/* -*- mode: c++ -*-
* Kaleidoscope-SpaceCadet -- Space Cadet Shift
* Copyright (C) 2016, 2017 Gergely Nagy
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include
#include
const Key keymaps[][ROWS][COLS] PROGMEM = {
[0] = KEYMAP_STACKED
(
Key_NoKey, Key_1, Key_2, Key_3, Key_4, Key_5, Key_NoKey,
Key_Backtick, Key_Q, Key_W, Key_E, Key_R, Key_T, Key_Tab,
Key_PageUp, Key_A, Key_S, Key_D, Key_F, Key_G,
Key_PageDown, Key_Z, Key_X, Key_C, Key_V, Key_B, Key_Escape,
Key_LeftControl, Key_Backspace, Key_LeftGui, Key_LeftShift,
Key_skip,
Key_skip, Key_6, Key_7, Key_8, Key_9, Key_0, Key_skip,
Key_Enter, Key_Y, Key_U, Key_I, Key_O, Key_P, Key_Equals,
Key_H, Key_J, Key_K, Key_L, Key_Semicolon, Key_Quote,
Key_skip, Key_N, Key_M, Key_Comma, Key_Period, Key_Slash, Key_Minus,
Key_RightShift, Key_RightAlt, Key_Spacebar, Key_RightControl,
Key_skip),
};
void setup() {
//Tell Kaleidoscope to use SpaceCadet
Kaleidoscope.use(&SpaceCadet;
//Set the SpaceCadet map
//Setting is {KeyThatWasPressed, AlternativeKeyToSend, TimeoutInMS}
static kaleidoscope::ModifierKeyMap spacecadetmap[] = {
{Key_LeftShift, Key_LeftParen, 250}
,{Key_RightShift, Key_RightParen, 250}
,{Key_LeftGui,Key_LeftCurlyBracket,250}
,{Key_RightAlt,Key_RightCurlyBracket,250}
,{Key_LeftAlt,Key_RightCurlyBracket,250}
,{Key_LeftControl,Key_LeftBracket,250}
,{Key_RightControl,Key_RightBracket,250}
};
//Set the map and the number of entries
SpaceCadet.setMap(spacecadetmap, sizeof(spacecadetmap)/sizeof(spacecadetmap[0]));
Kaleidoscope.setup();
}
void loop() {
Kaleidoscope.loop();
}