Merged `EEPROM-Settings-Focus` into `EEPROM-Settings` itself: there's no reason
they should be separate. Also moved the CRC headers to
`kaleidoscope/plugin/EEPROM-Settings/` to not pollute the plugin namespace.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
Move the documentation to `doc/plugin/EEPROM-Settings.md`, sources under
`src/kaleidoscope/plugin/` (appropriately namespaced). This is in preparation of
merging plugins into a single monorepo.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
Lots of things were already under the `kaleidoscope` namespace, but were in the
"wrong" directory. This big patchset moves everything under `kaleidoscope/`, and
namespaces `Layers_`. There are a few un-namespaced things, but because their
use is so widespread, and they're used so commonly, we don't want to namespace
those (like `handleKeyswitchEvent`), at least not yet.
As a minor side-effect, this moves a few global statics that were once in
`Layers.cpp` into the `Layer_` class itself, for clarity and encapsulation.
Non-namespaced headers that were used outside of Kaleidoscope itself will still
work, but will emit a compile-time warning.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
Move the documentation to `doc/plugin/EEPROM-Keymap.md`, sources under
`src/kaleidoscope/plugin/` (appropriately namespaced). This is in preparation of
merging plugins into a single monorepo.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
Instead of a low-level interface where one has to set the EEPROM-stored layers
and the lookup method separately, introduce a `setup` method that combines the
two in a much easier to grasp interface. It takes a layer number, and an
optional mode, and sets things up accordingly.
With this new setup procedure comes a new way of how the plugin works: instead
of being able to override the keymap in EEPROM, we extend it (or use a custom
implementation, for advanced use-cases). The default layer can still be set via
Focus, thus effectively overriding the keymap in PROGMEM. To better support
this, a new Focus command is introduced too: `keymap.roLayers`, which returns
the number of layers in PROGMEM.
The `keymap.transfer` Focus command is removed, because it can be done much more
reliably from the host side, building on top of `keymap.map`.
The rest of the lower-level interface is still there, though undocumented, for
advanced use-cases the new simplified setup does not fit.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
With upcoming EEPROMKeymap changes, saving the default layer will become an
important part of the keyboard settings. The new `default_layer` method provides
a way to set it programmatically, while the `settings.defaultLayer` Focus
command allows the user to set it via Focus.
The default layer - if set - is activated when the settings are sealed, either
directly or automatically.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
This removes the `magic` field from the beginning of the header. It was
originally meant to signal if the EEPROM we're dealing with is new, or if it has
been set up with `EEPROMSettings` before. But as `EEPROMSettings` is pretty much
the only way we deal with EEPROM, there's not much need for that.
With the removal, we do need a way to update the CRC bits on first use, so we
use the `version` field instead: if it is `0xff`, we update the CRC, and
consider the settings valid. This means that until the version is set, the
EEPROM layout is considered flexible, and verification is essentially disabled.
Once the version is set, we can validate.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
While there, drop the `keymap.layer` command, which was a workaround to a
Chrysalis bug fixed since.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
This is not directly used by Kaleidoscope itself, but we provide the hook from
here, for the sake of convenience. It will be used by plugins such as
`Kaleidoscope-FocusSerial`, in much the same way as Focus hooks were used
previously.
This does change the architecture a bit, and the `FOCUS_HOOK_KALEIDOSCOPE` focus
hook previously provided by Kaleidoscope itself is something that no longer
belongs to core, but rather to a plugin. As such, the hook is removed as part of
this patch.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
`max_layers` is a method, so comparing to that would be integer<->pointer
comparison. We want to compare to `max_layers_`.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
If we're looking up a key from `PROGMEM`, only do that if the layer in question
is smaller than `layer_count`. Doing otherwise would read garbage from `PROGMEM`
in case we try to read from a layer higher than what we have in there. This can
happen if we have more layers in `EEPROM` than in `PROGMEM`.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
To make it easier to use the plugin, pull in `EEPROMSettings` by default, and
explicitly call its `onSetup` (it is safe to do so), so user sketches don't have
to if they don't use `EEPROMSettings` directly. Also set `Layer.getKey` to
`EEPROMKeymap.getKeyOverride` to provide a sensible default.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
If `EEPROMSettings.seal()` wasn't explicitly called, seal the layout in
`beforeEachCycle()`. On the flip side, this makes user sketches simpler, because
they don't have to seal explicitly. This is done at the cost of an if check each
cycle.
In the long run, EEPROM layout management will be moving out of this plugin, so
this check will be eventually dropped too.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
These two lines went in by mistake earlier, they were meant for local
debugging only. As such, having them in the plugin is a bug, easily
squashed by removing them.
Signed-off-by: Csilla Nagyné Martinák <csilla@csillger.hu>
While the original plugin was written independently, significant developments
were made while working for Keyboard.io. As such, I feel it is appropriate to
assign copyright to the company.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
While the original plugin was written independently, significant developments
were made while working for Keyboard.io. As such, I feel it is appropriate to
assign copyright to the company.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
After talking with Jesse, this changes the license to GPLv3 (only), where
appropriate, and adds copyright headers to all files that were missing them.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
Scheduled for removal on 2018-08-20, this drops the V1 API and all deprecation
messages. We only keep one message, that errors out in case
`KALEIDOSCOPE_ENABLE_V1_PLUGIN_API` is set. Also drops `Consumer_SNapshot`,
which was a typo'd name.
