/* -*- mode: c++ -*-
* Kaleidoscope-Heatmap -- Heatmap LED effect for Kaleidoscope.
* Copyright (C) 2016, 2017, 2018 Keyboard.io, Inc.
*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, version 3.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
#pragma once
#include "kaleidoscope/Runtime.h"
#include
namespace kaleidoscope {
namespace plugin {
class Heatmap : public Plugin,
public LEDModeInterface,
public AccessTransientLEDMode {
public:
Heatmap(void) {}
static uint16_t update_delay;
static const cRGB *heat_colors;
static uint8_t heat_colors_length;
void resetMap(void);
EventHandlerResult onKeyEvent(KeyEvent &event);
EventHandlerResult beforeEachCycle();
// This class' instance has dynamic lifetime
//
class TransientLEDMode : public LEDMode {
public:
// Please note that storing the parent ptr is only required
// for those LED modes that require access to
// members of their parent class. Most LED modes can do without.
//
explicit TransientLEDMode(const Heatmap *parent);
void resetMap();
EventHandlerResult onKeyEvent(KeyEvent &event);
EventHandlerResult beforeEachCycle();
protected:
void update() final;
private:
uint16_t heatmap_[Runtime.device().numKeys()];
uint16_t highest_;
uint16_t last_heatmap_comp_time_;
void shiftStats(void);
cRGB computeColor(float v);
friend class Heatmap;
};
};
}
}
extern kaleidoscope::plugin::Heatmap HeatmapEffect;