This matches the default EEPROM size of the underlying FlashStorage library, and
is substantially bigger than AVR-based keyboards, yet not _too_ big.
For various reasons, we're mirroring EEPROM into RAM 1:1, so we're constrained
by the size of that, too. That makes larger storage sizes undesirable at this
time. On top of this limitation, larger storage sizes also pose backup & restore
speed issues with Chrysalis, so lets settle for 16k, which is still very big,
all things considered, but not big enough to be a problem.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
This is the result of running the `include-what-you-use` wrapper, followed by
the `clang-format` wrapper on the Kaleidoscope codebase. It is now safe to use
both without needed any manual corrections after the fact, but it's still
necessary to run clang-format after IWYU, because the two differ in the way they
indent comments after header files.
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
There are a number of places in our code where clang-format tries too hard, and
destroys human readability, so I protected them with `clang-format off`
directives.
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
This standardizes namespace closing brackets for namespace blocks. Each one is
on its own line, with a comment clearly marking which namespace it closes.
Consecutive lines closing namespace blocks have no whitespace between them, but
there is one blank line before and after a set of namespace block closing lines.
To generate the namespace comments, I used clang-format, with
`FixNamespaceComments: true`. But since clang-format can't exactly duplicate
our astyle formatting, it made lots of other changes, too. To isolate the
namespace comments from the other formatting changes, I first ran clang-format
with `FixNamespaceComments: false`, committed those changes, then ran it again
to generate the namespace comments. Then I stashed the namespace comments,
reset `HEAD` to remove the other changes, applied the stashed namespace
comments, and committed the results (after examining them and making a few minor
adjustments by hand).
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
This removes the `key_events.*` files that once contained the main
`handleKeyswitchEvent()` function, and all references to it. Because
`key_events.h` was included in the main `Kaleidoscope.h` header file,
`key_defs.h` and `keyswitch_state.h` were added to that header so that other
code that relies on those things being included via `Kaleidoscope.h` will
continue to work.
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
By default, `kaleidoscope::device::Base<>` uses a dummy serial implementation,
and devices must override that to use the proper one. For the Model01, on which
the Model100 plugin was based on, this is done by the `ATMega32U4Keyboard`
class. For the Model100, we need to do it ourselves, because we're deriving from
Base directly.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>