`UPGRADING.md` updated accordingly.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
This is just to clarify to anyone who may be reading the sources as to why B00100000 is missing from the flags defs. Not a big deal but I thought it would be useful…
This, along with the change
keyboardio/Kaleidoscope-HIDAdaptor-KeyboardioHID@a4368f13e7a1b58e, makes
it so a rollover from a key with a mod flag applied to one without will
not result in the flag from the modified key affecting the next keypress.
This mirrors `moveMouse()`, and the intent is to use it when releasing a mouse
key outside of the main event loop (such as during a macro).
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
When using `Kaleidoscope.use()` and the V1 API is disabled, we want to display
an error. The current method of doing that is not reliable, it sometimes works,
sometimes will error out even when not using `Kaleidoscope.use()`. To fix this,
delay the initialisation of `.use()`, so it only evaluates when used, and thus,
only fails with a descriptive error in that case.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
In preparation for the sunset of the V1 API, when using the V2 API only, give a
nice error message on `Kaleidoscope.use()`, instead of simply not defining it.
This makes the upgrade path a little easier.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
`Consumer_SNapshot` really should have been `Consumer_Snapshot`, so lets fix it.
However, the typo'd name is left in place as an alias, in order to not break any
existing user code, however unlikely the use of this key is.
Sadly, we can't easily add a deprecation warning, because key_defs.h, which
defines `Key`, depends on `key_defs_consumerctl.h`, so we'd end up with a
circular dependency if we tried to add a deprecation.
Fixes#339.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
As per UPGRADE.md, remove `Kaleidoscope.setup(KEYMAP_SIZE)`,
`event_handler_hook_use`, `loop_hook_use`, `USE_PLUGINS`, `MOMENTARY_OFFSET`,
`key_was_pressed`, `key_is_pressed`, `key_toggled_on`, and `key_toggled_off`.
These were deprecated between July and October 2017, and have been marked for
deletion for over a month.
Also updated UPGRADE.md, moving the section about these to a new, "deprecated
and removed" section.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
This is sufficiently low-level that it is OK to use `KeyboardHardware` for it.
It's not a HID thing, either.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
To allow the hardware plugin to use a more efficient way of representing the
index (if need be), and to be able to turn it into a constexpr, move it to the
hardware plugin.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
To be used by the hardware implementations, `KEY_INDEX` tells us the index of a
key, from which we can figure out the row and column as needed. The index starts
at one, so that plugins that work with a list of key indexes can use zero as a
sentinel. This is important, because when we initialize arrays with fewer
elements than the declared array size, the remaining elements will be zero. We
can use this to avoid having to explicitly add a sentinel in user-facing code.
Additionally, we add `getKeyswitchStateAtPosition` to the HID facade. See its
documentation in `Kaleidoscope-Hardware`.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
Instead of only having an ifdef in the body of deprecated methods, and leaving
it up to the compiler to optimize out the empty & unused, explicitly wrap the
declaration of them within an ifdef too. This will make it easier to remove
everything V1 at a later point, and we're not at the mercy of the compiler,
either.
Fixes#327.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
We do not want user code having to deal with KeyboardHardware, so wrap
.detachFromHost and .attachToHost ourselves.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
Instead of using a lambda (which is not constexpr in C++11), use a temporary,
anonymous struct instance to wrap the `static_assert`, which is constexpr in
C++11.
Fixeskeyboardio/Model01-Firmware#53. Thanks to @noseglasses for finding the
cause, and explaining the fix!
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
Many plugins use timers, and most of them will call `millis()`, which isn't
wrong, but isn't the most efficient either. While `millis()` isn't terribly
expensive, it's not cheap either. For most cases, we do not need an exact timer,
and one updated once per cycle is enough - which is what `.millisAtCycleStart()`
is. Having a timer that is consistent throughout the whole cycle may also be
beneficial.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
The member functions of the union now take all arguments const, meaning
that it is not possible to modify this value somehow. This reduces the
chance of subtle bugs and widens the contexts in which these member
functions can be used.
Furthermore, one signature took a `Key' by value while all functions
take `Key' by reference. For the sake of consistency, this was adapted
to.
Making the member functions of Key `const' explicitly flags that they
will not change the union. This will allow to use Key in const contexts.
Adding the `constexpr' specifier to the function makes it possible to
rely on the results at compile time. This puts some kind of restrictions
on the function, especially when using C++11 and not a newer standard,
but these restrictions were already fulfilled, so this seems to be safe.
By far the most common deprecation will be the event handler and loop hook
deprecation. Make them less scary, and point out that unless one's a developer,
they likely need not care.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
Moving the deprecation messages to a separate header, and adding a few helpers
allow us to write much more detailed deprecation messages, without needlessly
making the code look incredibly messy.
This also updates most of the deprecation messages to be much more helpful, and
provide hints at how to fix the warnings produced by them.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
Due to the plugin API redesign, plugins that migrate may want to ensure they are
compiled against a recent enough Kaleidoscope. Others may opt to provide
separate implementations for each version. For this to work, we need to bump the
API version.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>