Commit Graph

4912 Commits (5b876f3e0f4c409ad89910fc5b3e8cf094aeeddb)
 

Author SHA1 Message Date
Jesse Vincent f5ce233b8b Add app-specific keyboard support for slack
10 years ago
Jesse Vincent 295be88a4b Work on jesse's keyboard
11 years ago
Jesse Vincent e85e7e512d add jesse's variant of piers' keyboard
11 years ago
Jesse Vincent 0164d7e092 for piers
11 years ago
Jesse Vincent 8450be21aa Add a "jump" mouse warp
11 years ago
Jesse Vincent 6571035260 layout cleanups for numpad
11 years ago
Jesse Vincent 6f0498f5c6 clean up serial debugging
11 years ago
Jesse Vincent d8007cd726 improve acceleration. fix warping
11 years ago
Jesse Vincent 4da1f22be5 numpad and fn2 layers
11 years ago
Jesse Vincent 988f7fb99e add Delete and return to shifted thumb keys. Add numpad
11 years ago
Jesse Vincent 53d1d684d1 mouse button clicking ends warping
11 years ago
Jesse Vincent 358926f56c update for moveAbsolute API change
11 years ago
Jesse Vincent 7943cc2d00 fix dvorak map's misplaced = key
11 years ago
Jesse Vincent da671792b5 move control to outer fingers
11 years ago
Jesse Vincent 87d824bac5 dvorak layout correction
11 years ago
Jesse Vincent e22b12c457 cross-indicator for mouse warping
11 years ago
Jesse Vincent 6a06b6ff36 ing regular mouse mode now resets warping
11 years ago
Jesse Vincent fc382b507e Add mouse warping to generic fn2 layer.
11 years ago
Jesse Vincent 9e3e546b5e move to new zero-origin mouseAbs API
11 years ago
Jesse Vincent 3b61d548c0 working screen in quarters
11 years ago
Jesse Vincent 8b61b2b757 working 9-grid warp
11 years ago
Jesse Vincent 9583dbd978 second non-working pass at mouse warping
11 years ago
Jesse Vincent 2ded348914 first cut of mouse warping support
11 years ago
Jesse Vincent c78384fd6b Standardize on 'keymap' rather than 'layer'
11 years ago
Jesse Vincent 63ea54289c refactoring
11 years ago
Jesse Vincent 933a5e223e splitting out into a zillion 3 method files wasn't quite right
11 years ago
Jesse Vincent fdb3f8e605 Factor out logical-keymap code from physical matrix code
11 years ago
Jesse Vincent 774abd15a3 Tiny bit of decoupling
11 years ago
Jesse Vincent 3c216c197d split out setting up pins and setting up the logical matrix
11 years ago
Jesse Vincent 21d337fd05 used the arduino standard astyle invocation
11 years ago
Jesse Vincent 48a21e3492 whitespace
11 years ago
Jesse Vincent 12f7f766c3 split out mouse movement code further from the runloop
11 years ago
Jesse Vincent 05e9ff7020 factor more code out. (The .h files should get split into .h and .cpp files)
11 years ago
Jesse Vincent 1e97fd6684 move the persistent data handling functions out into their own file
11 years ago
Jesse Vincent 2d72be172e Add a first draft of an embedded numpad layout.
11 years ago
Jesse Vincent 5bf667cc62 switch to a cli build system that can cope with arduino 1.5
11 years ago
Jesse Vincent 0d32e3c680 porting to my branch of arduino 1.5
11 years ago
Jesse Vincent 71ba993c0f Didn't mean to kill the {}[]
11 years ago
Jesse Vincent 5046de2747 consumer control support!
11 years ago
Jesse Vincent 400eb2c8c0 fn2 overhaul
11 years ago
Jesse Vincent 7430281ea1 reenable build with arduino ui
11 years ago
Jesse Vincent adedb963b3 Only ask for 100ma to cut down on power draw over USB
11 years ago
Jesse Vincent 049901b4b8 revert mistaken vendor id change
11 years ago
Jesse Vincent 9e42a149b9 Make it possible to drop our power draw.
11 years ago
Jesse Vincent 2cd644cbb0 add the consumer and system control keys we currently support
11 years ago
Jesse Vincent 27b7d668dc Stop unintentional fallthrough to mouse keys
11 years ago
Jesse Vincent 9c4b3c95eb When building with a makefile, use the alternate keyboardio core locally
11 years ago
Jesse Vincent 06787b4cae absolute mouse breaks things
11 years ago
Jesse Vincent 7ade8381dc non-working first pass at systemcontrol and consumercontrol
11 years ago
Michael Dreher 99a19b4c66 added Mouse.moveAbs() as a new feature for absolute mouse positioning as requested in issue #1417. all parameters have the range of -32768 to 32767 and must be scaled to screen pixels some examples: x=0, y=0 is the middle of the screen x=-32768, y=-32768 is the top left corner x=32767, y=-32768 is the top right corner x=32767, y=32767 is the bottom right corner x=-32768, y=32767 is the bottom left corner
11 years ago