#pragma once // switch debouncing and status #include #define INJECTED B10000000 boolean key_was_pressed (uint8_t currentState, uint8_t previousState); boolean key_is_pressed (uint8_t currentState, uint8_t previousState); boolean key_toggled_on(uint8_t currentState, uint8_t previousState); boolean key_toggled_off(uint8_t currentState, uint8_t previousState);