/* -*- mode: c++ -*- * Copyright (C) 2021 Keyboard.io, Inc. * * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, version 3. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ #include // *INDENT-OFF* KEYMAPS( [0] = KEYMAP_STACKED ( Key_0, ___, ___, ___, ___, ___, ___, Key_0, Key_0, ___, ___, ___, ___, ___, ShiftToLayer(0), ShiftToLayer(1), ShiftToLayer(2), ___, ___, ___, LockLayer(0), LockLayer(1), LockLayer(2), ___, ___, ___, ___, MoveToLayer(0), MoveToLayer(1), MoveToLayer(2), ___, ___, ___, Key_KeymapNext_Momentary, Key_KeymapPrevious_Momentary, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ShiftToLayer(0), ShiftToLayer(1), ShiftToLayer(2), ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___ ), [1] = KEYMAP_STACKED ( ___, Key_1, ___, ___, ___, ___, ___, Key_1, ___, Key_1, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___ ), [2] = KEYMAP_STACKED ( ___, ___, Key_2, ___, ___, ___, ___, ___, Key_2, Key_2, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___ ), ) // *INDENT-ON* //KALEIDOSCOPE_INIT_PLUGINS(); void setup() { Kaleidoscope.setup(); } void loop() { Kaleidoscope.loop(); }