/* -*- mode: c++ -*-
* Copyright (C) 2020 Keyboard.io, Inc.
*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, version 3.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
#include
#include
#include "./common.h"
// *INDENT-OFF*
KEYMAPS(
[0] = KEYMAP_STACKED
(
Key_X, ___, ___, ___, ___, ___, ___,
TD(0), ___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___,
___,
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___,
___
),
)
// *INDENT-ON*
void tapDanceAction(uint8_t tap_dance_index,
KeyAddr key_addr,
uint8_t tap_count,
kaleidoscope::plugin::TapDance::ActionType tap_dance_action) {
switch (tap_dance_index) {
case 0:
if (tap_dance_action == TapDance.Hold) {
return tapDanceActionKeys(tap_count, tap_dance_action,
Key_A, Key_H, Key_C);
} else {
return tapDanceActionKeys(tap_count, tap_dance_action,
Key_A, Key_B, Key_C);
}
default:
break;
}
}
KALEIDOSCOPE_INIT_PLUGINS(TapDance);
void setup() {
Kaleidoscope.setup();
TapDance.time_out = 25;
}
void loop() {
Kaleidoscope.loop();
}