#pragma once #include #include "key_defs.h" #include "keyswitch_state.h" #include "MouseWrapper.h" #include "LEDControl.h" #include "Storage.h" #include "keymap_metadata.h" #include "generated/keymaps.h" //static const Key keymaps[KEYMAPS][ROWS][COLS]; extern uint8_t primary_keymap; extern uint8_t temporary_keymap; typedef bool (*custom_handler_t)(byte row, byte col, uint8_t currentState, uint8_t previousState); extern custom_handler_t eventHandlers[]; // sending events to the computer void handle_synthetic_key_event( Key mappedKey, uint8_t currentState, uint8_t previousState); void handle_key_event(byte row, byte col, uint8_t currentState, uint8_t previousState); void press_key(Key mappedKey); void handle_keymap_key_event(Key keymapEntry, uint8_t currentState, uint8_t previousState); void handle_mouse_key_event(Key mappedKey, uint8_t currentState, uint8_t previousState); bool handle_key_event_default(byte row, byte col, uint8_t currentState, uint8_t previousState); Key lookup_key(byte keymap, byte row, byte col);