Renamed the library to Kaleidoscope-LEDEffect-SolidColor, and followed up with
other renames.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
Not all keyboard hardware has per-key LEDs, and not all of them define the LED_*
helpers. To make the LEDControl at least compile for these, guard the
BootAnimation with a Model01-specific ifdef.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
The build-all command needs a clean(-ish) slate, and must re-set the build-dir,
otherwise a successful build of a previous plugin will remove it. As a
workaround, re-launch the builder in this case.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
With the recent speedup of the scan cycle, we need some delays for the animation
to look nice.
Fixes#2.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
Instead of always iterating through all layers, which slows us down
considerably, keep track of the highest active one, and start from there.
This has a VERY noticeable impact on the speed at which we finish a scan cycle.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
Momentary layer switchers were broken, because they had the flags/keyCode parts
swapped. Apparently, I missed these when swapping the rest.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
The function is broken, and does not belong here in the first place. It was a
remnant of how Akela was set up, but makes no sense in general.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
Moved over the primary layer read/write code from KeyboardioFirmware, and
renamed them to `load_primary_layer`/`save_primary_layer`, because they deal
with layers, not keymaps now.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
It had the COLS & ROWS defines, which are hardware-specific, and were moved to
the hardware lib.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
Moved all of the hardware-specific code to a separate library. As such, use the
special `KEYBOARDIO_HARDWARE_H` define to include the appropriate header, as set
by the board's `boards.txt`.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
This is a library that implements the hardware-specific pieces for the
Keyboardio Model01, to be used with KeyboardioFirmware.
It's the same as `src/Model01.cpp`, `src/Model01.h`, `src/KeyboardConfig.cpp`,
`src/KeyboardConfig.h`, `src/utils.cpp`, and `src/utils.h` from
KeyboardioFirmware, merged into two files.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
This works both when the hardware bits are still in KeyboardioFirmware, and when
lifted out, too.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
Instead of just switching to a layer, make it a macro. The macro will toggle the
layer and the LED effect.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
This way the end-user does not have to explicitly call
`Keyboardio.use(&LEDControl)`, it is enough to use a LED effect.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
All of the plugins have been updated, there is no need to keep the deprecated
functions around anymore.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>