ranges::OS_LAST);
}
/// Determine if the given `key` is allowed to become sticky.
static bool isStickable(Key key);
static bool isStickableDefault(Key key);
static bool isTemporary(KeyAddr key_addr); // inline?
static bool isPending(KeyAddr key_addr);
static bool isSticky(KeyAddr key_addr); // inline?
static bool isActive(KeyAddr key_addr); // inline?
// --------------------------------------------------------------------------
// Public OneShot state control
/// Put a key in the "pending" OneShot state.
///
/// This function puts the key at `key_addr` in the "pending" OneShot state.
/// This is appropriate to use when a key toggles on and you want it to behave
/// like a OneShot key starting with the current event, and lasting until the
/// key becomes inactive (cancelled by a subsequent keypress).
static void setPending(KeyAddr key_addr);
/// Put a key directly in the "one-shot" state.
///
/// This function puts the key at `key_addr` in the "one-shot" state. This is
/// usually the state of a OneShot key after it is released, but before it is
/// cancelled by a subsequent keypress. In most cases, you probably want to
/// use `setPending()` instead, rather than calling this function explicitly,
/// as OneShot will automatically cause any key in the "pending" state to
/// progress to this state when it is (physically) released.
static void setOneShot(KeyAddr key_addr);
/// Put a key in the "sticky" OneShot state.
///
/// This function puts the key at `key_addr` in the "sticky" OneShot state.
/// It will remain active until it is pressed again.
static void setSticky(KeyAddr key_addr);
/// Clear any OneShot state for a key.
///
/// This function clears any OneShot state of the key at `key_addr`. It does
/// not, however, release the key if it is held.
static void clear(KeyAddr key_addr);
// --------------------------------------------------------------------------
// Utility function for other plugins to cancel OneShot keys
static void cancel(bool with_stickies = false);
// --------------------------------------------------------------------------
// Timeout onfiguration functions
static void setTimeout(uint16_t ttl) {
timeout_ = ttl;
}
static void setHoldTimeout(uint16_t ttl) {
hold_timeout_ = ttl;
}
static void setDoubleTapTimeout(int16_t ttl) {
double_tap_timeout_ = ttl;
}
// --------------------------------------------------------------------------
// Plugin hook functions
EventHandlerResult onNameQuery();
EventHandlerResult onKeyEvent(KeyEvent &event);
EventHandlerResult afterReportingState(const KeyEvent &event);
EventHandlerResult afterEachCycle();
private:
// --------------------------------------------------------------------------
// Constants
static constexpr uint8_t oneshot_key_count = 16;
static constexpr uint8_t oneshot_mod_count = 8;
static constexpr uint8_t oneshot_layer_count = oneshot_key_count - oneshot_mod_count;
static constexpr uint16_t stickable_modifiers_mask = uint16_t(uint16_t(-1) >> oneshot_layer_count);
static constexpr uint16_t stickable_layers_mask = uint16_t(uint16_t(-1) << oneshot_mod_count);
static constexpr KeyAddr invalid_key_addr = KeyAddr(KeyAddr::invalid_state);
// --------------------------------------------------------------------------
// Configuration variables
static uint16_t timeout_;
static uint16_t hold_timeout_;
static int16_t double_tap_timeout_;
// --------------------------------------------------------------------------
// State variables
static uint16_t stickable_keys_;
static bool auto_modifiers_;
static bool auto_layers_;
static KeyAddrBitfield temp_addrs_;
static KeyAddrBitfield glue_addrs_;
static uint16_t start_time_;
static KeyAddr prev_key_addr_;
// --------------------------------------------------------------------------
// Internal utility functions
static bool hasTimedOut(uint16_t ttl) {
return Runtime.hasTimeExpired(start_time_, ttl);
}
static bool hasDoubleTapTimedOut() {
// Derive the true double-tap timeout value if we're using the default.
uint16_t dtto = (double_tap_timeout_ < 0) ? timeout_ : double_tap_timeout_;
return hasTimedOut(dtto);
}
static uint8_t getOneShotKeyIndex(Key oneshot_key);
static uint8_t getKeyIndex(Key key);
static Key decodeOneShotKey(Key oneshot_key);
static void pressKey(KeyAddr key_addr, Key oneshot_key);
static void holdKey(KeyAddr key_addr);
static void releaseKey(KeyAddr key_addr);
};
} // namespace plugin
} // namespace kaleidoscope
extern kaleidoscope::plugin::OneShot OneShot;