renovate/configure
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f/handleHelp-varargs
wip/refactor-focus
f/clang-format-14
hardware/ploopy
examples/factory-firmware
f/driver/keyboardiohid
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jesse/space-cadet
jesse/wip/gd32-win
macros/rearchitecture
wip/rcm-stm32
f/keyboardio-model-100
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f/samd-testbed
f/automatic-build-nightly
f/driver/keyboardiohid-orig
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epan/testing/main
epan/testing/issue-840
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epan/build/cmake
epan/testing/hello-simulator
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atreus2/example-layout
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${ noResults }
1 Commits (8546814b98da7b725777c348aeab696bfc7d67ec)
Author | SHA1 | Message | Date |
---|---|---|---|
noseglasses | 8130dfdf1d |
Major redesign of the plugin and hooking interface
With this redesign, we introduce a new way to create plugins, which is easier to extend with new hook points, provides a better interface, uses less memory, less program space, and is a tiny bit faster too. It all begins with `kaleidoscope::Plugin` being the base class, which provides the hook methods plugins can implement. Plugins should be declared with `KALEIDOSCOPE_INIT_PLUGINS` instead of `Kaleidoscope.use()`. Behind this macro is a bit of magic (see the in-code documentation) that allows us to unroll the hook method calls, avoid vtables, and so on. It creates an override for `kaleidoscope::Hooks::*` methods, each of which will call the respective methods of each initialized plugin. With the new API come new names: all of the methods plugins can implement received new, more descriptive names that all follow a similar pattern. The old (dubbed V1) API still remains in place, although deprecated. One can turn it off by setting the `KALEIDOSCOPE_ENABLE_V1_PLUGIN_API` define to zero, while compiling the firmware. This work is based on #276, written by @noseglasses. @obra and @algernon did some cleaning up and applied a little naming treatment. Signed-off-by: noseglasses <shinynoseglasses@gmail.com> Signed-off-by: Jesse Vincent <jesse@keyboard.io> Signed-off-by: Gergely Nagy <algernon@keyboard.io> |
7 years ago |